{"id":14961479,"url":"https://github.com/nezvers/godot_goodies","last_synced_at":"2025-04-05T01:06:11.686Z","repository":{"id":39749924,"uuid":"255884691","full_name":"nezvers/Godot_goodies","owner":"nezvers","description":"Collection of nice stuff for Godot","archived":false,"fork":false,"pushed_at":"2023-11-06T15:26:32.000Z","size":210,"stargazers_count":594,"open_issues_count":0,"forks_count":25,"subscribers_count":33,"default_branch":"master","last_synced_at":"2025-04-05T01:06:07.101Z","etag":null,"topics":["2d","3d","godot","godot-goodies","godot-shaders","multiplayer"],"latest_commit_sha":null,"homepage":null,"language":null,"has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/nezvers.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2020-04-15T10:37:29.000Z","updated_at":"2025-04-03T11:12:46.000Z","dependencies_parsed_at":"2024-09-24T13:42:46.467Z","dependency_job_id":"3c51cc3d-414a-403d-be9a-d8ee9a9da705","html_url":"https://github.com/nezvers/Godot_goodies","commit_stats":{"total_commits":219,"total_committers":2,"mean_commits":109.5,"dds":0.3287671232876712,"last_synced_commit":"8747d9c5e41ae6eae707af74739eabe789175052"},"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nezvers%2FGodot_goodies","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nezvers%2FGodot_goodies/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nezvers%2FGodot_goodies/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nezvers%2FGodot_goodies/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/nezvers","download_url":"https://codeload.github.com/nezvers/Godot_goodies/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247271528,"owners_count":20911587,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["2d","3d","godot","godot-goodies","godot-shaders","multiplayer"],"created_at":"2024-09-24T13:25:19.549Z","updated_at":"2025-04-05T01:06:11.661Z","avatar_url":"https://github.com/nezvers.png","language":null,"funding_links":[],"categories":[],"sub_categories":[],"readme":"# Godot_goodies\nCollection of nice stuff for Godot.    \nSlowly building a branch for [Godot 4](https://github.com/nezvers/Godot_goodies/tree/4.x)    \nAlso [my godot example projects](https://github.com/nezvers/Godot_Public_Examples)    \n\n## Engine    \n[Goost - functional components and other modules](https://github.com/goostengine/goost)    \nVulcan-kompute [GDNative ](https://github.com/EthicalML/vulkan-kompute/tree/master/examples/godot_logistic_regression/gdnative_shared)|\n[module](https://github.com/EthicalML/vulkan-kompute/tree/master/examples/godot_logistic_regression/custom_module)    \n[EffekseerForGodot - epic particle system](https://github.com/effekseer/EffekseerForGodot3) [Release](https://github.com/effekseer/EffekseerForGodot3/releases) [Docs](https://effekseer.github.io/Help_Godot/en/index.html)        \n[Godot Neural Networks GDNative library (GNN)](https://github.com/mohsenph69/Godot-Neural-Networks)    \n[MOD player with GDscript](https://bitbucket.org/arlez80/godot-mod-player/src/master/)    \n[GD_plug - plugin manager](https://github.com/imjp94/gd-plug)    \n[Godot Lua PluginScript](https://github.com/gilzoide/godot-lua-pluginscript)    \n[Event system](https://github.com/AnidemDex/Godot-EventSystem)    \n\n## Editor    \n[Project manager](https://flyingpimonster.gitlab.io/hourglass-website/)    \n[Cartographer - terrain editor](https://github.com/awkwardpolygons/cartographer)    \n[Godot-voxel module](https://github.com/Zylann/godot_voxel)    \n[Voxel-Core](https://github.com/ClarkThyLord/Voxel-Core/tree/rework)    \n[Object placer tool](https://github.com/mnemoli/godotplacer)    \n[FileSystem view filter](https://github.com/zaevi/godot-filesystem-view)    \n[Github integration](https://github.com/fenix-hub/godot-engine.github-integration), [Git plugin](https://github.com/godotengine/godot-git-plugin)    \n[Automatic exports](https://github.com/firebelley/godot-export)    \n[Unit testing](https://github.com/CodeDarigan/WAT), [Unit testing](https://github.com/bitwes/Gut)    \n[Editor inspection](https://github.com/shfty/inspector-gadget)    \n[Editor GUI inspection](https://github.com/Zylann/godot_editor_debugger_plugin)    \n[Editor theme explorer](https://github.com/pycbouh/godot-editor-theme-explorer)    \n[Isometric Tile Editor](https://github.com/utopia-rise/godot-2.5D-isometric-map-editor) - need contribution    \n[Color palette plugin](https://github.com/EricEzaM/godot-color-palette)    \n[2d Polygon builder](https://github.com/Nefrace/PolygonBuilder)    \n[Vertex snapping tool](https://github.com/remorse107/vertexsnap)    \n[C++ helper plugin](https://gitlab.com/turtlewit/godot_cpp_helper_plugin)    \n[Custom block autotiles](https://gist.github.com/securas/a123280ab1196eac4e13fa062407891c)    \n[Gridmap-tools](https://gitlab.com/nick-valentine/gridmap-tools)    \n[Vegetation creation](https://github.com/wojtekpil/Godot-Biomes)   \n[Grass plugin](https://github.com/wojtekpil/godot_grass_plugin)    \n[Grass editor plugin](https://github.com/marcosbitetti/grass_plugin_4_godot)    \n[UI Design tool](https://github.com/imjp94/UIDesignTool)    \n[NodeConnectorGodot - GUI batch signal connector](https://github.com/Rybadour/NodeConnectorGodot)    \n[WaterGenGodot - river generation](https://github.com/Arnklit/WaterGenGodot)    \n[sDock - easy GUI adjustment](https://apafey.itch.io/godot-editor-plugin-sdock-free)    \n[Vertex snap - 3D placement helper](https://github.com/remorse107/vertexsnap)    \n[BetterTextureArray](https://github.com/awkwardpolygons/better-texture-array)    \n[TranslationService plugin](https://github.com/AnidemDex/Godot-TranslationService)    \n[ViewportSpy - show what viewport is seeing](https://github.com/awkwardpolygons/viewport-spy)     \n[Godot Project Planner/Exporter](https://github.com/Mercadud/Godot-Project-Planner-Exporter)    \n[gd-YAFSM (godot-Yet Another Finite State Machine)](https://github.com/imjp94/gd-YAFSM) | [Behavior Tree](https://github.com/viniciusgerevini/godot-behavior-tree-example)    \n[3D Animation retargeting](https://github.com/smix8/GodotAnimationRetargeting)    \n[Music manager plugin](https://github.com/Mags0/Godot-Music-Manager-Plugin)    \n[ridiculous_coding](https://github.com/jotson/ridiculous_coding)    \n[Editor Physics toggle](https://github.com/andersmmg/godot-physics-toggle)    \n[godot-ply - box modeling in editor](https://github.com/jarneson/godot-ply)    \n[Post-processing-tool](https://github.com/Mohammed-Anwar/post-processing-tool-for-godot)    \n[Draw anywhere](https://github.com/3ddelano/draw-anywhere-godot)    \n[Interop - plugin comunication](https://github.com/jarneson/godot-plugin-interop)    \n\n## 3D    \n[Level of Detail (LOD)](https://github.com/Calinou/godot-lod)    \n[Procedural tree generation](https://github.com/adszads/godot-procedural-tree-generation)    \n[Godot-biome - Procedural biomes generator](https://github.com/wojtekpil/Godot-Biomes)    \n[Godot Volumetrics Plugin](https://github.com/SIsilicon/Godot-Volumetrics-Plugin/tree/v1.0)    \n[GPU terrain editor](https://github.com/awkwardpolygons/cartographer)[ download](https://github.com/awkwardpolygons/cartographer/releases)    \n[3D navigation jump links](https://github.com/smix8/Godot_3D_Navigation_Jump_Links)    \n[Third person controller](https://github.com/GDQuest/godot-3d-mannequin)    \n[Octahedral