{"id":14961684,"url":"https://github.com/neospark314/beepsaber","last_synced_at":"2025-10-24T22:30:39.640Z","repository":{"id":38444135,"uuid":"305454259","full_name":"NeoSpark314/BeepSaber","owner":"NeoSpark314","description":"A basic implementation of the Beat Saber VR game mechanic in the Godot Game Engine for Oculus Quest (and other VR headsets)","archived":true,"fork":false,"pushed_at":"2023-09-01T04:09:14.000Z","size":30335,"stargazers_count":117,"open_issues_count":9,"forks_count":43,"subscribers_count":3,"default_branch":"master","last_synced_at":"2025-08-21T02:46:20.407Z","etag":null,"topics":["godot","godot-game-engine","oculus-quest","vr"],"latest_commit_sha":null,"homepage":"","language":"GDScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/NeoSpark314.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null}},"created_at":"2020-10-19T16:58:15.000Z","updated_at":"2025-08-17T06:02:00.000Z","dependencies_parsed_at":"2023-10-21T12:26:30.114Z","dependency_job_id":null,"html_url":"https://github.com/NeoSpark314/BeepSaber","commit_stats":null,"previous_names":[],"tags_count":3,"template":false,"template_full_name":null,"purl":"pkg:github/NeoSpark314/BeepSaber","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NeoSpark314%2FBeepSaber","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NeoSpark314%2FBeepSaber/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NeoSpark314%2FBeepSaber/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NeoSpark314%2FBeepSaber/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/NeoSpark314","download_url":"https://codeload.github.com/NeoSpark314/BeepSaber/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NeoSpark314%2FBeepSaber/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":280878370,"owners_count":26406641,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-10-24T02:00:06.418Z","response_time":73,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["godot","godot-game-engine","oculus-quest","vr"],"created_at":"2024-09-24T13:26:10.546Z","updated_at":"2025-10-24T22:30:39.015Z","avatar_url":"https://github.com/NeoSpark314.png","language":"GDScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Godot Beep Saber VR\nThis is a basic implementation of the beat saber game mechanic for VR using the [Godot Game Engine](https://godotengine.org/) and the [Godot Oculus Quest Toolkit](https://github.com/NeoSpark314/godot_oculus_quest_toolkit). The main objective of this project is to show how a VR game can be implemented using\nthe Godot game engine.\n\nThe main target platform is the Oculus Quest but it should also work with SteamVR if you add the OpenVR plugin to the addons folder in the godot project.\n\nOriginally this game was (and still is) a demo game as part of the Godot Oculus Quest Toolkit. To keep the demo implementation small\nthis stand alone version was forked so that it can be changed and developed independent of the original demo.\n\n![screenshot01](doc/images/v0.3.0_screenshot01.jpg)\n![screenshot02](doc/images/v0.3.0_screenshot02.jpg)\n![screenshot03](doc/images/v0.3.0_screenshot03.jpg)\n# About the implementation\nThis game uses godot 3.2. The implementation supports to load and play maps from [BeatSaver](https://beatsaver.com/).\n\nThere is one demo song included that is part of the deployed package.\n\nYou can play custom songs by either using the in-game menu or by downloading them manually and unpacking them and putting them into folders `BeepSaber/Songs/songNameXYZ` on your Oculus Quest.\nTo play custom songs on desktop VR you need to put them into a folder like `Downloads/BeepSaber/Songs/songNameXYZ`.\n\n# Credits\nThe included Music Track is Time Lapse by TheFatRat (https://www.youtube.com/watch?v=3fxq7kqyWO8)\n\n# Licensing\nThe source code of the godot beep saber game in this repository is licensed under an MIT License.","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fneospark314%2Fbeepsaber","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fneospark314%2Fbeepsaber","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fneospark314%2Fbeepsaber/lists"}