{"id":28645059,"url":"https://github.com/nicozweifel/bevyhop","last_synced_at":"2026-05-15T13:02:14.687Z","repository":{"id":297813143,"uuid":"995232933","full_name":"NicoZweifel/BevyHop","owner":"NicoZweifel","description":"A skill-based movement game, inspired by Counter Strike Bhop/Surf community servers.","archived":false,"fork":false,"pushed_at":"2025-06-09T06:05:55.000Z","size":441200,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2025-07-14T20:35:44.906Z","etag":null,"topics":["bevy","bhop","bunnyhop","surf"],"latest_commit_sha":null,"homepage":"https://nicozweifel.itch.io/bevyhop","language":"Rust","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"apache-2.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/NicoZweifel.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE-Apache-2.0","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2025-06-03T07:03:48.000Z","updated_at":"2025-06-09T06:05:58.000Z","dependencies_parsed_at":"2025-06-07T17:16:38.125Z","dependency_job_id":null,"html_url":"https://github.com/NicoZweifel/BevyHop","commit_stats":null,"previous_names":["nicozweifel/bevyhop"],"tags_count":27,"template":false,"template_full_name":null,"purl":"pkg:github/NicoZweifel/BevyHop","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NicoZweifel%2FBevyHop","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NicoZweifel%2FBevyHop/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NicoZweifel%2FBevyHop/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NicoZweifel%2FBevyHop/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/NicoZweifel","download_url":"https://codeload.github.com/NicoZweifel/BevyHop/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NicoZweifel%2FBevyHop/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":266738321,"owners_count":23976416,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-07-23T02:00:09.312Z","response_time":66,"last_error":null,"robots_txt_status":null,"robots_txt_updated_at":null,"robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["bevy","bhop","bunnyhop","surf"],"created_at":"2025-06-13T00:31:55.556Z","updated_at":"2026-05-15T13:02:14.681Z","avatar_url":"https://github.com/NicoZweifel.png","language":"Rust","funding_links":[],"categories":[],"sub_categories":[],"readme":"\n## BevyHop\n\nA skill-based movement game, inspired by Counter Strike Bhop/Surf community servers.\n\n\u003e [!NOTE]  \n\u003e This project is not maintained/updated currently but\n\u003e I might get back to do a major rework at some point when other building blocks in the ecosystem are ready.\n\n![bevy_hop_screen](screen.png)\n\nUses [`bevy_fps_controller`][9] for Source Engine inspired movement with [`Air Strafing/Bunny Hopping`][8]\nAir Strafing works by changing direction mid air, using synced mouse and strafe keys (`A`,`D`), while not using `W` and `S`.\n\n![bevy_hop_gif](bevy_hop_gif.gif)\n\n\n### Controls\n\n- Move - `WASD`\n- Jump - `SPACE`/`MWheel Down` (Can also hold space to keep jumping)\n- Toggle Auto-Bhop - `SHIFT`+`SPACE`\n- Reset to Checkpoint - `R`\n- Reset Level - `SHIFT`+`R`\n- Pause - `ESC`\n\nFor the best experience running natively is recommended.\n\n### Dev controls/console\n\n- Console - ``` ` ```\n\nThe console has a bunch of commands:\n\n- `pause` - toggle pause/resume\n- `debug` - toggle debug config (e.g. physics debug)\n- `level {level}` - go to level\n- `noclip` - fly/noclip\n- `fps` - toggle fps counter\n\n### Known Issues\n\n- Mouse capture release/in-game pause on itch.io/wasm/fullscreen requires pressing esacpe twice.\n- Janky Surf/Speed Boost.\n- [Edge falloff detection/Crouch issue][7].\n- MouseWheel jump scroll event not kept around long enough to trigger proper jump sometimes (might fix this one soon for hardcore bhoppers that need/want it).\n- shadows cutting off after a certain distance.\n\n###  Release Notes\n\n - The `Run` time is basically the sum of the best segments. Failed attempts don't count. Could be improved/differentiated in the future.\n\n\n### Things that were cut due to time constraints but might be added in the future\n\n- Multiplayer\n- Multiple types of boosts\n- dynamic and more particle/sound fx\n- Highscores\n- Settings Page\n\n\n### Credits\n\n- Code hosted on [Github][10]\n- Color palette: [Ressurect 64 by Kerrie Lake][1]\n- HRDI Turnberg Sky 3 - [HDRMAPS.com Royalty-Free][2]\n- HDRI Turnberg Sky 4 - [HDRMAPS.com Royalty-Free][3]\n- HDRI Turnberg Sky 5 - [HDRMAPS.com Royalty-Free][4]\n- Ocean sound - [Gentle ocean waves fizzing bubbles by jackmichaelking (Freesound) Pixabay Content License][5]\n- Dive sound - [Underwater dive impact by Epic Stock Media][6]\n- Boost sound - [RasoolAsaad Pixabay Content License][13]\n- Glass break sound - [mccormick_iain (Freesound) Pixabay Content License][14]\n- Glass shatter sound - [u_3hzvwrt3hc Pixabay Content License][15]\n- Default Font - [Fira Mono by Carrois Apostrophe, The Mozilla Corporation and Telefonica S.A.  SIL Open Font License, Version 1.1][11]\n- Header Font - [The Cherry Bomb Project Authors][12]\n\n\n[1]: https://lospec.com/palette-list/resurrect-64\n[2]:https://hdrmaps.com/turnberg-sky-3/\n[3]:https://hdrmaps.com/turnberg-sky-4/\n[4]:https://hdrmaps.com/turnberg-sky-5/\n[5]:https://pixabay.com/sound-effects/gentle-ocean-waves-fizzing-bubbles-64980/\n[6]:https://uppbeat.io/sfx/underwater-dive-impact/8179/24475\n[7]:https://github.com/qhdwight/bevy_fps_controller/pull/46#issuecomment-2889270436\n[8]:https://adrianb.io/2015/02/14/bunnyhop.html\n[9]:https://github.com/qhdwight/bevy_fps_controller\n[10]:https://github.com/NicoZweifel/BevyHop\n[11]:https://fonts.google.com/specimen/Fira+Mono\n[12]:https://github.com/satsuyako/CherryBomb\n[13]:https://pixabay.com/sound-effects/ui-sound-270349/\n[14]:https://pixabay.com/sound-effects/glass-break-3-102271/\n[15]:https://pixabay.com/sound-effects/glass-shatter-263962/\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fnicozweifel%2Fbevyhop","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fnicozweifel%2Fbevyhop","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fnicozweifel%2Fbevyhop/lists"}