{"id":21815931,"url":"https://github.com/ourcade/phaser3-object-pooling","last_synced_at":"2025-03-21T10:11:40.551Z","repository":{"id":116517309,"uuid":"376661294","full_name":"ourcade/phaser3-object-pooling","owner":"ourcade","description":"Example of object pooling in Phaser 3","archived":false,"fork":false,"pushed_at":"2021-06-13T23:45:47.000Z","size":11,"stargazers_count":2,"open_issues_count":0,"forks_count":0,"subscribers_count":3,"default_branch":"master","last_synced_at":"2025-01-26T06:27:03.178Z","etag":null,"topics":["game-development","memory-pool","object-pooling","optimization-methods","phaser3"],"latest_commit_sha":null,"homepage":"http://blog.ourcade.co","language":"TypeScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/ourcade.png","metadata":{"files":{"readme":"readme.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2021-06-13T23:45:27.000Z","updated_at":"2022-08-22T20:24:08.000Z","dependencies_parsed_at":null,"dependency_job_id":"8abc109c-e22d-4b97-b596-464c76ccfa96","html_url":"https://github.com/ourcade/phaser3-object-pooling","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ourcade%2Fphaser3-object-pooling","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ourcade%2Fphaser3-object-pooling/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ourcade%2Fphaser3-object-pooling/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ourcade%2Fphaser3-object-pooling/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/ourcade","download_url":"https://codeload.github.com/ourcade/phaser3-object-pooling/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":244776343,"owners_count":20508506,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["game-development","memory-pool","object-pooling","optimization-methods","phaser3"],"created_at":"2024-11-27T15:29:10.856Z","updated_at":"2025-03-21T10:11:40.525Z","avatar_url":"https://github.com/ourcade.png","language":"TypeScript","readme":"# Phaser 3 Object Pooling\n\u003e Example of object pooling in Phaser 3\n\n![License](https://img.shields.io/badge/license-MIT-green)\n\n## Overview\n\nThis is an example project for object pooling in Phaser 3 as detailed in the following blog posts:\n\n- [Game Optimization with Basic Object Pools in Phaser 3](https://blog.ourcade.co/posts/2020/phaser-3-optimization-object-pool-basic/)\n- [Game Optimization with Object Pools in Phaser 3](https://blog.ourcade.co/posts/2020/phaser-3-optimization-object-pool-class)\n- [Object Pooling in Phaser 3 with Matter Physics](https://blog.ourcade.co/posts/2020/phaser-3-optimization-object-pool-matter-js-physics/)\n\nBe sure to check out the [Ourcade YouTube channel for more on game development](http://youtube.com/ourcadehq)!\n\n## Getting Started\n\nClone this repository to your local machine and run:\n\n```bash\nnpm install\nnpm run start\n```\n\nThen go to [http://localhost:8000](http://localhost:8000)\n\n## License\n\n[MIT License](https://github.com/ourcade/phaser3-object-pooling/blob/master/LICENSE)\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fourcade%2Fphaser3-object-pooling","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fourcade%2Fphaser3-object-pooling","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fourcade%2Fphaser3-object-pooling/lists"}