{"id":21420283,"url":"https://github.com/nakjun/position-based-dynamics-with-unity-gpu","last_synced_at":"2025-07-14T06:32:09.389Z","repository":{"id":45711810,"uuid":"448804146","full_name":"nakjun/Position-Based-Dynamics-with-Unity-GPU","owner":"nakjun","description":"Position Based Dynamics with Unity GPU","archived":false,"fork":false,"pushed_at":"2024-05-18T14:03:57.000Z","size":477,"stargazers_count":6,"open_issues_count":0,"forks_count":2,"subscribers_count":1,"default_branch":"master","last_synced_at":"2024-05-18T15:22:45.514Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/nakjun.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2022-01-17T08:05:50.000Z","updated_at":"2024-05-18T15:22:47.379Z","dependencies_parsed_at":"2024-05-18T15:22:47.020Z","dependency_job_id":"dbb5fc1a-795c-4b2d-ab2d-15cdc52d4e04","html_url":"https://github.com/nakjun/Position-Based-Dynamics-with-Unity-GPU","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nakjun%2FPosition-Based-Dynamics-with-Unity-GPU","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nakjun%2FPosition-Based-Dynamics-with-Unity-GPU/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nakjun%2FPosition-Based-Dynamics-with-Unity-GPU/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nakjun%2FPosition-Based-Dynamics-with-Unity-GPU/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/nakjun","download_url":"https://codeload.github.com/nakjun/Position-Based-Dynamics-with-Unity-GPU/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":225958006,"owners_count":17551331,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-22T20:14:45.073Z","updated_at":"2024-11-22T20:14:45.485Z","avatar_url":"https://github.com/nakjun.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Position Based Dynamics with Unity GPU\nThis project implemented \"Position Based Dynamics\" using Unity Compute Shader.\nIt shows faster calculation speed when only CPU operation is used.\n\n- Changing the xSize and ySize of the Cloth Inspector changes the number of nodes.\n- Changing the width and height of the Cloth Inspector changes the size of the cloth.\n- Changing the stiffness and damp values in the Cloth Inspector changes the deformation strength of the cloth.\n----\n## Environement\n- Unity 2019.4.1f1\n- C#\n- Compute Shader\n----\n**The results of the implementation can be seen in the following video.**\n\n[![Cloth Simulation Videos](https://img.youtube.com/vi/Y2TwC7UnMI0/0.jpg)](https://youtu.be/Y2TwC7UnMI0)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fnakjun%2Fposition-based-dynamics-with-unity-gpu","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fnakjun%2Fposition-based-dynamics-with-unity-gpu","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fnakjun%2Fposition-based-dynamics-with-unity-gpu/lists"}