{"id":15164294,"url":"https://github.com/phaserjs/editor-example-sunny-land","last_synced_at":"2026-02-12T21:31:04.357Z","repository":{"id":232407637,"uuid":"783814648","full_name":"phaserjs/editor-example-sunny-land","owner":"phaserjs","description":"An example of using Tiled tilemaps and Arcade physics.","archived":false,"fork":false,"pushed_at":"2025-03-31T17:29:43.000Z","size":3033,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"main","last_synced_at":"2025-10-19T18:42:10.114Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"JavaScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/phaserjs.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2024-04-08T16:14:40.000Z","updated_at":"2025-02-20T08:02:09.000Z","dependencies_parsed_at":null,"dependency_job_id":"fd80312c-fb30-4d9a-8676-cade537ceedc","html_url":"https://github.com/phaserjs/editor-example-sunny-land","commit_stats":{"total_commits":37,"total_committers":2,"mean_commits":18.5,"dds":"0.027027027027026973","last_synced_commit":"dcfba64d0cbb96761ccb9abad62445b6615fee3e"},"previous_names":["phaserjs/editor-example-sunny-land"],"tags_count":10,"template":false,"template_full_name":null,"purl":"pkg:github/phaserjs/editor-example-sunny-land","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/phaserjs%2Feditor-example-sunny-land","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/phaserjs%2Feditor-example-sunny-land/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/phaserjs%2Feditor-example-sunny-land/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/phaserjs%2Feditor-example-sunny-land/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/phaserjs","download_url":"https://codeload.github.com/phaserjs/editor-example-sunny-land/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/phaserjs%2Feditor-example-sunny-land/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":29381747,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-02-12T20:34:40.886Z","status":"ssl_error","status_checked_at":"2026-02-12T20:23:00.490Z","response_time":55,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.6:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-09-27T03:03:54.522Z","updated_at":"2026-02-12T21:31:04.338Z","avatar_url":"https://github.com/phaserjs.png","language":"JavaScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Sunny Land, a Phaser Editor example game\n\n![game snapshot](.github/sunny-land-snapshot.png)\n\nThis is a port to Phaser 3 of the [Sunny Land demo made by Luis Zuno](https://ansimuz.itch.io/sunny-land-pixel-game-art).\n\nThis is a good example of how to use the Tilemap support in the Scene Editor, the User Components and the Animations Editor.\n\n## Configuration\n\n* It is coded in JavaScript.\n* It includes a VS Code project configuration (`jsconfig.json` file) and the type definitions (in the `types/` folder).\n\n## Script Nodes\n\nScript nodes are logic objects. You can add a script node to the scene or a game object, for extending it with custom data and behavior.\n\nThis project includes the script libraries:\n\n- [@phaserjs/editor-scripts-core](https://github.com/phasedrjs/editor-scripts-core)","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fphaserjs%2Feditor-example-sunny-land","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fphaserjs%2Feditor-example-sunny-land","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fphaserjs%2Feditor-example-sunny-land/lists"}