{"id":26233904,"url":"https://github.com/nilllzz/pengine","last_synced_at":"2026-04-20T21:32:47.239Z","repository":{"id":95716710,"uuid":"159960823","full_name":"nilllzz/PEngine","owner":"nilllzz","description":"Pokemon Engine","archived":false,"fork":false,"pushed_at":"2018-12-29T21:38:11.000Z","size":718,"stargazers_count":5,"open_issues_count":1,"forks_count":0,"subscribers_count":0,"default_branch":"master","last_synced_at":"2025-12-30T03:10:29.952Z","etag":null,"topics":["c-sharp","game","pokemon","windows"],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/nilllzz.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2018-12-01T15:54:21.000Z","updated_at":"2023-07-21T15:10:12.000Z","dependencies_parsed_at":"2023-03-19T11:42:02.421Z","dependency_job_id":null,"html_url":"https://github.com/nilllzz/PEngine","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/nilllzz/PEngine","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nilllzz%2FPEngine","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nilllzz%2FPEngine/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nilllzz%2FPEngine/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nilllzz%2FPEngine/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/nilllzz","download_url":"https://codeload.github.com/nilllzz/PEngine/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nilllzz%2FPEngine/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":32067397,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-04-20T21:26:33.338Z","status":"ssl_error","status_checked_at":"2026-04-20T21:26:22.081Z","response_time":94,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.6:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["c-sharp","game","pokemon","windows"],"created_at":"2025-03-13T01:18:08.534Z","updated_at":"2026-04-20T21:32:47.232Z","avatar_url":"https://github.com/nilllzz.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# PEngine (Pokemon Engine)\n\nPokemon Engine is a tool to create your own Generation 2 Pokemon games without the need of an emulator, roms or multiple obscure development tools.\nIt includes two main components: \n- The creator program that lets you create maps, scripts and texts\n- The game - this runs your projects created in the creator program.\n\nIt's also easy to share any created game with others by packaging your project with the game as a portable executable.\n\n## Current status\n![](https://i.imgur.com/gu49QuR.png)  \n\u003eThe game is able to display basic maps and allows for player movement.\n\n## Technical side of things\n\nThe game runs on MonoGame 3.7 and currently only on the DirectX platform (=\u003e Windows). I might port this to Linux later.\nThe creator program is written using the Windows Forms platform and therefore also only available for Windows.\n\nIn short: Game runs on Windows, might be on Linux later, Creator is Windows-only.\n\nAll code is written in C# and compiled with .Net 4.5.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fnilllzz%2Fpengine","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fnilllzz%2Fpengine","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fnilllzz%2Fpengine/lists"}