{"id":19070667,"url":"https://github.com/pinobatch/libbet","last_synced_at":"2025-04-16T01:16:26.270Z","repository":{"id":43300747,"uuid":"152100903","full_name":"pinobatch/libbet","owner":"pinobatch","description":"Libbet and the Magic Floor - a puzzle game for Game Boy","archived":false,"fork":false,"pushed_at":"2025-03-30T01:59:06.000Z","size":918,"stargazers_count":35,"open_issues_count":5,"forks_count":2,"subscribers_count":3,"default_branch":"master","last_synced_at":"2025-04-16T01:16:21.487Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"Python","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"zlib","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/pinobatch.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGES.txt","contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2018-10-08T15:14:32.000Z","updated_at":"2025-03-30T01:59:09.000Z","dependencies_parsed_at":"2023-11-15T02:42:59.956Z","dependency_job_id":"f75bbc90-d637-4f0c-9f72-c4f6cd1ff8e9","html_url":"https://github.com/pinobatch/libbet","commit_stats":null,"previous_names":[],"tags_count":8,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pinobatch%2Flibbet","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pinobatch%2Flibbet/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pinobatch%2Flibbet/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pinobatch%2Flibbet/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/pinobatch","download_url":"https://codeload.github.com/pinobatch/libbet/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":249178224,"owners_count":21225350,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-09T01:19:55.328Z","updated_at":"2025-04-16T01:16:26.248Z","avatar_url":"https://github.com/pinobatch.png","language":"Python","readme":"Libbet and the Magic Floor\n==========================\nThis is a port of Martin Korth's game _[Magic Floor]_ to the Game Boy\ncompact video game system, introducing Libbet the boulder girl.\n\nOne day, Libbet was rearranging her basement when she discovered\na passage to an empty hall whose floor had a peculiar pattern.\nShe rolled in to investigate.\n\nThe floor tiles have four shades. Libbet can roll or jump between\ntiles of the same shade. She can also roll or jump onto the next\nbrighter shade or from white to black, which leaves a track.\nTiles with no exits contain a trap door that leads to the entrance.\nLeave 90 percent of possible tracks and roll to the exit to win.\n\nControls:\n\n- Control Pad: Roll\n- A + Control Pad: Jump\n\n[Magic Floor]: https://problemkaputt.de/magicflr.htm\n\nInstallation\n------------\nThe game plays in SameBoy, Emulicious, bgb, or mGBA emulator, or on a\nGame Boy through an EverDrive GB or EZ-Flash Junior flash cart.\nVisual problems may appear in VisualBoyAdvance and other outdated\nemulators.\n\nThe game is not yet ported to Mega Duck or Analogue Pocket, as\nsupply chain problems have prevented the developer from procuring\na system on which to test it.\n\nAchievements\n------------\nPerforming feats in the game will earn you achievements.  Some are\nharder to earn than others.\n\n- Completionist: Complete all floors with 100% score\n- Sink it: Complete a floor with 100% score, leaving the last track\n  while entering a dead end\n- Dash for the door: Complete a floor with 100% score, and then\n  reach the exit without retreating or resting\n- No peeking: Complete a floor without resting more than a second\n  or inputting an invalid move\n- Restless: Complete a floor while rolling continuously, without\n  resting a single frame or inputting an invalid move\n- No scope: Rotate the Control Pad by 360 degrees during a jump\n\nBuilding\n--------\n\nBuilding the game requires [RGBDS] 0.7 or later, [Python] 3,\n[Pillow], [GNU Make], and GNU Coreutils.  Once you have these\ninstalled, run this command:\n\n    make\n\nOn Windows without WSL, it may be convenient to obtain Coreutils\nthrough [Git for Windows], which contains a distribution of MSYS2.\nTo add GNU Make to Git for Windows, follow\n[evanwill's instructions] to download the latest Make without Guile\nfrom [ezwinports].\n\n[RGBDS]: https://rgbds.gbdev.io/install\n[Python]: https://www.python.org/\n[Pillow]: https://pillow.readthedocs.io/\n[GNU Make]: https://www.gnu.org/software/make/\n[Git for Windows]: https://git-scm.com/download/win\n[evanwill's instructions]: https://gist.github.com/evanwill/0207876c3243bbb6863e65ec5dc3f058\n[ezwinports]: https://sourceforge.net/projects/ezwinports/files/\n\nLegal\n-----\nCopyright 2002, 2012 Martin Korth  \nCopyright 2018, 2024 Damian Yerrick\n\nThis program is free software.  Permission is granted to use it\nsubject to the terms of the zlib License.  See the file `LICENSE`.\n","funding_links":[],"categories":["Homebrews","自制啤酒"],"sub_categories":["ASM","空对地导弹"],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpinobatch%2Flibbet","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fpinobatch%2Flibbet","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpinobatch%2Flibbet/lists"}