{"id":20526601,"url":"https://github.com/nikvoronin/gldetk","last_synced_at":"2026-05-01T16:33:07.043Z","repository":{"id":144197554,"uuid":"165328546","full_name":"nikvoronin/GLDETK","owner":"nikvoronin","description":"Ray marching FPS like playground w/ physics","archived":false,"fork":false,"pushed_at":"2019-01-12T21:01:47.000Z","size":84,"stargazers_count":4,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-01-16T11:27:06.054Z","etag":null,"topics":["csharp","dotnet","graphics-programming","opengl","opentk","opentk-library","procedural-generation","raymarching","raymarching-distance-fields","raytracing","sdf","signed-distance-fields","signed-distance-functions"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/nikvoronin.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2019-01-12T00:15:31.000Z","updated_at":"2023-08-26T13:33:33.000Z","dependencies_parsed_at":"2023-06-16T07:30:38.443Z","dependency_job_id":null,"html_url":"https://github.com/nikvoronin/GLDETK","commit_stats":null,"previous_names":[],"tags_count":1,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nikvoronin%2FGLDETK","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nikvoronin%2FGLDETK/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nikvoronin%2FGLDETK/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nikvoronin%2FGLDETK/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/nikvoronin","download_url":"https://codeload.github.com/nikvoronin/GLDETK/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":242133430,"owners_count":20077095,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["csharp","dotnet","graphics-programming","opengl","opentk","opentk-library","procedural-generation","raymarching","raymarching-distance-fields","raytracing","sdf","signed-distance-fields","signed-distance-functions"],"created_at":"2024-11-15T23:14:53.536Z","updated_at":"2026-05-01T16:33:06.992Z","avatar_url":"https://github.com/nikvoronin.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# GL+DE+TK\n\nProject is no longer active. Shaders are partially compatible with [ShaderToy](https://www.shadertoy.com/).\n\n![screenshot](https://user-images.githubusercontent.com/11328666/51066117-7be35400-1619-11e9-83e8-7d1c5bf00d12.png)\n\nWASD + mouse-look\n\nSPACE - Up\n\nESC - Exit\n\nF11 - Fullscreen/Normal\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fnikvoronin%2Fgldetk","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fnikvoronin%2Fgldetk","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fnikvoronin%2Fgldetk/lists"}