{"id":20579944,"url":"https://github.com/pbentes/mage","last_synced_at":"2026-05-06T00:03:57.831Z","repository":{"id":254764890,"uuid":"847463198","full_name":"pbentes/Mage","owner":"pbentes","description":"Mage is a game engine built from the ground up to create entirely modable games ","archived":false,"fork":false,"pushed_at":"2025-02-28T13:23:38.000Z","size":3433,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-02-28T19:40:01.356Z","etag":null,"topics":["cpp","game-engine","luajit","modding","opengl","teal"],"latest_commit_sha":null,"homepage":"","language":"C","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"other","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/pbentes.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-08-25T22:15:08.000Z","updated_at":"2025-02-28T13:23:41.000Z","dependencies_parsed_at":"2024-08-26T00:33:31.318Z","dependency_job_id":"78cfe93b-08b3-47df-94a1-4536eb98f1b5","html_url":"https://github.com/pbentes/Mage","commit_stats":null,"previous_names":["pbentes/peacock","pbentes/mage"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pbentes%2FMage","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pbentes%2FMage/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pbentes%2FMage/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pbentes%2FMage/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/pbentes","download_url":"https://codeload.github.com/pbentes/Mage/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":242206006,"owners_count":20089252,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["cpp","game-engine","luajit","modding","opengl","teal"],"created_at":"2024-11-16T06:19:10.783Z","updated_at":"2025-03-06T11:48:14.540Z","avatar_url":"https://github.com/pbentes.png","language":"C","funding_links":[],"categories":[],"sub_categories":[],"readme":"[![Static Badge](https://img.shields.io/badge/license-MIT%20Non%20AI-green?color=green)](https://github.com/pbentes/Mage/blob/main/LICENSE)\n\n# Mage\n\nAt one point the main goal I had for this engine was making it mod friendly. While I learned a lot doing this I have decided to shift the engine's goal towards supporting an idea for a single game rather than creating a general purpose game engine.\n\n## Building\n\n### Windows\n\nTo build the project on windows using Visual Studio is recommended. Just run:\n\n```ps1\ngit clone https://github.com/pbentes/Mage.git\ncd Mage\ncmake -S . -B build\ncmake --build build\n```\n\nOn windows this should create a Visual Studio solution in the build folder you can use to build the project.\n\nI personally use Ninja so I use `cmake -S . -B build -G Ninja` instead.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpbentes%2Fmage","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fpbentes%2Fmage","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpbentes%2Fmage/lists"}