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Backed by the capabilities of SkiaSharp, Yoru provides a direct approach towards developing scalable and production-ready software, that runs smoothly across [all platforms](#platforms). See the [example project](Yoru.Example/Program.cs) for a demonstration of Yoru's capabilities.\n\n### Structure\n\nApplications made with Yoru have a simple structure, consisting of `Application`, `Desktop` and `Mobile` projects.\n\n- `Application` is the main project, where the application logic is written.\n- `Desktop` is the project for desktop applications, and is used to run the application on Windows, macOS and Linux.\n- `Mobile` is the project for mobile applications, and is used to run the application on iOS and Android.\n\nYoru provides an abstract `Renderer` class, that allows a single SkiaSharp canvas to be consistently used across all platforms. Audio, input, and other features undergo a similar process, allowing for a seamless development experience.\n\n### Platforms\n\nYoru was designed with the goal of allowing a single C# project to run smoothly across common operating systems, without requiring platform-specific code. Yoru utilises both [OpenTK](https://opentk.net/) and [.NET Maui](https://dotnet.microsoft.com/en-us/apps/maui) to provide native support for Windows, macOS, Linux, iOS and Android, and bridges platform-specific commands to a global interface for straightforward development.\n\nThe following platforms are (planned to be) supported by Yoru:\n\n- [x] Windows 10+\n- [x] macOS 10.12+\n- [x] Linux (Ubuntu, Fedora, etc.)\n- [ ] iOS 11+\n- [ ] Android 5.0+\n\n## Installation\n\n#### You may find the Nuget package [Here.](https://www.nuget.org/packages/Yoru)\n\n### .NET CLI\n\n\u003ch4\u003e\u003ccode\u003edotnet add package Yoru --prerelease\u003c/code\u003e\u003c/h4\u003e\n\n### Common Issues\n\nYou may encounter missing library issues on Linux, usually for [fontconfig](https://www.freedesktop.org/wiki/Software/fontconfig/). 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