{"id":21815935,"url":"https://github.com/ourcade/phaser3-bomb-attack","last_synced_at":"2025-03-21T10:11:43.064Z","repository":{"id":116516881,"uuid":"372305807","full_name":"ourcade/phaser3-bomb-attack","owner":"ourcade","description":"An example of adding bombs to a Phaser 3.50+ game using components","archived":false,"fork":false,"pushed_at":"2022-06-11T15:14:53.000Z","size":37,"stargazers_count":2,"open_issues_count":0,"forks_count":1,"subscribers_count":3,"default_branch":"master","last_synced_at":"2025-01-26T06:27:04.618Z","etag":null,"topics":["components","game-development","gamedev","phaser3","phaserjs","tutorial"],"latest_commit_sha":null,"homepage":"https://www.youtube.com/playlist?list=PLumYWZ2t7CRsNX3orZRS6pn1sAsdjvADO","language":"TypeScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/ourcade.png","metadata":{"files":{"readme":"readme.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2021-05-30T20:07:27.000Z","updated_at":"2024-02-17T11:32:13.000Z","dependencies_parsed_at":null,"dependency_job_id":"da09525a-9ffc-4af3-a7ed-401593fa1e5e","html_url":"https://github.com/ourcade/phaser3-bomb-attack","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ourcade%2Fphaser3-bomb-attack","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ourcade%2Fphaser3-bomb-attack/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ourcade%2Fphaser3-bomb-attack/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ourcade%2Fphaser3-bomb-attack/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/ourcade","download_url":"https://codeload.github.com/ourcade/phaser3-bomb-attack/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":244776343,"owners_count":20508506,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["components","game-development","gamedev","phaser3","phaserjs","tutorial"],"created_at":"2024-11-27T15:29:13.493Z","updated_at":"2025-03-21T10:11:43.040Z","avatar_url":"https://github.com/ourcade.png","language":"TypeScript","readme":"# Phaser 3 Bomb Attack\n\u003e An example of adding bombs to a Phaser 3.50+ game using components\n\n![License](https://img.shields.io/badge/license-MIT-green)\n\n## Overview\n\nThis is the source code for a 2 part mini-series that goes into creating a Zelda-like bomb dropping mechanic using Phaser 3.50+ and TypeScript.\n\n[Check out the 2 part video series on YouTube](https://www.youtube.com/playlist?list=PLNwtXgWIx3rjlwYx_XrOCfT2ATTGFxqf3).\n\n## Getting Started\n\nClone this repository with `git` and run:\n\n```bash\nnpm install\nnpm run start\n```\n\n## License\n\n[MIT License](https://github.com/ourcade/phaser3-bomb-attack/blob/master/LICENSE)\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fourcade%2Fphaser3-bomb-attack","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fourcade%2Fphaser3-bomb-attack","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fourcade%2Fphaser3-bomb-attack/lists"}