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It is not intended to create functionalities in the game.\n\n## Motivation\n\nAs we have a very high standard and need for monitoring. And there is currently no easy way to create ports dynamically in JVM arguments, so this module has been dropped from the OneLiteFeather\n\n## Usage\nTo use the function, the `jmx task \u003ctask\u003e enabled \u003ctrue/false\u003e` command can be used to activate the function for each individual task.\n\n## Developer\nWe also deliver an event with: `JMXExposeEvent`.\nThis can be used to register the server/proxy aka service in a third system\nThe API can be obtained with local publishing via `gradlew publishToMavenLocal`.\n\n## Download\nTo download a current usable version you can use the built-in `modules install CloudNet-JMX-Support` command or download the jar from the release page and put it in the modules folder ","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fonelitefeathernet%2Fcloudnet-jmx-support","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fonelitefeathernet%2Fcloudnet-jmx-support","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fonelitefeathernet%2Fcloudnet-jmx-support/lists"}