Impostors](https://github.com/wojtekpil/Godot-Octahedral-Impostors)    \n[Dynamic water](https://github.com/CaptainProton42/DynamicWaterDemo)    \n[random prop filling](https://github.com/HungryProton/scatter)    \n[AllSky skybox](https://github.com/rpgwhitelock/AllSkyFree_Godot), [simple skybox](https://github.com/Chaosus/GDSimpleSkybox)    \n[Red dot gun shader](https://gitlab.com/MrMinimal/godot-reflex-sight)    \n[Godot Trail System](https://github.com/OBKF/Godot-Trail-System), [GM_Trail](https://github.com/HungryProton/gm_trail), [Motion trails](https://github.com/dbp8890/motion-trails) [Godot Super Scaling](https://github.com/cybereality/godot-super-scaling)       \n\n[portal culling](https://github.com/lawnjelly/godot-lportal)    \n[Gun system](https://github.com/Miziziziz/Godot3DGunSystem)    \n[Projected decals](https://github.com/Miziziziz/GodotProjectedDecals)    \n[Heightmap terrain](https://github.com/Zylann/godot_heightmap_plugin), [Voxel terrain](https://github.com/Zylann/godot_voxel)    \n[Mirror](https://github.com/JFonS/godot-mirror-example), [Reflection](https://github.com/SIsilicon/Godot-Planar-Reflection-Plugin/tree/v1.0.0)    \n[Character look at controller](https://github.com/smix8/Godot3DCharacterLookAtController)    \n[Target Tracker and Direction Indicator](https://github.com/smix8/Godot3DTargetTracker)   \n[Character Editor with Blendshapes and Wardrobe](https://github.com/smix8/Godot3DCharacterEditorWardrobe)    \n[VPainter](https://github.com/tomankirilov/VPainter)    \n[Godot slicer - port of Unity Ezy-slicer](https://github.com/cj-dimaggio/godot-slicer)    \n[Tile breaker - texture untiling](https://github.com/SIsilicon/Tile-Breaker-Plugin)    \n[Multithreaded VisualServer Multimesh Grass](https://gitlab.com/robert7301201/multithreaded-visualserver-multimesh-grass)    \n[Voxel Factory](https://github.com/antopilo/VoxelFactory)    \n[Shell Fur and Grass Add-on](https://github.com/Arnklit/ShellFurGodot)    \n[Grass interaction](https://github.com/Arnklit/TutorialResources/tree/main/grass_interact)    \n[Godot Open World demo](https://github.com/redhoot-dev/Godot-Open-World-Demo)    \n[Godot God Rays Plugin - post-processing](https://github.com/SIsilicon/Godot-God-Rays-Plugin)    \n[Line3D](https://github.com/jegor377/Line3D), [LineRenderer](https://github.com/dbp8890/line-renderer)     \n[Shell Fur *](https://github.com/Arnklit/ShellFurGodot)    \n[Gecko - procedural animation project](https://github.com/Neurotremolo/Gecko)    \n[Camera tween](https://github.com/Didifred/godot-camera-tween)    \n[Physics sandbox - physics testing ground](https://github.com/e344fde6bf/godot-physics-sandbox)     \n[3D book - dynamic content](https://github.com/miskatonicstudio/interactive-book-godot)    \n[Godot Simple PCG Terrain - Terrain generation/ chunk system](https://github.com/alex-karev/godot-simple-procedural-terrain)    \n\n\n## 2D    \n[Explosion particles](https://github.com/hiulit/Godot-3-2D-Fake-Explosion-Particles), [Water particles](https://github.com/securas/water_gpu_particles)    \n[SoftBodt2D](https://github.com/Lynext/GodotSoftBody2D)    \n[qurobullet - bullethell projectile system](https://github.com/quinnvoker/qurobullet)    \n[RMSmartShape2D - free-form collission and tiles](https://github.com/remorse107/rmsmartshape2d)    \n[2D action platformer with flexible state machine](https://github.com/nezvers/Godot_2D_action_platformer)    \n[2D reflection](https://github.com/McSpider/Godot-2D-Reflections)    \n[Day \u0026 Night cycle](https://github.com/hiulit/Godot-3-2D-Day-Night-Cycle)    \n[Liquid simulation](https://github.com/tterrasson/liquid-simulator-godot)    \n[Dynamic