{"id":18450034,"url":"https://github.com/networked-aframe/naf-valid-avatars","last_synced_at":"2025-04-08T01:33:16.027Z","repository":{"id":211561913,"uuid":"726582497","full_name":"networked-aframe/naf-valid-avatars","owner":"networked-aframe","description":"Example of using realistic animated avatars in 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Example of using realistic animated avatars in networked-aframe\n\n- [Live demo](https://naf-valid-avatars.glitch.me)\n- [Live demo for doing a vote session](https://naf-valid-avatars.glitch.me/vote.html)\n\nThe [GitHub repo](https://github.com/networked-aframe/naf-valid-avatars) is synced with the [code on glitch](https://glitch.com/edit/#!/naf-valid-avatars) if you want to remix there.\n\nThis example is based on [naf-nametag-solidjs](https://github.com/networked-aframe/naf-nametag-solidjs) for the SolidJS and Tailwind CSS boilerplate\nand is using the avatars from the [valid-avatars-glb GitHub repository](https://github.com/c-frame/valid-avatars-glb).\n\nSome highlights:\n\n- Using the [cursor-teleport](https://github.com/c-frame/aframe-cursor-teleport) and [simple-navmesh-constraint](https://github.com/AdaRoseCannon/aframe-xr-boilerplate?tab=readme-ov-file#simple-navmesh-constraintjs) components to move on the hills in the japan environment (PR [#26](https://github.com/networked-aframe/naf-valid-avatars/pull/26))\n, see [video](https://github.com/networked-aframe/naf-valid-avatars/assets/112249/73054d01-6c1b-4d29-9eb1-81cba45d938c)\n- Traversing portal to switch the scene and naf room, using obb-collider (PR [#25](https://github.com/networked-aframe/naf-valid-avatars/pull/25) and [#27](https://github.com/networked-aframe/naf-valid-avatars/pull/27)), see [video](https://github.com/networked-aframe/naf-valid-avatars/assets/112249/4dd0abfb-840a-4da1-9e42-6fb4ec48adfc)\n\n## How to modify this project\n\n- [How to integrate the avatars mainly the player-info file in your own project](https://github.com/networked-aframe/naf-valid-avatars/blob/main/docs/integrate_in_your_project.md)\n- To add a new mixamo animation to the avatars, see [how to create an animation](https://github.com/networked-aframe/naf-valid-avatars/blob/main/docs/animation.md).\n\n## Sponsors\n\nThis repository is a cumulation of changes and features that persons [sponsoring Vincent Fretin](https://github.com/sponsors/vincentfretin) asked for. Big thanks to them!\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fnetworked-aframe%2Fnaf-valid-avatars","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fnetworked-aframe%2Fnaf-valid-avatars","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fnetworked-aframe%2Fnaf-valid-avatars/lists"}