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Wii","Game \u0026 Studio Tools"],"sub_categories":["NanaOn-Sha"],"readme":"# PaRappa the Rapper 2 Decompilation\n![build](https://img.shields.io/github/actions/workflow/status/parappadev/parappa2/build.yml?branch=main\u0026label=build)\n![progress](https://img.shields.io/endpoint?url=https://raw.githubusercontent.com/parappadev/parappa2/main/progress/total_progress.json)\n![discord](https://img.shields.io/discord/302537923910303744?color=%235865F2\u0026logo=discord\u0026logoColor=%23FFFFFF)\n\n\u003cimg src=\".github/resources/transparent.png\" style=\"margin:7px\" align=\"right\" width=\"20%\" alt=\"PaRappa icon by pips\"\u003e\n\nA work-in-progress decompilation of [*PaRappa the Rapper 2*](https://en.wikipedia.org/wiki/PaRappa_the_Rapper_2) (パラッパラッパー2) for the PlayStation 2.\u003cbr\u003e\nWe are currently targeting the July 12th NTSC-J prototype, but we aim to target the final NTSC-J/NTSC/PAL builds in the foreseeable future.\u003cbr\u003e\u003cbr\u003e\nFor any questions, we have a home at the [PS1/PS2 Decompilation Discord server](https://discord.gg/VwCPdfbxgm) and the [PaRappa the Rapper Modding Community Discord server](https://discord.gg/xpvVnYd).\n\n### Progress\n*For a more detailed view of the progress, please check our [decomp(dot)dev page](https://decomp.dev/parappadev/parappa2).*\n\n#### EE main core\n| Folder | Progress | Description\n|------------|----------|------------\n| `dbug` | ![progress](https://img.shields.io/endpoint?url=https://raw.githubusercontent.com/parappadev/parappa2/main/progress/dbug_progress.json) | Debug utilities (VRAM save, debug menus, etc.)\n| `os` | ![progress](https://img.shields.io/endpoint?url=https://raw.githubusercontent.com/parappadev/parappa2/main/progress/os_progress.json) | OS utilities (threading, pad, memory, etc.)\n| `iop_mdl` | ![progress](https://img.shields.io/endpoint?url=https://raw.githubusercontent.com/parappadev/parappa2/main/progress/iop_mdl_progress.json) | IOP module control routines\n| `main` | ![progress](https://img.shields.io/endpoint?url=https://raw.githubusercontent.com/parappadev/parappa2/main/progress/main_progress.json) | Gameplay code (score logic, loading screen, etc.)\n| `menu` | ![progress](https://img.shields.io/endpoint?url=https://raw.githubusercontent.com/parappadev/parappa2/main/progress/menu_progress.json) | Menu code (UI flow, Memory Card saving, etc.)\n| `prlib` | ![progress](https://img.shields.io/endpoint?url=https://raw.githubusercontent.com/parappadev/parappa2/main/progress/prlib_progress.json) | Game engine (rendering, models/animations, etc.)\n| `src` | ![progress](https://img.shields.io/endpoint?url=https://raw.githubusercontent.com/parappadev/parappa2/main/progress/total_progress.json) | Total percentage\n\n#### IOP modules\n| Folder | Progress | Description\n|------------|----------|------------\n| `wavep2` | ![progress](https://img.shields.io/endpoint?url=https://raw.githubusercontent.com/parappadev/parappa2/main/progress/wp2cd.total_progress.json) | Music and asset streaming\n| `tapctrl` | N/A | Voice and sound effect playback\n\n#### VU1 microcode\n| Folder | Progress | Description\n|------------|----------|------------\n| N/A | N/A | N/A\n\n### Requirements setup\n1. `sudo apt install gcc-mipsel-linux-gnu binutils-mips-linux-gnu ninja-build`\n2. `sudo apt install python3-pip`\n3. `python3 -m pip install -U -r requirements.txt`\n\n*Note: For compiling, you need to add the `i386` architecture. For instructions on that please check out [this guide](https://askubuntu.com/questions/454253/how-to-run-32-bit-app-in-ubuntu-64-bit) if you're on Ubuntu.*\n\n### Setup\n\n1. Create a folder named `iso` in the root of the repo.\n2. Extract the following files from the July 12th prototype and place it in said `iso` folder:\n    - `SCPS_150.17`\n    - `TAPCTRL.IRX` (found in the `IRX` folder)\n    - `WAVE2PS2.IRX` (found in the `IRX` folder)\n3. `./configure.py` (use `-c` to do a clean split.)\n4. `ninja`\n\nTo generate/update the progress report:\n1. After a successful build, run `./configure.py --objdiff`\n2. `./tools/objdiff-cli report generate -p . -o progress/report.json -f json-pretty`\n\n### asm-differ setup\n1. After a successful build, create a folder named `expected`\n2. Copy the `build` folder inside the `expected` folder.\n3. `./tools/diff.py -mwo FUNCTION_NAME`\n    - Use the `-t` argument to diff functions in IRX modules.\n    - Possible targets are: `ee`/`wp2cd`/`tapctrl`. Default is `ee`. `tapctrl` target will not work.\n    - Example: `./tools/diff.py -mwo -t wp2cd FUNCTION_NAME`.\n\n*Note: Every time you add a new symbol, you must do the asm-differ setup again.*\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fparappadev%2Fparappa2","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fparappadev%2Fparappa2","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fparappadev%2Fparappa2/lists"}