{"id":49192364,"url":"https://github.com/par274/sharpemu","last_synced_at":"2026-07-11T22:00:36.932Z","repository":{"id":343720302,"uuid":"1178856997","full_name":"par274/sharpemu","owner":"par274","description":"An experimental PlayStation 5 emulator project.","archived":false,"fork":false,"pushed_at":"2026-07-10T12:10:09.000Z","size":8288,"stargazers_count":258,"open_issues_count":8,"forks_count":14,"subscribers_count":11,"default_branch":"main","last_synced_at":"2026-07-10T14:06:29.997Z","etag":null,"topics":["csharp","emulation","emulator","playstation5","ps5","windows"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-2.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/par274.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2026-03-11T12:46:36.000Z","updated_at":"2026-07-10T13:57:47.000Z","dependencies_parsed_at":null,"dependency_job_id":null,"html_url":"https://github.com/par274/sharpemu","commit_stats":null,"previous_names":["par274/sharpemu"],"tags_count":49,"template":false,"template_full_name":null,"purl":"pkg:github/par274/sharpemu","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/par274%2Fsharpemu","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/par274%2Fsharpemu/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/par274%2Fsharpemu/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/par274%2Fsharpemu/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/par274","download_url":"https://codeload.github.com/par274/sharpemu/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/par274%2Fsharpemu/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":35376135,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-26T15:22:16.424Z","status":"online","status_checked_at":"2026-07-11T02:00:05.354Z","response_time":104,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["csharp","emulation","emulator","playstation5","ps5","windows"],"created_at":"2026-04-23T07:04:39.935Z","updated_at":"2026-07-11T22:00:36.924Z","avatar_url":"https://github.com/par274.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"﻿\u003c!--\r\nCopyright (C) 2026 SharpEmu Emulator Project\r\nSPDX-License-Identifier: GPL-2.0-or-later\r\n--\u003e\r\n\r\n# SharpEmu\r\n\r\n\u003cp align=\"center\"\u003e\r\n  \u003cimg src=\"./assets/images/logo.png\" width=30% height=30% /\u003e\r\n\u003c/p\u003e\r\n\r\n\u003cp align=\"center\"\u003e\r\n  An experimental PlayStation 5 emulator for Windows, Linux and macOS.  \r\n\u003c/p\u003e\r\n\r\n\u003cp align=\"center\"\u003e\r\n  \u003ca href=\"https://discord.gg/6GejPEDqpc\"\u003e\r\n    \u003cimg src=\"https://img.shields.io/badge/Discord-Join%20our%20Community-5865F2?style=for-the-badge\u0026logo=discord\u0026logoColor=white\" alt=\"Join our Discord\"\u003e\r\n  \u003c/a\u003e\r\n\u003c/p\u003e\r\n\r\n\u003cp align=\"center\"\u003e\r\n  \u003cstrong\u003eJoin our Discord for development updates, compatibility discussions, support, and community chat.\u003c/strong\u003e\r\n\u003c/p\u003e\r\n\r\n---\r\n\r\n\u003e [!WARNING]  \r\n\u003e Currently the primary development target is Windows.\r\n\r\n\u003e [!WARNING]  \r\n\u003e SharpEmu is an experimental PS5 emulator developed from scratch in C#. The current focus is on accuracy and infrastructure setup rather than game-specific compatibility.\r\n\r\n## Info\r\n\r\nSharpEmu is an emulator project currently in its early stages of development.\r\n\r\nThis project is developed purely for research and educational purposes. There are no commercial goals associated with it. We enjoy learning about system architecture and reverse engineering.\r\n\r\nSharpEmu focuses exclusively on the PlayStation 5.  \r\nOur goal is **not** to emulate PS4 games, as there is already an excellent emulator dedicated to that platform: **ShadPS4**.\r\n\r\n## Status\r\n\r\nThe emulator can currently load the `eboot.bin` of real games, execute native CPU instructions, and partially handle kernel-related functionality. However, several critical components are still missing.\r\n\r\nCurrent capabilities include:\r\n\r\n* Loading `eboot.bin` and `.elf` files\r\n* Executing native CPU instructions\r\n* Reading basic game metadata (title, version, etc.)\r\n* Loading system modules (`prx` / `sys_module`)\r\n* Partial support for some kernel functions  \r\n* `Fiber` and `AMPR` exports\r\n* PlayGo scenarios\r\n* Initial loading game files\r\n* Shader/resource submits and AGC initial\r\n* Video outputs in some games\r\n\r\nSome games have reached like `sceVideoOut` and AGC stages.\r\n\r\nCurrently the project primarily targets Windows. Cross-platform support (Linux and macOS) is planned, but development is currently focused on Windows to simplify early-stage debugging and iteration.\r\n\r\n## Using\r\n\r\n* Build or Publish project or download in release tab.\r\n* Open Powershell.\r\n  * Run Emulator GUI.\r\n  * Or command: `.\\SharpEmu \"eboot.bin\" 2\u003e\u00261 | Tee-Object -FilePath \"log.txt\"`\r\n\r\n## Games Tested\r\n\r\n* **Demon's Souls Remake**\r\n  * [Demon's Souls [PPSA01341]](https://github.com/par274/sharpemu/issues/2)\r\n  * Demon's Souls is now video loop. Shaders are ready to be converted to SPIR-V/Vulkan. We are continuing our work on this.\r\n  ![DeS videoOut submit first frame](./.github/images/des-videoout-shaders.jpg)\r\n\r\n* **Poppy Playtime Chapter 1**\r\n  * [Poppy Playtime Chapter 1 [PPSA20591]](https://github.com/par274/sharpemu/issues/3)\r\n\r\n* **SILENT HILL: The Short Message**\r\n  * [SILENT HILL: The Short Message [PPSA10112]](https://github.com/par274/sharpemu/issues/4)\r\n\r\n* **Dreaming Sarah**\r\n  * [Dreaming Sarah [PPSA02929]](https://github.com/par274/sharpemu/issues/9)\r\n  * Real texture rendering for this game;\r\n  ![Splash texture](./.github/images/dreaming-sarah.jpg)\r\n\r\n\r\n\u003e [!IMPORTANT]  \r\n\u003e This project does **not** support or condone piracy.  \r\n\u003e All games used during development and testing are dumped from consoles that we personally own.  \r\n\u003e Users are expected to use legally obtained copies of their games.\r\n\r\n## Build\r\n\r\n1. Install the **.NET SDK**.\r\n2. Clone the repository: `git clone https://github.com/par274/sharpemu.git`\r\n3. Open the solution file (`SharpEmu.slnx`) in **VSCode**.\r\n4. Build the project: `dotnet build` or `dotnet publish`\r\n5. Build artifacts will be located in the `artifacts` directory.\r\n\r\n## Disclaimer\r\n\r\nSharpEmu is an experimental emulator intended for research and educational purposes.\r\n\r\nThis project does not contain any copyrighted system firmware, game data, or proprietary PlayStation assets.\r\n\r\n## Special Thanks\r\n\r\nThe following projects were extremely helpful during development:\r\n\r\n* **[ShadPS4](https://github.com/shadps4-emu/shadPS4)**  \r\nHelped with understanding the basic architecture of the PlayStation 4.\r\n\r\n* **[Kyty](https://github.com/InoriRus/Kyty)**  \r\nOne of the few PS5 emulator projects available and very useful for studying native code execution.\r\n\r\n* **Ryujinx**  \r\nProvided valuable references for filesystem handling and low-level C# implementation patterns.\r\n\r\n# License\r\n\r\n- [**GPL-2.0 license**](https://github.com/par274/sharpemu/blob/main/LICENSE)\r\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpar274%2Fsharpemu","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fpar274%2Fsharpemu","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpar274%2Fsharpemu/lists"}