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mod.io API Client Library for .NET\n\n![License][license-badge]\n[![Workflow Status][workflow-badge]][actions-url]\n\n[license-badge]: https://img.shields.io/badge/license-MIT%2FApache--2.0-blue\n[workflow-badge]: https://github.com/nickelc/modio.net/workflows/CI/badge.svg\n[actions-url]: https://github.com/nickelc/modio.net/actions?query=workflow%3ACI\n\n### Examples\n\n```csharp\nusing Modio;\nusing Modio.Filters;\n\nvar client = new Client(new Credentials(\"api-key\"/*, \"token\"*/));\n\n// Get game, mod and file objects\nvar game = await client.Games[5].Get();\nvar mod = await client.Games[5].Mods[110].Get();\nvar file = await client.Games[5].Mods[110].Files[395].Get();\n\n// _limit=10\u0026_offset=10\nvar filter = Filter.WithLimit(10).Offset(10);\n\n// id-in=5,34,51\u0026_sort=-id\nvar filter = GameFilter.Id.In(5, 34, 51)\n    .And(GameFilter.Id.Desc());\n\nIAsyncEnumerable\u003cGame\u003e games = client.Games.Search(filter).ToEnumerable();\nawait foreach (var game in games) {\n    Console.WriteLine(game.Name);\n}\n\n// _q=balance\u0026_limit=5\u0026_sort=rating\nvar filter = ModFilter.FullText.Eq(\"balance\")\n    .Limit(5)\n    .And(ModFilter.Rating.Desc());\n\nIReadOnlyList\u003cMod\u003e mods = await client.Games[5].Mods.Search(filter).ToList();\nforeach (var mod in mods) {\n    Console.WriteLine(mod.Name);\n}\n```\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fnickelc%2Fmodio.net","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fnickelc%2Fmodio.net","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fnickelc%2Fmodio.net/lists"}