{"id":23841828,"url":"https://github.com/playerony/clock-actors-state-machine","last_synced_at":"2025-06-27T04:32:14.668Z","repository":{"id":47716603,"uuid":"394376307","full_name":"playerony/clock-actors-state-machine","owner":"playerony","description":"Advanced clock logic written with state machines for the purpose of learning actors.","archived":false,"fork":false,"pushed_at":"2021-08-16T19:46:01.000Z","size":3194,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":3,"default_branch":"main","last_synced_at":"2025-02-22T04:43:51.712Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"JavaScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/playerony.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2021-08-09T17:09:23.000Z","updated_at":"2021-08-16T19:46:02.000Z","dependencies_parsed_at":"2022-08-29T23:52:07.147Z","dependency_job_id":null,"html_url":"https://github.com/playerony/clock-actors-state-machine","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/playerony/clock-actors-state-machine","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/playerony%2Fclock-actors-state-machine","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/playerony%2Fclock-actors-state-machine/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/playerony%2Fclock-actors-state-machine/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/playerony%2Fclock-actors-state-machine/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/playerony","download_url":"https://codeload.github.com/playerony/clock-actors-state-machine/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/playerony%2Fclock-actors-state-machine/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":262188396,"owners_count":23272341,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2025-01-02T18:02:38.882Z","updated_at":"2025-06-27T04:32:14.614Z","avatar_url":"https://github.com/playerony.png","language":"JavaScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Clock actors state machine\n\n![Lint](https://github.com/playerony/clock-actors-state-machine/workflows/lint/badge.svg)\n![Test](https://github.com/playerony/clock-actors-state-machine/workflows/test/badge.svg)\n![Build](https://github.com/playerony/clock-actors-state-machine/workflows/build/badge.svg)\n![Prettier](https://github.com/playerony/clock-actors-state-machine/workflows/prettier/badge.svg)\n![Commitlint](https://github.com/playerony/clock-actors-state-machine/workflows/commitlint/badge.svg)\n\nAdvanced clock logic written with state machines for the purpose of learning actors.\n\n## 📖 Table of Contents\n\n- [✨ Getting started](#user-content--getting-started)\n  - [Prerequisites](#prerequisites)\n  - [Bootstrap](#bootstrap)\n- [📜 Scripts](#user-content--scripts)\n  - [Development](#development)\n  - [Build](#build)\n  - [Shell](#shell)\n  - [Test](#test)\n  - [Analyze](#analyze)\n- [📚 Documentation](#user-content--documentation)\n  - [Commit Message Guideline](#commit-message-guideline)\n\n## ✨ Getting started\n\n### Prerequisites\n\nYou need to have installed the following software:\n\n- [nodejs](https://nodejs.org/en/) (\u003e=14.15.0)\n- [yarn](https://yarnpkg.com/) (\u003e= 1.22.10)\n\n### Bootstrap\n\n```bash\n  git clone https://github.com/playerony/clock-actors-state-machine\n  cd clock-actors-state-machine\n  yarn install\n```\n\n## 📜 Scripts:\n\n### Development\n\n- `dev` - Run application in development mode.\n\n### Build\n\n- `build` - Build for production a ready application.\n\n### Shell\n\n- `remove-node-modules` - Remove node_modules directory with rimraf command.\n- `reinstall-node-modules` - