{"id":27061178,"url":"https://github.com/optimus-code/rxsharp","last_synced_at":"2026-05-17T11:32:39.524Z","repository":{"id":254640458,"uuid":"844252936","full_name":"optimus-code/RxSharp","owner":"optimus-code","description":"C# Library for reading/writing rxdata","archived":false,"fork":false,"pushed_at":"2024-08-26T16:49:48.000Z","size":430,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-08-12T00:05:41.783Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/optimus-code.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2024-08-18T20:48:42.000Z","updated_at":"2024-08-26T16:49:51.000Z","dependencies_parsed_at":"2024-08-25T01:17:57.664Z","dependency_job_id":"5d718ff5-fd03-47dc-a711-dab9c60998ff","html_url":"https://github.com/optimus-code/RxSharp","commit_stats":null,"previous_names":["optimus-code/rxsharp"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/optimus-code/RxSharp","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/optimus-code%2FRxSharp","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/optimus-code%2FRxSharp/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/optimus-code%2FRxSharp/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/optimus-code%2FRxSharp/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/optimus-code","download_url":"https://codeload.github.com/optimus-code/RxSharp/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/optimus-code%2FRxSharp/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":269976795,"owners_count":24506467,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-08-11T02:00:10.019Z","response_time":75,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2025-04-05T14:19:47.474Z","updated_at":"2026-05-17T11:32:39.495Z","avatar_url":"https://github.com/optimus-code.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# RxSharp\n\nRxSharp is a .NET class library designed for reading and writing RPG Maker XP `.rxdata` files, which are serialised using Ruby's Marshal format. This library allows you to interact with RPG Maker XP's data files directly from .NET, without requiring a Ruby environment. \n\n## Features\n\n- **Read and write RPG Maker XP data files**: Load and save various RPG Maker XP data types, including actors, maps, items, and more.\n- **Ruby environment not required**: Work with `.rxdata` files directly within .NET.\n- **Supports multiple data types**: Including `RpgSystem`, `MapInfo`, `Map`, `Actor`, `Animation`, `Armor`, `Class`, `CommonEvent`, `Enemy`, `Item`, `Script`, `Skill`, `State`, `Tileset`, `Troop`, and `Weapon`.\n\n## Installation\n\nYou can install RxSharp via NuGet:\n\n```bash\ndotnet add package RxSharp\n```\n## Usage\n\nBelow are some examples demonstrating how to use the `RxData` class in RxSharp to load and save different RPG Maker XP data types.\n\n### Loading and Saving System Data\n\n```csharp\nusing RxSharp;\nusing RxSharp.Rpg;\n\nclass Program\n{\n    static void Main()\n    {\n        // Load the RPG System data\n        RpgSystem system = RxData.LoadSystem(\"System.rxdata\");\n        \n        // Save the RPG System data\n        RxData.Save(\"System.rxdata\", system);\n    }\n}\n```\n\n### Loading and Saving Map Information\n\n```csharp\nusing RxSharp;\nusing RxSharp.Rpg;\nusing System.Collections.Generic;\n\nclass Program\n{\n    static void Main()\n    {\n        // Load map information\n        var mapInfos = RxData.LoadMapInfos(\"MapInfos.rxdata\");\n        \n        // Modify the map information as needed\n        mapInfos[1].Name = \"Updated Map Name\";\n        \n        // Save the map information\n        RxData.Save(\"MapInfos.rxdata\", mapInfos);\n    }\n}\n```\n\n### Loading and Saving Actors\n\n```csharp\nusing RxSharp;\nusing RxSharp.Rpg;\nusing System.Collections.Generic;\n\nclass Program\n{\n    static void Main()\n    {\n        // Load the list of actors\n        List\u003cActor\u003e actors = RxData.LoadActors(\"Actors.rxdata\");\n        \n        // Modify actor data as needed\n        actors[1].Name = \"Updated Actor Name\";\n        \n        // Save the list of actors\n        RxData.Save(\"Actors.rxdata\", actors);\n    }\n}\n```\n\n### Loading and Saving Maps\n\n```csharp\nusing RxSharp;\nusing RxSharp.Rpg;\n\nclass Program\n{\n    static void Main()\n    {\n        // Load a map\n        Map map = RxData.LoadMap(\"Map001.rxdata\");\n                \n        // Save the map\n        RxData.Save(\"Map001.rxdata\", map);\n    }\n}\n```\n\n## Contributing\n\nContributions are welcome! Please feel free to submit a pull request or file an issue on the [GitHub repository](https://github.com/optimus-code/RxSharp).\n\n## License\n\nRxSharp is licensed under the MIT License. See the [LICENSE](https://github.com/optimus-code/RxSharp/blob/main/LICENSE) file for more details.\n\n---\n\nThank you for using RxSharp! If you have any questions or need further assistance, feel free to open an issue on GitHub. Happy coding!","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Foptimus-code%2Frxsharp","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Foptimus-code%2Frxsharp","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Foptimus-code%2Frxsharp/lists"}