{"id":51100493,"url":"https://github.com/neo1842/blender-crystal","last_synced_at":"2026-06-24T10:01:30.142Z","repository":{"id":358194445,"uuid":"1240431873","full_name":"NEO1842/Blender-Crystal","owner":"NEO1842","description":"Crystal rendering and materials created in 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align=\"center\"\u003eBlender Crystal\u003c/h1\u003e\n\n\u003cp align=\"center\"\u003e\n✨ Procedural crystal material and lighting created in Blender.\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n---English---     Crystal artwork preview.\n\u003c/p\u003e\n\n\u003cdiv align=\"center\"\u003e\n\u003ca href=\"Blender%20Crystal/Crystal.png\"\u003e\n\u003cimg src=\"Blender%20Crystal/Crystal.png\" width=\"900\"\u003e\n\u003c/a\u003e\n\u003c/div\u003e\n\n# Blender-Crystal\n\nA crystal-based visual scene created in Blender using procedural materials\nand cinematic lighting.\n\n# Overview\n\nThis project is a Blender scene designed to explore crystal-like materials,\ntransparent surfaces, and reflective lighting setups.\n\nThe crystal structure reacts to surrounding light and reflections,\ncreating a clean and atmospheric visual appearance.\n\nThe project can be freely modified and used for learning procedural materials,\nlighting composition, and rendering techniques in Blender.\n\n## Features\n\n- Procedural crystal material  \n- Transparent and reflective surfaces  \n- Cinematic lighting setup  \n- Bloom and glow effects  \n- Suitable for material and lighting experiments  \n\n# Software Requirement\n\nBlender Version 3.4\n\n# Rendering Settings\n\nEngine: Cycles  \n\nSampling: 1024\n\nResolution: 4096×4096 (4K)  \n\nOutput Format: PNG  \n\n# Author\n\nAuthor: [ NEO1842 ]\n\n# Terms of Use\n\nFeel free to modify and adapt this project for your own work!\n\nIf you redistribute this file or a modified version of it,\nplease include a link back to this repository.\n\nThis project is licensed under the MIT License.\n\n---\n\n\u003ch1 align=\"center\"\u003eBlender Crystal\u003c/h1\u003e\n\n\u003cp align=\"center\"\u003e\n✨ Blenderで制作したクリスタル表現とライティングシーン。\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n---日本語---     クリスタル作品プレビュー\n\u003c/p\u003e\n\n\u003cdiv align=\"center\"\u003e\n\u003ca href=\"Blender%20Crystal/Crystal.png\"\u003e\n\u003cimg src=\"Blender%20Crystal/Crystal.png\" width=\"900\"\u003e\n\u003c/a\u003e\n\u003c/div\u003e\n\n# Blender-Crystal\n\nプロシージャルマテリアルとシネマティックライティングを使用した\nBlender製のクリスタルシーンです。\n\n# 概要\n\nこのプロジェクトは、\nクリスタルのような透明感・反射表現・ライティング構成を\n実験するために制作されたBlenderシーンです。\n\nクリスタルは周囲の光や反射に反応し、\n幻想的で美しいビジュアルを作り出します。\n\nBlenderにおけるマテリアル制作、\nライティング、\nレンダリング技術の学習用途としても活用できます。\n\n## 特徴\n\n- プロシージャルクリスタルマテリアル  \n- 透明感と反射表現  \n- シネマティックライティング  \n- Bloomによる発光演出  \n- マテリアル・ライティング実験向け  \n\n# ソフトウェア要件\n\nBlender バージョン 3.4  \n\n# レンダリング設定\n\nレンダリングエンジン：Cycles  \n\nサンプリング数：1024\n\n解像度：4096×4096（4K）  \n\n出力形式：PNG  \n\n# 著者\n\n著者: [ NEO1842 ]\n\n# 利用規約\n\nこのプロジェクトは自由に改変・使用できます。\n\n再配布する場合（改変を含む）は、\nこのリポジトリへのリンクを記載してください。\n\n本プロジェクトはMITライセンスに基づいて公開されています。\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fneo1842%2Fblender-crystal","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fneo1842%2Fblender-crystal","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fneo1842%2Fblender-crystal/lists"}