{"id":19866648,"url":"https://github.com/pikminguts92/bfforever","last_synced_at":"2025-05-02T06:30:38.640Z","repository":{"id":111801955,"uuid":"66392224","full_name":"PikminGuts92/BFForever","owner":"PikminGuts92","description":"BFForever is an open-source library for managing and creating game files for the short-lived BandFuse video game which released for PS3 and Xbox 360 consoles in November 2013.","archived":true,"fork":false,"pushed_at":"2022-12-09T00:58:06.000Z","size":430,"stargazers_count":11,"open_issues_count":1,"forks_count":6,"subscribers_count":8,"default_branch":"master","last_synced_at":"2025-04-25T13:18:37.004Z","etag":null,"topics":["audio","bandfuse","custom","hack","library","midi","mod","opus","ps3","riff","songs","texture","xbox"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/PikminGuts92.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2016-08-23T18:22:31.000Z","updated_at":"2023-07-16T15:44:01.000Z","dependencies_parsed_at":"2023-09-07T21:15:35.701Z","dependency_job_id":null,"html_url":"https://github.com/PikminGuts92/BFForever","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/PikminGuts92%2FBFForever","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/PikminGuts92%2FBFForever/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/PikminGuts92%2FBFForever/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/PikminGuts92%2FBFForever/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/PikminGuts92","download_url":"https://codeload.github.com/PikminGuts92/BFForever/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":251998054,"owners_count":21677918,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["audio","bandfuse","custom","hack","library","midi","mod","opus","ps3","riff","songs","texture","xbox"],"created_at":"2024-11-12T15:26:46.986Z","updated_at":"2025-05-02T06:30:38.633Z","avatar_url":"https://github.com/PikminGuts92.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# BFForever [![CI](https://github.com/PikminGuts92/BFForever/workflows/CI/badge.svg)](https://github.com/PikminGuts92/BFForever/actions?query=workflow%3ACI)\nBFForever is an open-source library for managing and creating game files for the short-lived BandFuse video game which released for PS3 and Xbox 360 consoles in November 2013. [Preview](https://www.youtube.com/watch?v=NHvFKonTGR0)\n\nThe latest build can be found [here](https://github.com/PikminGuts92/BFForever/actions/workflows/ci.yml).\n\n# System Requirements\nYou will need at least [.NET 6](https://dotnet.microsoft.com/download/dotnet-core) runtime installed and be using an x64 operating system.\n\n# Planned Features\n* Full support for creating/managing RIFF files\n* XPR2/GTF texture conversion\n* CLT (OPUS) audio conversion\n* MIDI \u003c-\u003e RIFF conversion\n\n# Custom Song Pipeline (WIP)\nInput will be a package that contains a json file which lists song metadata (title, artist, etc.) and instrument specific information such as tuning. It will also contain pre-converted non-RIFF song files like chart, audio stems, album art, and music video.\n\nFrom that the song manager will import the package and interact with a game archive to generate the necessary RIFF files required for the song.\n\n# Currently Implemented\n* RIFF\n  * Full serialization of select zobjects\n* CELT\n  * Encoding/decoding\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpikminguts92%2Fbfforever","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fpikminguts92%2Fbfforever","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpikminguts92%2Fbfforever/lists"}