splitscreen](https://github.com/godotengine/godot-demo-projects/tree/master/viewport/dynamic_split_screen)    \n[Terrain type pathfinding](https://github.com/drxwat/goblins-game-gd)    \n[Exploding objects](https://github.com/hiulit/Godot-3-2D-Destructible-Objects)    \n[Godot Open 2D Platformer](https://github.com/GDQuest/godot-platformer-2d)    \n[Godot OpenRPG](https://github.com/GDQuest/godot-open-rpg)    \n[2D Lightning with Line2D](https://github.com/Geminimax/Godot-2d-Lightning)    \n[Color splatter effect aka Meat boy](https://github.com/Janglee123/godot-color-splatter-effect)    \n[Color swap shader](https://github.com/AlbertoLuviano/SHADER-Palette-Swap)    \n[2D global illumination](https://github.com/samuelbigos/godot_2d_global_illumination)    \n[Godot Card Gaming Library](https://github.com/db0/godot-card-gaming)    \n[Smushgd - 3D skeleton in 2D](https://github.com/acklavidian/smushgd)    \n[Day/Night cycle](https://github.com/hiulit/Godot-3-2D-Day-Night-Cycle)    \n[2D dynamic watter](https://github.com/HackTrout/2DDynamicWater)    \n[2D sandbox game (Terraria/ Starbound)](https://github.com/technistguru/PixelDot)     \n[Chunked Vornoi Generator](https://github.com/arcanewright/godot-chunked-voronoi-generator)    \n[godot-weather-2D](https://github.com/parachutino/godot-weather-2D)    \n[N-body sim with a QuadTree](https://github.com/fidofetch/N-Body-Sim--Godot-)    \n[Lorien - Infinite canvas drawing/notes](https://github.com/mbrlabs/Lorien)    \n[ScaleNX - Pixel art sprite upscaler style converter](https://github.com/MeanLight-Studio/ScaleNX)     \n[Godot Native bullets](https://github.com/samdze/godot-native-bullets-plugin)    \n[2D water - react to physics](https://github.com/marcosa65/water2d)    \n\n## GUI\n[*Dockable Container](https://github.com/gilzoide/godot-dockable-container)    \n[Foldable GUI](https://bitbucket.org/metalmastery/reddit_giveaway/src/master/)\n[InGame Web News and User Feedback Form](https://github.com/smix8/GodotUIWebNewsAndFeedbackForm)    \n[3D Drag\u0026Drop NPC Trading with Interactions and Dialog](https://github.com/smix8/Godot3DNPCTradingDialogIntermissions)    \n[Monitor overlay](https://github.com/HungryProton/monitor_overlay)    \n\n## Shaders    \n[Book of shaders in Godot](https://github.com/jayaarrgh/BookOfShaders-Godot) - [itch.io live coding version](https://jayaarrgh.itch.io/book-of-shaders-godot)    \n[GDquest godot shaders](https://github.com/GDQuest/godot-shaders)    \n[Color LUT shader](https://github.com/thiagoamendola/godot-color-lut-shader)    \n[Decals](https://github.com/Master-J/DecalCo)    \n[Procedural checkerboard](https://github.com/CptPotato/GodotThings/tree/master/ProceduralCheckerboard)    \n[Godot-practice-shaders](https://github.com/DevinPentecost/godot-practice-shaders)    \n[CRT](https://github.com/hiulit/Godot-3-2D-CRT-Shader)    \n[Additional visual shader nodes](https://github.com/Maujoe/Godot-Visual-Shader-Node-Library)    \n[Shader playground](https://github.com/tamamu/godot-shader-playground)    \n[Shader samples](https://github.com/Guaranapps/godot3-shaders-samples)    \n[Godot Retro shaders](https://github.com/Ahopness/GodotRetro)    \n[ShaderLib](https://github.com/zarocksx/ShaderLib)    \n\n--[NOT GODOT SHADERS - 3D Shaders for beginers](https://github.com/lettier/3d-game-shaders-for-beginners)\n\n## 3D shaders\n[Realistic water shader](https://github.com/godot-extended-libraries/godot-realistic-water), [Basic water](https://github.com/Maujoe/godot-basic-water-material),[2D ripple effect](https://github.com/securas/Water_Ripple_Tutorial)    \n[Material capture](https://github.com/godot-extended-libraries/godot-mat-cap)    \n[DOS like shader](https://gitlab.com/chainedlupine/godot-3d-dos-shader)    \n[Sprite stack - fake 3d pixel art](https://gist.github.com/securas/a15f520b6ff1d748e3f38c2cd6fd0c94)    \n[Shader animation effects](https://github.com/nezvers/Godot_shader_effects)    \n[Rim light](https://github.com/albertoluviano/shader-rim-light)    \n[Guilty Gear Style toon shader](https://github.com/nakedsnake888/GodotToonShader)    \n[Cel Shader v2.0.0](https://github.com/EXPWorlds/Godot-Cel-Shader)    \n[Temperature-heat\u0026cold](https://github.com/AlbertoLuviano/SHADER-Temperature-Distortion)    \n[psx-shaders](https://github.com/marmitoTH/godot-psx-shaders), [godot-psx-shaders](https://github.com/WittyCognomen/godot-psx-shaders)    \n[Liquid container shader VR demo](https://github.com/CaptainProton42/LiquidContainerDemo)    \n[3D Anime eyes](https://github.com/Francesco149/AnimuEyes)    \n[3D Grass particle shader tutorial](https://github.com/BastiaanOlij/godot-grass-tutorial)    \n[Waterfall shader](https://github.com/CaptainProton42/GodotWaterfallShader)    \n[Shadertoy ported shaders](https://github.com/IINinja/Godot.3.2.2-Ported-Shaders)\n[Shadertoy ported shaders 3.x](https://github.com/jospic/godot3_shaders)\n[Flexible Toon Shader*](https://github.com/CaptainProton42/FlexibleToonShaderGD)    \n[Interactive grass GLES2](https://github.com/Janders1800/GLES2-Interactive-Grass)    \n[PSX Shaders](https://github.com/marmitoTH/godot-psx-shaders)    \n\n## 2D Shaders\n[2D grass shader](https://github.com/captainproton42/2dGrassShaderDemo)    \n[2D reflective watter](https://github.com/gamedevserj/Godot-Shaders)    \n[Particle attractors](https://bitbucket.org/metalmastery/reddit_giveaway/src/master/particles/noise_texture_direction/)    \n[Fractals](https://github.com/Chaosus/GDFractals)    \n[2D shader effects -reflection water/ impact/ disolve/ stealth](https://github.com/gamedevserj/Godot-Shaders)    \n[jitter-free-pixelart-scaling](https://github.com/uheartbeast/jitter-free-pixelart-scaling)    \n[glitch shade](https://gist.github.com/securas/eae6ca30e22c18472c21100ed427cde7)    \n[2D metaballs](https://github.com/CaptainProton42/2DMetaballs)    \n[planet generation](https://github.com/Deep-Fold/PixelPlanets)    \n\n## Audio    \n[Audio mixer](https://github.com/kyzfrintin/Godot-Mixing-Desk)    \n[Random AudioStreamPlayer](https://gitlab.com/timkrief/godot-random-audio-stream-player)    \n[FLMusicLib - GDNative chiptune player](https://github.com/MightyPrinny/godot-FLMusicLib)     \n\n## Multiplayer    \n[FPS multiplayer](https://github.com/ic3bug/Godot-3.2-Multiplayer-FPS)    \n[Simple 3D Multiplayer](https://github.com/ic3bug/Simple-3D-Multiplayer)    \n[Nakama Godot Demo](https://github.com/heroiclabs/nakama-godot-demo/), [Nakama Godot client](https://github.com/heroiclabs/nakama-godot)    \n[Rollback sdk](https://github.com/FlutterTal/godot_ggpo)    \n[Easy LAN](https://github.com/henriquelalves/GodotEasyLAN)    \n[Godot GamePad](https://github.com/ACB-prgm/Godot_GamePad)    \n\n\n## Quality of life    \n[Smoothing - Jitter fix](https://github.com/lawnjelly/smoothing-addon)\n[Monitor Overlay](https://github.com/HungryProton/monitor_overlay)    \n[Godot utils and other *** \"particle collision, volumetric lightning\"](https://github.com/danilw/godot-utils-and-other)   \n[Automatic project build](https://gitlab.com/greenfox/godot-build-automation/-/blob/master/readme.md)    \n[Godot Ci template](https://github.com/jason-h-35/godot-ci-template)     \n[Game template - options menu/ keybinding/ async scene loading/ transitions](https://github.com/nezvers/Godot-GameTemplate)    \n[Godot Toolbox Project - menu/ keybinding/ themes/ settings / transitions/ debug](https://github.com/AnJ95/godot-toolbox-project)    \n[FuzzyDisplayTools](https://github.com/fossegutten/FuzzyDisplayTools)    \n[StateMachine system](https://github.com/nezvers/StateMachine_system_for_Godot)    \n[Cutscene system](https://github.com/nezvers/Godot_cutscene_system)    \n[Plugin bundle - DebugHelpers/ general scripts/ Network/ UI](http://kidscancode.org/godot_recipes/g101/)    \n[Animation modifiers](https://github.com/samdze/godot-modifiers-plugin)    \n[In-game performance monitor](https://github.com/aleksandrbazhin/GdPerfMonitor)    \n[CurveTween](https://github.com/bramreth/godot_tutorial_content/tree/master/curve_tween/CurveTween)    \n[SMRT dialogue sistem](https://github.com/brunosxs/SMRT-Godot), [Dialogue and quest system](https://github.com/Miziziziz/GodotDialogAndQuestSystem),[Dialogue graph](https://github.com/ejnij/Godot-DialogGraphPlugin), [Whiskers dialogue system](https://github.com/LittleMouseGames/whiskers)    \n[Path2D editor](https://github.com/newold3/PathEditor)    \n[Visual novel editor](https://github.com/yumedev40/Yume-Visual-Novel-Editor)    \n[Charts](https://github.com/binogure-studio/chart-gd)    \n[Sharp scaled progress bar](https://github.com/binogure-studio/gd-progress)    \n[Extended node clases](https://github.com/godot-extended-libraries/godot-next)\n[Collision dettection](https://github.com/TheSHEEEP/godotccd)    \n[SQLite](https://github.com/khairul169/gdsqlite-native)    \n[CSG to OBJ export](https://github.com/mohammedzero43/CSGExport-Godot)    \n[GDScript Docs Maker](https://github.com/GDQuest/gdscript-docs-maker)    \n[Godot text effects](https://github.com/teebarjunk/godot-text_effects)    \n[Joypad support](https://github.com/eh-jogos/godot-joypad-support)    \n[C++ Cout like wostream which target's Godot's console](https://gist.github.com/jdbener/20f899980df7c2fa100e137286541b67)   \n[MeshBatcher - batching MeshInstance](https://github.com/greenmoggle/MeshBatcher)    \n[Raylibs \u0026 RayGUI inspired theme](https://github.com/Airbus5717/raygui-godot-theme)    \n[Behavioral tree](https://github.com/fian46/addons-btree)    \n[Abstract state machine](https://github.com/godot-extended-libraries/abstract-state-machine/)    \n[Screen debugger - print values on the screen](https://github.com/nonunknown/screen-debugger)    \n[Phoenix Channels Client for Godot and GDScript](https://github.com/alfredbaudisch/GodotPhoenixChannels)    \n[GDScript-NEAT-Implementation](https://github.com/BalaDeSilver/GDScript-NEAT-Implementation)    \n[TO-Do Manager](https://github.com/OrigamiDev-Pete/TODO_Manager)    \n[Anima - rich interactive UI easily](https://github.com/ceceppa/anima)    \n[Godot theme generator](https://github.com/Calinou/godot-theme-generator)    \n[Trello reporting tool](https://github.com/RPicster/Godot-Trello-Reporting-Tool)    \n[Integer Resolution Handler](https://github.com/Yukitty/godot-addon-integer_resolution_handler)    \n\n## Tools and utility collections    \n[eh_DocsExporter](https://github.com/eh-jogos/eh_DocsExporter)    \n[Pigdev tools](https://github.com/nezvers/godot_tools)    \n[NeZvers Tools and utility](https://github.com/nezvers/Godot_tools_and_utility)    \n[eco state machine](https://github.com/nezvers/eco-state-machine)    \n[AR \u0026 VR tools](https://github.com/GodotVR/godot-xr-tools)    \n[godot-utils-and-other - volumetric lights shader \u0026 more](https://github.com/danilw/godot-utils-and-other)    \n[lerp_angle](https://github.com/JohnnyRouddro/godot_projects/tree/master/3.2.2/Smooth%20Rotate%203D)    \n[debug overlay](https://github.com/Feniks-Gaming/UtilityScripts/tree/master/Debug)    \n[Test_DebugDraw](https://github.com/RBerezkin/Test_DebugDraw/)    \n[Godot Neural