{"id":21075022,"url":"https://github.com/phoenixbf/proceduralutils","last_synced_at":"2026-01-02T04:43:24.386Z","repository":{"id":107060761,"uuid":"120171889","full_name":"phoenixbf/ProceduralUtils","owner":"phoenixbf","description":"Procedural Utils plugin for UnrealEngine 4","archived":false,"fork":false,"pushed_at":"2018-10-13T16:34:13.000Z","size":3713,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-01-20T22:47:14.817Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":null,"has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/phoenixbf.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2018-02-04T09:38:54.000Z","updated_at":"2019-01-20T02:28:35.000Z","dependencies_parsed_at":null,"dependency_job_id":"1fcafd5e-6b5e-435f-abe0-992adde5dc5f","html_url":"https://github.com/phoenixbf/ProceduralUtils","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/phoenixbf%2FProceduralUtils","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/phoenixbf%2FProceduralUtils/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/phoenixbf%2FProceduralUtils/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/phoenixbf%2FProceduralUtils/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/phoenixbf","download_url":"https://codeload.github.com/phoenixbf/ProceduralUtils/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":243521128,"owners_count":20304183,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-19T19:19:16.296Z","updated_at":"2026-01-02T04:43:24.356Z","avatar_url":"https://github.com/phoenixbf.png","language":null,"funding_links":[],"categories":[],"sub_categories":[],"readme":"# Procedural Utils UE4 Plugin\n[Reference Page](http://osiris.itabc.cnr.it/scenebaker/index.php/resources/unreal-engine-4/proceduralutils-plugin/)\n\n![alt text](http://osiris.itabc.cnr.it/scenebaker/wp-content/uploads/2018/02/procutils-header.jpg)\n\nThis is a C++ plugin for Unreal Engine 4 to expose a set of utilities (Blueprint nodes) for procedural instancing through common ASCII file with parsing options, procedural rules (randomizers, modifiers, etc…), cascading processing and more. Different combinations can be employed into compact Blueprints offering a flexible and manageable tool for designers, while maintaining all parsing and processing routines at C++ level.\n\n\n### Installing\n\nTo install it, simply drag\u0026drop the ProceduralUtils folder into the Plugins folder of your Unreal project","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fphoenixbf%2Fproceduralutils","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fphoenixbf%2Fproceduralutils","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fphoenixbf%2Fproceduralutils/lists"}