{"id":18350259,"url":"https://github.com/ovpavlov/textureflow","last_synced_at":"2026-04-30T14:36:27.482Z","repository":{"id":68588069,"uuid":"146219377","full_name":"OVPavlov/TextureFlow","owner":"OVPavlov","description":null,"archived":false,"fork":false,"pushed_at":"2018-09-14T06:56:38.000Z","size":14,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-04-09T23:51:11.045Z","etag":null,"topics":["data-flow","effects","post-processing","unity","unity3d"],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/OVPavlov.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2018-08-26T21:57:15.000Z","updated_at":"2018-09-14T06:56:39.000Z","dependencies_parsed_at":"2023-02-26T11:16:19.159Z","dependency_job_id":null,"html_url":"https://github.com/OVPavlov/TextureFlow","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/OVPavlov%2FTextureFlow","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/OVPavlov%2FTextureFlow/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/OVPavlov%2FTextureFlow/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/OVPavlov%2FTextureFlow/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/OVPavlov","download_url":"https://codeload.github.com/OVPavlov/TextureFlow/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248131455,"owners_count":21052819,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["data-flow","effects","post-processing","unity","unity3d"],"created_at":"2024-11-05T21:25:51.260Z","updated_at":"2026-04-30T14:36:22.459Z","avatar_url":"https://github.com/OVPavlov.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"This lib is made to simplify making post processing pipelines using dataflow paradigm\n\nExample\n---\nThe following code implements outline effect with downsampled glow:\n\n```csharp\nvar x = Graph.Use(camera.targetTexture);\nvar outline = Graph.Process(outlineShader, x, new Vec(\"_PixelSize\", 1, 1, true));\n\nvar glow = Graph.Downsample(x)\n\t.Proces(blurShader, new Vec(\"_PixelSize\", 1, 0, true))\n\t.Proces(blurShader, new Vec(\"_PixelSize\", 0, 1, true));\n\ncommandBuffer = Graph.Process(composeShader, x,\n\toutline.As(\"_OutlineTex\"),\n\tglow.As(\"_GlowTex\"),\n\tnew Float(\"_Intensity\", intensity),\n\tnew Col(\"_Color\", color))\n\t.ToCommandBuffer();\n```\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fovpavlov%2Ftextureflow","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fovpavlov%2Ftextureflow","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fovpavlov%2Ftextureflow/lists"}