Network](https://github.com/stoicaandrei/godot-neural-network)    \n[Custom Godot_NeuralNetwork](https://github.com/Godot-Machine-Learning/Godot_MachineLearning)    \n[@Retystety/NeuralNetworks](https://github.com/Retystety/NeuralNetworks)[ Example project](https://github.com/Retystety/ANNRockets)    \n[Schematic Map Editor - metroidvania map editor](https://github.com/veloc1/SchematicsMapEditor)    \n\n## Mobile support\n[Gesture camera](https://github.com/Federico-Ciuffardi/GestureControlledCamera2D)    \n[Touch manager](https://github.com/Federico-Ciuffardi/Godot-Touch-Input-Manager)    \n\n## Publishing features    \n[Good Old Games Achievement Plugin](https://github.com/pixelriot/GodotGoG)    \n[GodotSteam](https://github.com/Gramps/GodotSteam) | [Steam api](https://github.com/samsface/godot-steam-api)    \n[Google Play Game Services](https://github.com/Kopfenheim/godot-gpgs)    \n[RetroPie export](https://github.com/hiulit/RetroPie-Godot-Game-Engine-Emulator)    \n[Docker image to export Godot Engine games](https://hub.docker.com/r/barichello/godot-ci/)    \n\n## Importing    \n[DAZ studio to Blender to Godot workflow](https://github.com/smix8/Godot_DAZ_Studio_Guide)    \n[Qodot - Quake map support](https://github.com/Shfty/qodot-plugin)    \n[GoldSrc BSP file importer (test version)](https://github.com/DataPlusProgram/GodotGoldSrcBSP) | [GoldSrc-MDL-Importer (Animations)](https://github.com/DataPlusProgram/Godot-GoldSrc-MDL-Importer)    \n[From blender to Godot](https://github.com/vini-guerrero/Godot_Game_Tools)    \n[godot-kra-psd-importer](https://github.com/2shady4u/godot-kra-psd-importer)    \n[Aseprite importer](https://github.com/hectorid/aseprite_importer)    \n[LED (2d level editor) importer](https://github.com/aaboaf/LEDImporter)    \n[Tiled map importer](https://github.com/vnen/godot-tiled-importer)    \n[LDtk \"Level Design toollkit\" importer](https://github.com/lrgilbert/godot-LDtk-import), [LDtk2Godot](https://github.com/securas/LDtk2Godot)    \n[Godot Dynamic GLTF Loader](https://github.com/you-win/godot-dynamic-gltf-loader)    \n[ToPixel - Editor plugin convert to pixel art formats](ToPixel)|[PixImp - animation Export/ Import](https://github.com/Broken-Robot-Studio/piximp)    \n\n## Integration\n[Twitch Chat Interaction Layer](https://github.com/drtwisted/godot-twicil)   \n[Discord bot by OverloadedOrama](https://github.com/OverloadedOrama/godot-discord-bot) | [Discord bot by Hanprogramer](https://github.com/Hanprogramer/Godot-Discord-Bot/)    \n[GIFT - Godot IRC For Twitch addon](https://github.com/MennoMax/gift)    \n[Discord.gd](https://github.com/3ddelano/discord.gd)    \n\n## App projects    \n[Pixelorama](https://github.com/Orama-Interactive/Pixelorama)    \n[Godello - Trello clone](https://github.com/alfredbaudisch/Godello)    \n[Material maker](https://github.com/RodZill4/material-maker)    \n[Graphical Brainfuck IDE](https://github.com/wmww/BrainfuckIDE)    \n[Arrow - Game Narrative Design Tool](https://github.com/mhgolkar/Arrow)    \n[bitmapFlow - generate inbetweens for animated sprites](https://github.com/Bauxitedev/bitmapflow)    \n[Dialogic - dialog builder](https://github.com/coppolaemilio/dialogic)     \n\n## Other Godot related lists\n[Godot powerful](https://github.com/nonunknown/godot-powerful)    \n[Godot awesome](https://github.com/Calinou/awesome-godot)    \n\n## TextEditor themes\n[Godot syntax themes](https://github.com/godotengine/godot-syntax-themes)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fnezvers%2Fgodot_goodies","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fnezvers%2Fgodot_goodies","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fnezvers%2Fgodot_goodies/lists"}