{"id":20027601,"url":"https://github.com/nonunknown/godot-sheet-manager","last_synced_at":"2025-03-02T04:43:03.559Z","repository":{"id":110850291,"uuid":"256975583","full_name":"nonunknown/godot-sheet-manager","owner":"nonunknown","description":null,"archived":false,"fork":false,"pushed_at":"2020-08-07T10:40:08.000Z","size":1266,"stargazers_count":23,"open_issues_count":0,"forks_count":3,"subscribers_count":3,"default_branch":"master","last_synced_at":"2025-01-12T17:24:32.134Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"GDScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/nonunknown.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2020-04-19T10:51:59.000Z","updated_at":"2023-10-22T14:11:18.000Z","dependencies_parsed_at":null,"dependency_job_id":"0d058901-b31c-4ccd-95e7-1d3a020fc209","html_url":"https://github.com/nonunknown/godot-sheet-manager","commit_stats":null,"previous_names":[],"tags_count":2,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nonunknown%2Fgodot-sheet-manager","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nonunknown%2Fgodot-sheet-manager/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nonunknown%2Fgodot-sheet-manager/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nonunknown%2Fgodot-sheet-manager/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/nonunknown","download_url":"https://codeload.github.com/nonunknown/godot-sheet-manager/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":241460046,"owners_count":19966516,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-13T09:10:56.291Z","updated_at":"2025-03-02T04:43:03.522Z","avatar_url":"https://github.com/nonunknown.png","language":"GDScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Godot Easy Sheet Manager\n\nThis plugin lets the user deal with irregular spritesheets, and automatically generates animations from selected ones.\n\n![alt text](https://i.imgur.com/F6gqVGB.gif)\n\n## ChangeLog\n\n## v1.5\n* Added Support for 2D Sprites\n* Removed a bug where you cant play animations, when the engine is reopened/reloaded\n\n### Working Version\n3.2+\n3.2.2 beta 1\n\n## Installation\n* Place inside your project folder\n* Enable Plugin\n\n## How to use\n* Create your spritesheet here: https://www.leshylabs.com/apps/sstool/\n* Set the FileName type to json\n* JSON and PNG file must be the same name, and located in the same folder\n* Go to your Scene which contains:\n\t- AnimationPlayer\n\t- Sprite \n* **IMPORTANT: Attach SpriteSheet2D or SpriteSheet3D to your Sprite Node**\n* Select Both\n* Press **F9 Shortcut key**\n* Window should appear\n* Select Sprites in sequence you want\n\t- If you select wrong, just right-click and clear selection\n* click the button: Create Animation\n* Configure as you like\n\t- If you want to know what the checkboxes does just leave the mouse above to show HINT\n* **Reselect the AnimationPlayer node to see changes**\n\n## Known Bugs\n* None\n\n# Important\nif you want to improve this plugin you're very welcome.\nHere are some things that could make this plugin better:\n* Multi-threading\n* Hide already-in-use sprites\n* Hide sprite-boxes (buttons) off the screen to improve performance\n* Colorize with different colors the in-use sprites\n* Modify existing animations created with this plugin\n\t- Like changing the frame distance (step)\n* Reorganize the texture of the spritesheet acording to names\n* Show/Hide sprite names\n* Zoom in/out spritesheet\n* Middle Mouse button move the sheet\n* better organized sprite names\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fnonunknown%2Fgodot-sheet-manager","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fnonunknown%2Fgodot-sheet-manager","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fnonunknown%2Fgodot-sheet-manager/lists"}