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`SABOT1.MAC`: system-specific code, PPU code etc.\n - `S1CORE.MAC`: game logic\n - `S1PICT.MAC`: RLE encoded sequence for menu picture\n - `S1FONT.MAC`: font definition\n - `S1INDS.MAC`: RLE encoded sequence for game frame, plus the frame tiles\n - `S1ROOM.MAC`: room structures\n - `S1SPRT.MAC`: sprites as blocks of tiles\n - `S1TILE.MAC`: tiles\n\n### Tools\n\n - [macro11](https://gitlab.com/Rhialto/macro11) cross-compiler\n - [pclink11](https://github.com/nzeemin/pclink11) cross-linker\n - [UKNCBTL utilities](https://github.com/nzeemin/ukncbtl-utils): `rt11dsk` to work with disk images\n\nEmulators of the machine, to test the result:\n - [UKNCBTL](https://github.com/nzeemin/ukncbtl)\n - [EmuStudio](https://zx-pk.ru/threads/18027-emulyator-uknts-emustudio.html)\n\n### Credits\n\nOriginal game by Clive Townsend for ZX Spectrum.\n\n### See Also\n\n - [Saboteur ZX Spectrum disassembly](https://nzeemin.github.io/skoolkit-game-revs/saboteur1-zx/saboteur/)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fnzeemin%2Fuknc-saboteur1","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fnzeemin%2Fuknc-saboteur1","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fnzeemin%2Fuknc-saboteur1/lists"}