{"id":20218724,"url":"https://github.com/natan-dot-com/talesofliesel","last_synced_at":"2026-06-08T00:31:54.189Z","repository":{"id":104952700,"uuid":"429915680","full_name":"natan-dot-com/TalesOfLiesel","owner":"natan-dot-com","description":"Simple idle game made with educational pourposes on learning thread integration and semaphore comunication.","archived":false,"fork":false,"pushed_at":"2022-01-26T21:03:42.000Z","size":55634,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-03-03T11:43:29.563Z","etag":null,"topics":["cpp","game","icmc","idle","liesel","of","operational","proccesses","semaphores","systems","tales","threads","usp"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/natan-dot-com.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2021-11-19T19:43:35.000Z","updated_at":"2022-01-08T19:32:42.000Z","dependencies_parsed_at":"2023-07-25T00:31:17.709Z","dependency_job_id":null,"html_url":"https://github.com/natan-dot-com/TalesOfLiesel","commit_stats":null,"previous_names":[],"tags_count":2,"template":false,"template_full_name":null,"purl":"pkg:github/natan-dot-com/TalesOfLiesel","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/natan-dot-com%2FTalesOfLiesel","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/natan-dot-com%2FTalesOfLiesel/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/natan-dot-com%2FTalesOfLiesel/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/natan-dot-com%2FTalesOfLiesel/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/natan-dot-com","download_url":"https://codeload.github.com/natan-dot-com/TalesOfLiesel/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/natan-dot-com%2FTalesOfLiesel/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":34043822,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-26T15:22:16.424Z","status":"online","status_checked_at":"2026-06-07T02:00:07.652Z","response_time":124,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["cpp","game","icmc","idle","liesel","of","operational","proccesses","semaphores","systems","tales","threads","usp"],"created_at":"2024-11-14T06:39:33.430Z","updated_at":"2026-06-08T00:31:54.170Z","avatar_url":"https://github.com/natan-dot-com.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Tales Of Liesel\n\nTales of Liesel is an open source idle-based game made with pourposes of learning how does threads and semaphores actually work. This project was initially made for **Operational Systems (SSC0140)** class at ICMC-USP. As an extension, all of the front-end related stuff (such as the UI) were made using C++ Qt. Besides being a fairly simple game, it had worked pretty well for learning pourposes.\n\nCurrent build only does support Windows. Linux support coming later on.\n\n#### Did I get a good grade? We'll see!\n\n![](misc/tales-of-liesel-example.gif)\n\n## Special credits\n\n- Thanks to everyone who had worked with me this month to make this project happen.\n- Thanks to [Alexander Nakarada](https://filmmusic.io/artists/alexander-nakarada) for the incredible medieval-like royalty free music used as BGM.\n- Thanks to [Eder Muniz](https://edermunizz.itch.io) for the gorgeous background art.\n- Thanks to [XYEzawr](https://xyezawr.itch.io) for the icons we've used.\n- Elfic characters assets taken from [Craftpix](https://craftpix.net/freebies/free-dark-elf-pixel-art-asset-pack/).\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fnatan-dot-com%2Ftalesofliesel","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fnatan-dot-com%2Ftalesofliesel","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fnatan-dot-com%2Ftalesofliesel/lists"}