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Mobile End SLAM","Attribution"],"sub_categories":["6.3 Augmented Reality","AI-Assisted CG Software"],"readme":"# Awesome-ARCore [![Awesome](https://cdn.rawgit.com/sindresorhus/awesome/d7305f38d29fed78fa85652e3a63e154dd8e8829/media/badge.svg)](https://github.com/sindresorhus/awesome)\nA curated list of awesome ARCore projects and resources. Feel free to contribute!\n\n![Banner](https://developers.google.com/ar/images/discover-hero.jpg)\n\nARCore is a platform for building augmented reality apps on Android. ARCore uses three key technologies to integrate virtual content with the real world as seen through your phone's camera:\n\n* **Motion tracking** allows the phone to understand and track its position relative to the world.\n* **Environmental understanding** allows the phone to detect the size and location of flat horizontal surfaces like the ground or a coffee table.\n* **Light estimation** allows the phone to estimate the environment's current lighting conditions.\n\n## ARCore\n- [Projects](#projects)\n- [Google Play](#google-play)\n- [Articles](#articles)\n- [Resources](#resources)\n\n- - -\n\n# Projects\n\n* [Portal Painter](https://github.com/googlecreativelab/arexperiments-portal-painter) - Doodle new worlds onto your own\n* [ARCore for All](https://github.com/tomthecarrot/arcore-for-all) - Google ARCore for \"unsupported\" Android devices\n* [Sceneform Android SDK :warning:[Archived]](https://github.com/google-ar/sceneform-android-sdk) - Google Android 3D framework to build augmented reality apps without OpenGL\n* [Sceneform Android SDK Maintained](https://github.com/SceneView/sceneform-android) - ARCore Android SDK with Google Filament 3D engine. Continuation of Google Sceneform\n* [Google ARCore Asset Converter](https://github.com/necrostylery/google-ar-asset-converter) - Raw binaries to convert models (obj, fbx and glTF) to Sceneform format. \n* [AR Toolbox](https://github.com/SimonMarquis/AR-Toolbox) - ARCore multiple sample usage with Sceneform within an app\n\n\n# Google Play\n\n* [AR Toolbox](https://play.google.com/store/apps/details?id=fr.smarquis.ar_toolbox) - ARCore multiple sample usage with Sceneform within an app\n* [AR Environment Lights](https://play.google.com/store/apps/details?id=com.gorisse.thomas.ar.environmentlights) - Display 3D models on AR and change the detected lights intensities\n\n\n# Articles\n\n* [Make an Android AR app in 2022](https://medium.com/make-an-android-ar-augmented-reality-app-for/make-an-ar-augmented-reality-app-for-android-in-2022-48a1711562bb)\n\n# Resources\n\n* [Android](https://developers.google.com/ar/develop/java/getting-started)\n* [Unreal Engine](https://developers.google.com/ar/develop/unreal/getting-started)\n* [Unity](https://developers.google.com/ar/develop/unity/getting-started)\n\n# Contributing\n\nYour contributions are always welcome! To add, remove, or change things on the list: Submit a pull request. See `contribution.md` for guidelines.\n\n\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Folucurious%2FAwesome-ARCore","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Folucurious%2FAwesome-ARCore","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Folucurious%2FAwesome-ARCore/lists"}