{"id":17967407,"url":"https://github.com/peteryangio/apcsfinal2014","last_synced_at":"2025-04-03T21:28:36.819Z","repository":{"id":17279493,"uuid":"20049505","full_name":"PeterYangIO/APCSFinal2014","owner":"PeterYangIO","description":"Final project utilizing a 2D array","archived":false,"fork":false,"pushed_at":"2014-05-26T02:16:53.000Z","size":220,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-02-09T09:29:24.274Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"Java","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/PeterYangIO.png","metadata":{"files":{"readme":"README.TXT","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2014-05-22T05:53:58.000Z","updated_at":"2014-05-26T02:16:51.000Z","dependencies_parsed_at":"2022-07-26T14:47:56.153Z","dependency_job_id":null,"html_url":"https://github.com/PeterYangIO/APCSFinal2014","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/PeterYangIO%2FAPCSFinal2014","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/PeterYangIO%2FAPCSFinal2014/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/PeterYangIO%2FAPCSFinal2014/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/PeterYangIO%2FAPCSFinal2014/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/PeterYangIO","download_url":"https://codeload.github.com/PeterYangIO/APCSFinal2014/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247081433,"owners_count":20880426,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-10-29T14:08:36.358Z","updated_at":"2025-04-03T21:28:36.801Z","avatar_url":"https://github.com/PeterYangIO.png","language":"Java","funding_links":[],"categories":[],"sub_categories":[],"readme":"In this game, which has not been given a name due to lack of creativity,\nthe goal is to estimate values which will result in the projectile hitting\nthe target.\n\nFor menu navigation, type in the word or value which is asked. If a word is asked,\nit is not case sensitive. Also, you may simply type in the first letter of the word\nto make a selection. In the settings, rows and columns correspond to the dimensions\nof the game board. The wait time is recorded in milliseconds and corresponds to how\nmuch delay there is between each frame of the projectile animation.\n\nSandbox mode, which can be toggled within the settings, allows you to customize\nevery value within the gameboard.\n\nThe board is surrounded by asterisks (*) which act as the border. To the\nleft, there will be your start point (O). The starting point is generated\nwithin the middle 50% vertical values, but always on the left-most side.\nSomewhere else on the board you will see the goal (X). The goal's position\nwill be randomly generated each time. However, that is not the only thing\nthat will be generated each time.\n\nBelow your board, you will see some data, such as your total score and average\nscore per round. Below that line of text, you will see either \"Direction\" or\n\"Speed\", followed by a value. You are to enter in the missing value, i.e. if\nyou are given a direction, you are to enter a speed. Speed is measured in\narbitrary units, while direction is measured in degrees such that straight up is\n90 degrees while straight down is -90 degrees.\n\nThere is no code ensuring that every goal is obtainable with the given values, but\nif you ever find yourself with a direction facing away from the goal, try entering\na negative value to defy gravity!\n\nEverything else that you need to know should be explained within the game. You may\nstart off with some poor scores, but once you figure out how the arbitrary units\nof speed work, you'll (probably) be able to reach higher scores!\n\n------------\nPeter Yang\nMay 25, 2014\n------------","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpeteryangio%2Fapcsfinal2014","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fpeteryangio%2Fapcsfinal2014","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpeteryangio%2Fapcsfinal2014/lists"}