{"id":16373797,"url":"https://github.com/noursindev/qdproject","last_synced_at":"2026-03-20T22:30:22.633Z","repository":{"id":234146976,"uuid":"788340173","full_name":"NoursInDev/qdproject","owner":"NoursInDev","description":"QDProject import from gitlab.nantes-univ.fr","archived":false,"fork":false,"pushed_at":"2024-04-18T08:21:39.000Z","size":11236,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2024-12-31T21:20:19.185Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"Go","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/NoursInDev.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-04-18T08:19:58.000Z","updated_at":"2024-05-15T13:59:08.000Z","dependencies_parsed_at":null,"dependency_job_id":"8d56708e-d163-496c-8aa0-30184966e62e","html_url":"https://github.com/NoursInDev/qdproject","commit_stats":null,"previous_names":["noursindev/qdproject"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NoursInDev%2Fqdproject","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NoursInDev%2Fqdproject/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NoursInDev%2Fqdproject/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NoursInDev%2Fqdproject/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/NoursInDev","download_url":"https://codeload.github.com/NoursInDev/qdproject/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":239934474,"owners_count":19720956,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-10-11T03:15:16.295Z","updated_at":"2026-03-20T22:30:22.563Z","avatar_url":"https://github.com/NoursInDev.png","language":"Go","funding_links":[],"categories":[],"sub_categories":[],"readme":"# project-quadtree\n\nCode source initial pour le projet d'introduction au développement (R1.01) et de SAÉ implémentation d'un besoin client (SAE1.01), année 2023-2024.\n\n# Le Projet Etudiant\n\nRéalisé par Andrea Bianchi et Tanguy Branellec (BUT1 TP4.2).\n\n# Implémenté \n- Eau animée\n- Eau bloquante\n- Génération aléatoire (algo de prise de bloc voisin)\n- Génération par biome (Perlin Simplifié)\n- Enregistrement de la carte générée\n- Minicarte des biomes (+ point sur la carte)\n- Téléporteurs\n## Installation\nInstallez go pour votre OS. Pour Linux :\n```bash\n$sudo apt-get update\n$sudo apt-get install golang\n```\nPour Windows, rendez vous sur [le site officiel de go](https://go.dev/).\n\nUne fois Go installé, mettez vous dans le dossier cmd/ dans votre terminal, et effectuez :\n\n```bash\ngo build\n```\n\n## Lancement et Configuration\nPour lancer le programme sous windows :\n```bash\n.\\cmd.exe\n```\nPour lancer le programme sous linux :\n```shell\n./cmd\n```\n\nLes **options de configuration** sont les suivantes :\n```json\n{\n  \"DebugMode\": true,                          // debug mode (d)\n  \"NumTileX\": 10,                             // tuiles sur écran en X\n  \"NumTileY\": 10,                             // tuiles sur écran en Y\n  \"TileSize\": 16,                             // taille des tuiles\n  \"MapTileSize\": 1,                           // taille des tuiles de Map\n  \"NumCharacterAnimImages\": 4\n  \"NumFramePerCharacterAnimImage\": 5,\n  \"NumTileForDebug\": 6,\n  \"CameraMode\": 1,                            // 0 = camera fixe ; 1 = camera de suivi\n  \"FloorKind\": 3,                             // 0 default 1 load 2 quadtree 3 biome 4 randomgen\n  \"FloorFile\": \"../floor-files/validation\",   // emplacement de la carte\n\n  \"SaveMap\": false,                           // sauvegarde map (quand possible)\n  \"ForceCenterPlayer\": false,                 // positionnement à distance des limites\n  \"MapDimX\": 60,                              // dimension minimap en X\n  \"MapDimY\": 60,                              // dimension minimap en Y\n  \"MapX\": 20,                                 // dimension map génération en X\n  \"MapY\": 20                                  // dimension map génération en Y\n}\n```\n\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fnoursindev%2Fqdproject","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fnoursindev%2Fqdproject","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fnoursindev%2Fqdproject/lists"}