{"id":20069219,"url":"https://github.com/ninjanazal/physcisbasecharacter","last_synced_at":"2026-04-10T21:46:03.277Z","repository":{"id":102087464,"uuid":"280118490","full_name":"ninjanazal/PhyscisBaseCharacter","owner":"ninjanazal","description":"Physics base character for mobile test","archived":false,"fork":false,"pushed_at":"2020-10-03T16:40:56.000Z","size":38118,"stargazers_count":2,"open_issues_count":0,"forks_count":1,"subscribers_count":0,"default_branch":"master","last_synced_at":"2025-01-12T23:32:52.257Z","etag":null,"topics":["game-development","unity"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/ninjanazal.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2020-07-16T09:58:15.000Z","updated_at":"2023-05-19T21:53:29.000Z","dependencies_parsed_at":null,"dependency_job_id":"8853d218-ba5d-4737-8f36-bc72e59b5f12","html_url":"https://github.com/ninjanazal/PhyscisBaseCharacter","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ninjanazal%2FPhyscisBaseCharacter","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ninjanazal%2FPhyscisBaseCharacter/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ninjanazal%2FPhyscisBaseCharacter/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ninjanazal%2FPhyscisBaseCharacter/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/ninjanazal","download_url":"https://codeload.github.com/ninjanazal/PhyscisBaseCharacter/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":241495541,"owners_count":19972114,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["game-development","unity"],"created_at":"2024-11-13T14:13:12.311Z","updated_at":"2025-11-27T21:05:10.451Z","avatar_url":"https://github.com/ninjanazal.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Physics Base Character\n\nPhysics base character for mobile test\n\n## ** CHANGE LOG **\n\n- (2-10) - Since is a mobile game, may drop the physics part of the game.\n  screen Coords to canvas position is working well.\n\n# Base Model\n\nBase character model, with bones and painted influence\n\n- [x] Start base model\n- [x] Better base model\n- [x] Bones\n- [x] Base weight painting\n\n# Mechanic implementation\n\n- [x] Base mesh on basic ragdoll\n  - - [x] Configurable joint set\n- [x] Movement to active ragdoll\n- [x] Active ragdoll response to player input\n  - - [x] Horizontal movement\n      - - [x] Correct player rotate to direction\n  - - [x] Slope Movement\n  - - [x] Gravity implementation\n  - - [x] Jumping\n  - - [x] Player Stunt response\n      - - [x] Correc stunt resonse\n  - - [ ] Player action response\n    * - [ ] Grab/Drag Objects\n\n# Information system (Mobile adaptation)\n\n- [x] Mobile Implementation\n  - - [x] JoyStick Implementation\n  - - [x] Jump Screen Action\n- [ ] Inprove performace issue\n\n## NOTE::\n\n- (DONE) Implementing correct translation from pixel positions to correct canvas position\n- (TODO) Improving performance for the game. ps:: reduce render reduce the\n\n### Debug Info\n\n- [x] Fps information\n- [x] Debug information\n\n# Dev Notes\n\n- Current notes\n  - Grabing objects\n- Setting Game to Mobile\n  - Switch input implementation to this platform\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fninjanazal%2Fphyscisbasecharacter","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fninjanazal%2Fphyscisbasecharacter","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fninjanazal%2Fphyscisbasecharacter/lists"}