{"id":30195041,"url":"https://github.com/niten01/dino-ai","last_synced_at":"2025-08-13T03:24:58.020Z","repository":{"id":58327215,"uuid":"398318641","full_name":"niten01/dino-AI","owner":"niten01","description":"An experiment with perceptrons and evolutionary algo based on google dino game","archived":false,"fork":false,"pushed_at":"2022-08-31T20:13:30.000Z","size":107994,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-05-17T15:32:08.709Z","etag":null,"topics":["evolutionary-algorithm","neat","neural-network","perceptron","sfml"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/niten01.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2021-08-20T15:20:21.000Z","updated_at":"2022-08-31T20:23:27.000Z","dependencies_parsed_at":"2022-09-03T23:32:16.697Z","dependency_job_id":null,"html_url":"https://github.com/niten01/dino-AI","commit_stats":null,"previous_names":["niten01/dino-ai"],"tags_count":null,"template":false,"template_full_name":null,"purl":"pkg:github/niten01/dino-AI","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/niten01%2Fdino-AI","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/niten01%2Fdino-AI/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/niten01%2Fdino-AI/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/niten01%2Fdino-AI/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/niten01","download_url":"https://codeload.github.com/niten01/dino-AI/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/niten01%2Fdino-AI/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":270174330,"owners_count":24539751,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-08-13T02:00:09.904Z","response_time":66,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["evolutionary-algorithm","neat","neural-network","perceptron","sfml"],"created_at":"2025-08-13T03:24:49.704Z","updated_at":"2025-08-13T03:24:58.000Z","avatar_url":"https://github.com/niten01.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# dino-AI\n \nИспользование эволюционного алгоритма и нейронной сети, на примере игры google динозаврик (только тут у динозаврика двойной прыжок). \n\n В файле globals можно менять глобальные параметры приложения. Программа создает популяцию динозавриков (размера populationSize (чем больше populationSize тем быстрее учатся динозаврики, но медленнее работает программа)), у каждого динозаврика свой \"мозг\". Когда все динозаврики умрут, программа выбирает лучших и из них создает новую популяцию (также алгоритм определяет схожесть поведения особей и засовывает их в разные виды). В новой популяции будут и мутировавшие особи для сохранения видового разнообразия (чтобы не застрять в развитии). Так же в вышеупомянутом globals.h можно найти шансы мутаций и поэксперементировать с ними. В программе есть возможность для сохранения истории мутаций.\n \n С течением времени препятствия ускоряются, на счете около 2500 они двигаются настолько быстро, что коллизия не успевает срабатывать, это считается концом игры.\n\n(утечки памяти - мое почтение)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fniten01%2Fdino-ai","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fniten01%2Fdino-ai","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fniten01%2Fdino-ai/lists"}