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Vertex Lighting Plugin for Unreal Engine 5 \n![UE5](https://img.shields.io/badge/Unreal%20Engine-5.5%2B-blue?style=for-the-badge\u0026color=0096FF) ![GitHub all releases](https://img.shields.io/github/downloads/PixelIndieDev/Vertex-Lighting-Plugin-For-Unreal-Engine-5/total?style=for-the-badge\u0026color=32CD32) ![GitHub Repo stars](https://img.shields.io/github/stars/PixelIndieDev/Vertex-Lighting-Plugin-For-Unreal-Engine-5?style=for-the-badge\u0026color=FFD700)\n\u003e Easily integrate vertex lighting into your Unreal Engine projects with just a few clicks. This plugin is written almost entirely in Blueprint, offering a flexible and accessible solution for vertex-based lighting.\n\nA lightweight **vertex lighting plugin** for **Unreal Engine 5 (UE5)** designed to deliver **per-vertex shading** light rendering.\n\nThis plugin is perfect for developers aiming to achieve:\n- **Retro game visuals**\n- **Stylized shading effects**\n- **High performance real-time lighting for distant objects**\n\n\u003e [!TIP]\n\u003e [View the Documentation](https://pixelindiedev.github.io/Vertex-Lighting-Plugin-For-Unreal-Engine-5/)\n\n\u003e [!NOTE] \n\u003e If you want more retro features like **N64 texture filtering**, **PSX vertex snapping** and **PSX like affine**, I suggest you to use **RetroFX** instead.\n\u003e You can download RetroFX by joining [**EvilReFlex's**](https://x.com/evilreflex) discord server.\n\u003e If you just need **vertex lighting**, **with some simple additions**, then this project is for you.\n\n## How to Download and Install\n**Download the Plugin**\n- Get the plugin from the GitHub Releases page or by downloading the source code.\n**Install the Plugin**\n- Place the plugin folder into your project’s Plugins directory. (Create a Plugins folder if it doesn’t already exist.)\n**Enable the Plugin**\n- The plugin should be enabled by default. However, double-check that it is enabled in the Plugins menu within Unreal Engine.\n\n![The Vertex Lighting Plugin being enabled](/docs/images/guide_images/plugin_enabled.avif)\n\n## How to Use\n\n1. **Set Up the Plugin**\n   - In the Content Browser, navigate to the Vertex Lighting Plugin directory.\n   - Drag and drop the `VertexLighting_Manager` into your level.\n     \u003cimg src=\"docs/images/guide_images/manager_in_folder.avif\" alt=\"A guide image for the VertexLighting_Manager location in the folder\" width=\"700\"\u003e\n\n2. **Configure Materials**\n   - Locate the `VertexLights_MaterialFunction` in the Logic folder within the Vertex Lighting Plugin directory.\n     \u003cimg src=\"docs/images/guide_images/materialfunction_in_folder.avif\" alt=\"A guide image for the materialfunction location in the folder\" width=\"700\"\u003e\n   - Open the materials you want to use and multiply your base color/texture (Input A) with the `VertexLights_MaterialFunction` (Input B).\n     \u003cimg src=\"docs/images/guide_images/materialfunction.avif\" alt=\"A guide image for the materialfunction in a material\" width=\"600\"\u003e\n   - Connect the result of the multiplication to the `Base Color` and/or `Emissive Color` of your material.\n\n3. **Add Lights**\n   - Place a `VertexLighting_Light` or `VertexLighting_Light_Animated` actor into your level to add lights.\n     \u003cimg src=\"docs/images/guide_images/actors_in_folder.avif\" alt=\"A guide image for the VertexLighting_Light and VertexLighting_Light_Animated location in the folder\" width=\"700\"\u003e\n     \n## Demo Level\n\nThe plugin includes a demo level showcasing multiple vertex lighting configurations. Experiment with the light settings to get a feel for their functionality and effects.\n\u003cimg src=\"docs/images/guide_images/demo_map.avif\" alt=\"The icon of the VertexLighting_Manager\" width=\"1024\"\u003e\n\n## Credits\n\u003e [!NOTE] \n\u003e Portions of this project are based and improved upon on the vertex lighting implementation originally created by [**EvilReFlex**](https://x.com/evilreflex), shared via Discord.\n\u003e \n\u003e These parts are used under the terms of the [Creative Commons Attribution 4.0 International License (CC BY 4.0)](https://creativecommons.org/licenses/by/4.0/).\n\u003e \n\u003e Modifications were made to adapt his code into a UE5 plugin and to extend its functionality into a way that fits my needs.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpixelindiedev%2Fvertex-lighting-plugin-for-unreal-engine-5","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fpixelindiedev%2Fvertex-lighting-plugin-for-unreal-engine-5","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpixelindiedev%2Fvertex-lighting-plugin-for-unreal-engine-5/lists"}