{"id":13744399,"url":"https://github.com/photonstorm/Flixel-Power-Tools","last_synced_at":"2025-05-09T03:31:35.413Z","repository":{"id":1470191,"uuid":"1710651","full_name":"photonstorm/Flixel-Power-Tools","owner":"photonstorm","description":"The Flixel Power Tools are a set of plug-ins for Flixel 2.5+ to assist with your game development","archived":false,"fork":false,"pushed_at":"2013-11-28T02:35:08.000Z","size":91189,"stargazers_count":249,"open_issues_count":6,"forks_count":46,"subscribers_count":24,"default_branch":"master","last_synced_at":"2024-10-28T19:29:38.083Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"http://www.photonstorm.com/flixel-power-tools","language":"ActionScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"other","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/photonstorm.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2011-05-06T10:21:22.000Z","updated_at":"2024-09-19T02:53:02.000Z","dependencies_parsed_at":"2022-07-29T17:29:15.738Z","dependency_job_id":null,"html_url":"https://github.com/photonstorm/Flixel-Power-Tools","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/photonstorm%2FFlixel-Power-Tools","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/photonstorm%2FFlixel-Power-Tools/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/photonstorm%2FFlixel-Power-Tools/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/photonstorm%2FFlixel-Power-Tools/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/photonstorm","download_url":"https://codeload.github.com/photonstorm/Flixel-Power-Tools/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":224810990,"owners_count":17373898,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-08-03T05:01:08.705Z","updated_at":"2024-11-15T16:30:52.026Z","avatar_url":"https://github.com/photonstorm.png","language":"ActionScript","readme":"Flixel Power Tools\n==================\n\nVersion 1.9 (final release)\n\nNovember 28th 2013\n\nBy Richard Davey, [Photon Storm](http://www.photonstorm.com)\n\nThe [Flixel Power Tools](http://www.photonstorm.com/flixel-power-tools) are a package\nof classes designed to provide extra functionality to your Flixel 2.5+ games.\n\n\nQuick Install Guide\n-------------------\n\nCopy the `src` and `lib` folders into your ActionScript project. All the classes for Flixel Power Tools should be contained in\n\n\tsrc/org/flixel/plugin/photonstorm\n\nNow read the \"Getting Started Guide\" in the `Docs` folder; it contains important information that will \nhelp you compile!\n\n\nGetting Started Guide\n---------------------\n\nThere is a comprehensive Getting Started Guide in both Word and PDF format in the `Docs` branch:\n\nhttps://github.com/FlixelCommunity/Flixel-Power-Tools/tree/docs\n\nDocumentation is also provided built-in to the classes. AS3 IDEs such as FlashDevelop will\nprovide context-sensitive help for all classes and functions in the Flixel Power Tools.\n\nFinally check out the home page at http://www.photonstorm.com/flixel-power-tools for updates.\n\n\nTest Suite\n----------\n\nGet the full Test Suite from here:\n\nhttps://github.com/FlixelCommunity/Flixel-Power-Tools/tree/test-suite\n\nThe Flixel Power Tools come with a comprehensive Test Suite. Use it to visually see the \ntools in action, and then learn from the source code and comments within.\n\nTo run the Test Suite launch the following SWF:\n\n    Test Suite/bin/FlixelPowerTools.swf\n\nIf you don't have Flash Player installed locally then open `index.html` in a browser.\n\n\nClasses\n-------\n\nThe following classes are currently in the Flixel Power Tools:\n\n* FlxBar\n* FlxBitmapFont\n* FlxButtonPlus\n* FlxCollision\n* FlxColor\n* FlxControl (includes FlxControlHandler)\n* FlxCoreUtils\n* FlxDelay\n* FlxDisplay\n* FlxExtendedSprite\n* FlxFlod (includes FlxFlectrum)\n* FlxGradient\n* FlxGridOverlay\n* FlxLinkedGroup\n* FlxMath\n* FlxMouseControl\n* FlxScreenGrab\n* FlxScrollingText\n* FlxScrollZone\n* FlxSpecialFX\n* FlxVelocity\n* FlxWeapon\n\nAPIs Include\n\n* FlxKongregate\n\nSpecial FX Includes\n\n* BlurFX\n* CenterSlideFX\n* FloodFillFX\n* GlitchFX\n* PlasmaFX\n* RainbowLineFX\n* RevealFX\n* SineWaveFX\n* StarfieldFX\n\nContributing\n------------\n\nI'm afraid that the Flixel Power Tools are no longer maintained by myself. I have moved on to [other things](http://phaser.io).\n\nI would strongly suggest you start using the [Flixel Commmunity](https://github.com/FlixelCommunity) version of Flixel which contains updated versions of these tools.\n\nLicense\n-------\n\nCopyright 2011 Richard Davey. All rights reserved.\n\nRedistribution and use in source and binary forms, with or without modification, are\npermitted provided that the following conditions are met:\n\n   1. Redistributions of source code must retain the above copyright notice, this list of\n      conditions and the following disclaimer.\n\n   2. Redistributions in binary form must reproduce the above copyright notice, this list\n      of conditions and the following disclaimer in the documentation and/or other materials\n      provided with the distribution.\n\nTHIS SOFTWARE IS PROVIDED BY RICHARD DAVEY ``AS IS'' AND ANY EXPRESS OR IMPLIED\nWARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND\nFITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL RICHARD DAVEY OR\nCONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR\nCONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR\nSERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON\nANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING\nNEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF\nADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\n\nThe views and conclusions contained in the software and documentation are those of the\nauthors and should not be interpreted as representing official policies, either expressed\nor implied, of the FreeBSD Project.\n\n[1]: https://github.com/photonstorm/Flixel-Power-Tools/issues\n[fpt]: https://github.com/photonstorm/Flixel-Power-Tools\n[ff]: http://flixel.org/forums/\n","funding_links":[],"categories":["Video Games"],"sub_categories":["Game Engine"],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fphotonstorm%2FFlixel-Power-Tools","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fphotonstorm%2FFlixel-Power-Tools","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fphotonstorm%2FFlixel-Power-Tools/lists"}