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D'thorga                                \\\n |                                                                        |\n |           /\\_/\\                                                         |\n |         =/ o o \\=    Phobos' PZ Modding                                |\n |          (  V  )     All rights reserved.                              |\n |     /\\  / \\   / \\                                                      |\n |    /  \\/   '-'   \\   This source code is part of the Phobos            |\n |   /  /  \\  ^  /\\  \\  mod suite for Project Zomboid (Build 42).         |\n |  (__/    \\_/ \\/  \\__)                                                  |\n |     |   | |  | |     Unauthorised copying, modification, or            |\n |     |___|_|  |_|     distribution of this file is prohibited.          |\n |                                                                        |\n \\________________________________________________________________________/\n--\u003e\n\n# Phobos' Operational Signals (POSnet)\n\nA radio-driven procedural operations and market intelligence system for Project Zomboid Build 42. Intercept POSnet transmissions, gather field intelligence with 90s-era recon devices, trade commodity data via VHS tapes, and deploy into the field.\n\n## Status\n\n**v0.10.0** — Preview release. Core systems functional: terminal UI, operations/delivery/investment missions, market intelligence engine, passive reconnaissance devices, scanner radio, VHS tape pipeline, server-authoritative economy, danger detection, and externalized data caches. Active development.\n\n## Requirements\n\n| Dependency | Version | Notes |\n|------------|---------|-------|\n| [PhobosLib](https://steamcommunity.com/sharedfiles/filedetails/?id=3668598865) | 1.40.0+ | Shared utility library (danger detection, weighted random, tooltips, text utils) |\n| [AZAS Frequency Index](https://steamcommunity.com/sharedfiles/filedetails/?id=3350937757) | Latest | Dynamic per-world radio frequency assignment |\n\n## Soft Dependencies\n\nThese mods are **not required** but POSnet detects them at runtime and enables additional features when present.\n\n| Dependency | Integration |\n|------------|-------------|\n| [Phobos Chemistry Pathways](https://steamcommunity.com/sharedfiles/filedetails/?id=3668197831) | Cross-mod market categories (chemicals, lab equipment) |\n| [Phobos Industrial Pathology](https://steamcommunity.com/sharedfiles/filedetails/?id=3686101131) | Cross-mod specimen and pathology market data |\n| [Paper Trails](https://steamcommunity.com/sharedfiles/filedetails/?id=3646157770) | Street address resolution for mission briefings and map waypoints |\n| [Moodle Framework](https://steamcommunity.com/sharedfiles/filedetails/?id=3340065917) | Custom moodle display for intel gathering status |\n\n## Core Systems\n\n### POSnet Terminal\nCRT-style terminal interface with 4 colour themes, 3-column layout (nav/content/context panels), boot sequence, and screen stack architecture. Connects via desktop computer (within 3 tiles of radio) or portable computer (inventory). Signal strength based on radio hardware via inverse square law.\n\n### Operations \u0026 Missions\nProcedural recon, delivery, and courier missions via BBS. Investment opportunities with risk/reward simulation. Mission negotiation (reputation-weighted success chance) and cancellation with tier-scaled penalties. 5 reputation tiers gate content access.\n\n### Market Intelligence\nCommodity market simulation with 11 categories and 18 sub-categories. 5,105 vanilla items mapped to categories. Day-to-day price drift with supply/demand speculation. Reputation-scaled price accuracy across 5 tiers. Server-authoritative economy with daily tick.\n\n### Passive Reconnaissance Devices\n- **Recon Camcorder** -- equippable, highest quality visual recon, requires VHS tape\n- **Field Survey Logger** -- equippable, environmental metadata, silent operation\n- **Scanner Radio** -- all 12 vanilla radios enhanced with 4-tier passive scanning\n- **Data Calculator** -- compile raw data into higher-quality reports\n- **VHS-C Tapes** -- physical intelligence storage (4 quality tiers), crafting (repair, splice, improvise), review at TV stations\n\n### Safety \u0026 Intelligence Quality\nDanger detection gates intel gathering and passive recon when threats are nearby (zombies, fire, combat) via `PhobosLib.isDangerNearby()`. 5-state context menu with colour-coded status. Dynamic note tooltips show observed items and prices. Journal/document system for in-game readable intelligence reports. Per-location intel cooldown prevents exploitation.\n\n### Data Persistence\nWorld-scoped Global ModData for shared economy (6 containers). Tiny player-bound state (reputation, cash, watchlist, alerts). Building/mailbox caches externalized to flat files for scalability. Append-only event logs with capped rolling windows to prevent save bloat. Auto-migration from legacy data formats.\n\n### AZAS Frequency Index\nDual-band registration: POSnet_Operations (amateur) and POSnet_Tactical (military). Radio must be tuned to the correct frequency. Band determines content access (amateur = Tier I-II, tactical = Tier III-IV).\n\n## Sandbox Options\n\n60+ configurable options covering:\n\n| Category | Examples |\n|----------|----------|\n| Broadcasts | Interval, max active operations, expiry |\n| Missions | Reputation tiers, reward multiplier, cancellation penalties |\n| Investments | Payback range, risk variance, obfuscation, return multipliers |\n| Deliveries | Distance range, road factor, expiry |\n| Markets | Category weights, drift, broadcast quality, intel freshness |\n| Recon Devices | Scan radii, intervals, camcorder noise, tape degradation |\n| VHS Tapes | Crafting toggle, foraging toggle, review time |\n| Economy | Daily tick, event logs, rolling caps |\n| Terminal | Font size, colour theme, power drain, nav/context panels |\n\n## Project Layout\n\n```\nmod-pz-operational-signals/\n├── mod.info                          # Root metadata (versionMin=42.15.0)\n├── common/\n│   ├── media/\n│   │   ├── lua/\n│   │   │   ├── shared/               # Shared Lua modules\n│   │   │   ├── client/               # Client-only Lua (terminal, recon, context menus)\n│   │   │   └── server/               # Server-only Lua (broadcast, economy tick)\n│   │   ├── scripts/                  # Item/recipe definitions\n│   │   ├── textures/                 # Icons (128x128 RGBA PNG)\n│   │   └── sandbox-options.txt       # Sandbox option definitions\n├── 42/\n│   ├── mod.info                      # Version-specific metadata\n│   └── media/lua/shared/Translate/   # JSON translations (42.15+)\n├── docs/                             # Documentation and Steam Workshop assets\n├── scripts/                          # Utility scripts (version bumping)\n└── .github/                          # CI workflows and issue templates\n```\n\n## Development\n\n### Pre-commit hook\n```bash\ngit config core.hooksPath .githooks\n```\n\n### Bump version\n```bash\n./scripts/bump-version.sh 0.10.0\n```\n\n### Run luacheck\n```bash\nluacheck common/media/lua/\n```\n\n## Licensing\n\n- **Code**: [MIT License](LICENSE)\n- **Assets** (textures, icons): [CC BY-NC-SA 4.0](LICENSE-CC-BY-NC-SA.txt)\n\n## Links\n\n- [CHANGELOG](CHANGELOG.md)\n- [Contributing](CONTRIBUTING.md)\n- [Security Policy](SECURITY.md)\n- [Versioning Policy](VERSIONING.md)\n- [PhobosLib on Steam Workshop](https://steamcommunity.com/sharedfiles/filedetails/?id=3668598865)\n- [POSnet on Steam Workshop](https://steamcommunity.com/sharedfiles/filedetails/?id=3686788646)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fphobos-dthorga%2Fmod-pz-operational-signals","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fphobos-dthorga%2Fmod-pz-operational-signals","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fphobos-dthorga%2Fmod-pz-operational-signals/lists"}