{"id":22831511,"url":"https://github.com/phrase/unity-plugin","last_synced_at":"2025-05-06T18:48:35.450Z","repository":{"id":266051163,"uuid":"825817488","full_name":"phrase/unity-plugin","owner":"phrase","description":"Phrase localization for Unity","archived":false,"fork":false,"pushed_at":"2025-04-11T12:00:34.000Z","size":660,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":7,"default_branch":"main","last_synced_at":"2025-04-11T13:44:42.006Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":false,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"bsd-3-clause","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/phrase.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2024-07-08T14:57:03.000Z","updated_at":"2025-04-11T12:00:37.000Z","dependencies_parsed_at":"2024-12-02T10:25:02.897Z","dependency_job_id":"18c88d5e-94ef-4861-95e2-e5ada26b3408","html_url":"https://github.com/phrase/unity-plugin","commit_stats":null,"previous_names":["phrase/unity-plugin"],"tags_count":4,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/phrase%2Funity-plugin","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/phrase%2Funity-plugin/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/phrase%2Funity-plugin/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/phrase%2Funity-plugin/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/phrase","download_url":"https://codeload.github.com/phrase/unity-plugin/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":252749489,"owners_count":21798525,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-12-12T20:26:23.033Z","updated_at":"2025-05-06T18:48:35.431Z","avatar_url":"https://github.com/phrase.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Unity plugin for Phrase Strings integration\n\nUnity plugin is a package for Unity which allows Unity developers to synchronize their localized strings in Unity with Phrase Strings translation management platform.\n\n## Setup\n\nPhrase Unity plugin relies on Unity Localization package. It assumes that the Unity developer is using or plans to use localization through Unity Localization, in particular [String Table Collections](https://docs.unity3d.com/Packages/com.unity.localization@1.5/manual/StringTables.html).\n\nIn order to get started with Unity Localization, refer to the [guide](https://docs.unity3d.com/Packages/com.unity.localization@1.5/manual/QuickStartGuideWithVariants.html).\n\nAfter you create initial set of locales and one or more String Table Collections, and connect them with some text objects (and/or start using them programmatically from your Unity scripts), you can install and start using Phrase Plugin, which can be installed in following ways:\n\n* Install from the Asset Store (TBA)\n* Install from package archive\n  * Assets → Import Package → Custom Package… → choose `.unitypackage` file from disk\n* Install from locally checked out source code\n  * Either check out the source directly into `YourProject/Packages/com.phrase.plugin` directory, or\n  * symlink `unity_plugin` directory into `YourProject/Packages` as `com.phrase.plugin`\n\nAfterwards one should be able to add a Phrase provider asset to their project (Create → Localization → Phrase).\n\n## Usage\n\nPlease refer to [this guide](https://support.phrase.com/hc/en-us/articles/15979838858140-Unity-Strings) for a quick overview of the plugin features.\n\n## Contributing\n\nIf you want to contribute, check out this project directly into `Packages`\ndirectory of your project and rename the package directory to\n`com.phrase.plugin`. You can also create a symlink to it instead.\n\n### Publishing a new release\n\n* Increase version number in `package.json` and `Editor/PhraseClient.cs`\n* Update `CHANGELOG.md`\n* Publish the release on the Asset Store\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fphrase%2Funity-plugin","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fphrase%2Funity-plugin","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fphrase%2Funity-plugin/lists"}