{"id":15066090,"url":"https://github.com/openra/openra","last_synced_at":"2026-02-22T21:12:53.084Z","repository":{"id":1099116,"uuid":"959908","full_name":"OpenRA/OpenRA","owner":"OpenRA","description":"Open Source real-time strategy game engine for early Westwood games such as Command \u0026 Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.","archived":false,"fork":false,"pushed_at":"2025-05-05T17:50:55.000Z","size":344664,"stargazers_count":15543,"open_issues_count":1544,"forks_count":2750,"subscribers_count":381,"default_branch":"bleed","last_synced_at":"2025-05-05T22:53:54.785Z","etag":null,"topics":["command-and-conquer","cross-platform","csharp","dotnet","dune-2000","engine","game","game-engine","hacktoberfest","openra","real-time-strategy","red-alert","rts","strategy-game-engine","tiberian-dawn"],"latest_commit_sha":null,"homepage":"https://www.openra.net","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/OpenRA.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":"CONTRIBUTING.md","funding":".github/FUNDING.yml","license":"COPYING","code_of_conduct":"CODE_OF_CONDUCT.md","threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":"AUTHORS","dei":null,"publiccode":null,"codemeta":null,"zenodo":null},"funding":{"patreon":"orahosting"}},"created_at":"2010-10-04T07:38:05.000Z","updated_at":"2025-05-05T19:56:38.000Z","dependencies_parsed_at":"2023-12-20T13:12:30.723Z","dependency_job_id":"dfb39d72-f478-4c3b-86ad-ae241842b9b7","html_url":"https://github.com/OpenRA/OpenRA","commit_stats":{"total_commits":24440,"total_committers":425,"mean_commits":57.50588235294118,"dds":0.8449263502454991,"last_synced_commit":"e808549637bb41d085a59aba330d9d1ec2d55464"},"previous_names":[],"tags_count":455,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/OpenRA%2FOpenRA","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/OpenRA%2FOpenRA/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/OpenRA%2FOpenRA/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/OpenRA%2FOpenRA/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/OpenRA","download_url":"https://codeload.github.com/OpenRA/OpenRA/tar.gz/refs/heads/bleed","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":252590533,"owners_count":21772935,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["command-and-conquer","cross-platform","csharp","dotnet","dune-2000","engine","game","game-engine","hacktoberfest","openra","real-time-strategy","red-alert","rts","strategy-game-engine","tiberian-dawn"],"created_at":"2024-09-25T01:01:23.541Z","updated_at":"2026-02-22T21:12:53.078Z","avatar_url":"https://github.com/OpenRA.png","language":"C#","readme":"# OpenRA\n\nA Libre/Free Real Time Strategy game engine supporting early Westwood classics.\n\n* Website: [https://www.openra.net](https://www.openra.net)\n* Chat: [#openra on Libera](ircs://irc.libera.chat:6697/openra) ([web](https://web.libera.chat/#openra)) or [Discord](https://discord.openra.net) ![Discord Badge](https://discordapp.com/api/guilds/153649279762694144/widget.png)\n* Repository: [https://github.com/OpenRA/OpenRA](https://github.com/OpenRA/OpenRA) ![Continuous Integration](https://github.com/OpenRA/OpenRA/workflows/Continuous%20Integration/badge.svg)\n\nPlease read the [FAQ](https://github.com/OpenRA/OpenRA/wiki/FAQ) in our [Wiki](https://github.com/OpenRA/OpenRA/wiki) and report problems at [https://github.com/OpenRA/OpenRA/issues](https://github.com/OpenRA/OpenRA/issues).\n\nJoin the [Forum](https://forum.openra.net/) for discussion.\n\n## Play\n\nDistributed mods include a reimagining of\n\n* Command \u0026 Conquer: Red Alert\n* Command \u0026 Conquer: Tiberian Dawn\n* Dune 2000\n\nEA has not endorsed and does not support this product.\n\nCheck our [Playing the Game](https://github.com/OpenRA/OpenRA/wiki/Playing-the-game) Guide to win multiplayer matches.\n\n## Contribute\n\n* Please read [INSTALL.md](https://github.com/OpenRA/OpenRA/blob/bleed/INSTALL.md) and [Compiling](https://github.com/OpenRA/OpenRA/wiki/Compiling) on how to set up an OpenRA development environment.\n* See [Hacking](https://github.com/OpenRA/OpenRA/wiki/Hacking) for a (now very outdated) overview of the engine.\n* Read and follow our [Code of Conduct](https://github.com/OpenRA/OpenRA/blob/bleed/CODE_OF_CONDUCT.md).\n* To get your patches merged, please adhere to the [Contributing](https://github.com/OpenRA/OpenRA/blob/bleed/CONTRIBUTING.md) guidelines.\n\n## Mapping\n\n* We offer a [Mapping](https://github.com/OpenRA/OpenRA/wiki/Mapping) Tutorial as you can change gameplay drastically with custom rules.\n* For scripted mission have a look at the [Lua API](https://docs.openra.net/en/release/lua/).\n* If you want to share your maps with the community, upload them at the [OpenRA Resource Center](https://resource.openra.net).\n\n## Modding\n\n* Download a copy of the [OpenRA Mod SDK](https://github.com/OpenRA/OpenRAModSDK) to start your own mod.\n* Check the [Modding Guide](https://github.com/OpenRA/OpenRA/wiki/Modding-Guide) to create your own classic RTS.\n* There exists an auto-generated [Trait documentation](https://docs.openra.net/en/latest/release/traits/) to get started with yaml files.\n* Some hints on how to create new OpenRA compatible [Pixelart](https://github.com/OpenRA/OpenRA/wiki/Pixelart).\n* Upload total conversions at [our Mod DB profile](https://www.moddb.com/games/openra/mods).\n\n## Support\n\n* Sponsor a [mirror server](https://github.com/OpenRA/OpenRAWebsiteV3/tree/master/packages) if you have some bandwidth to spare.\n* You can immediately set up a [Dedicated](https://github.com/OpenRA/OpenRA/wiki/Dedicated-Server) Game Server.\n\n## License\nCopyright (c) OpenRA Developers and Contributors\nThis file is part of OpenRA, which is free software. It is made\navailable to you under the terms of the GNU General Public License\nas published by the Free Software Foundation, either version 3 of\nthe License, or (at your option) any later version. For more\ninformation, see [COPYING](https://github.com/OpenRA/OpenRA/blob/bleed/COPYING).\n\n# Sponsors\nFree code signing on Windows provided by [SignPath.io](https://about.signpath.io/), certificate by [SignPath Foundation](https://signpath.org/).\n","funding_links":["https://patreon.com/orahosting"],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fopenra%2Fopenra","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fopenra%2Fopenra","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fopenra%2Fopenra/lists"}