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Everything runs on your machine and you can collaborate locally or using a hosting service to collaborate over projects with others in your shared space.\n\nWhile Paper Playground can support many uses, our aim to support a community interested in bringing physical interaction as a means to collaboratively solve problems in codesigning technology.\n\nPaper Playground is based on the [Paper Programs](https://paperprograms.org) open-source project and has been extended to incorporate [SceneryStack](https://scenerystack.org/), the development stack used by [PhET Interactive Simulations](https://phet.colorado.edu) as a robust 2D scene creator and to add multimodal capabilities. The project focuses on enabling quick prototyping of web projects based in JavaScript. In creating Paper Playground, we are developing with a particular emphasis on easy addition of multimodal display such as audio features (e.g., sounds and sonifications), spoken description, and other non-visual features that are often difficult to design and develop alongside visual elements in complex web projects. Learn more on the [Multimodal Codesign page](./projects/codesign.md).\n\n## Getting Started \u0026 Installation\n\n[**GET STARTED**](https://phetsims.github.io/paper-land/)\n\nSee the Paper Playground website for all the details on how to get started  at [https://phetsims.github.io/paper-land/](https://phetsims.github.io/paper-land/).\n\n## Community\n\n[🌍 Join the Community 🌍](https://phetsims.github.io/paper-land/community/)\n\n## Overview of Paper Playground Components\n\nPaper Playground is built around a few key components that work together seamlessly:\n\n- **Program Creation Systems**: Design and iterate on your programs with ease using abstracted program components in *Creator*.\n- **Computer Vision**: Our tool detects your dot-encoded paper programs using a webcam, merging the digital and physical realms.\n- **Execution and Display**: See your code come to life on screen, with outputs displayed in real-time.\n- **Collaboration**: Shared databases allow for asynchronous collaboration, whether you’re working locally or online.\n\nYou’ll interact with Paper Playground through three main interfaces:\n\n1. ***Camera***: Detects your paper programs using an attached camera device.\n2. ***Interactive Display***: Shows the results of your programs, which can be interacted with virtually or projected.\n3. ***Creator***: A low-code interface where you design your programs, step by step.\n\n[**GET STARTED**](https://phetsims.github.io/paper-land/)\n\nHead over to the [docs website](https://phetsims.github.io/paper-land/) to get started and learn the interface. \n\n## License\n\nThis software is covered under the [MIT License](https://github.com/phetsims/paper-land/blob/main/LICENSE).\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fphetsims%2Fpaper-land","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fphetsims%2Fpaper-land","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fphetsims%2Fpaper-land/lists"}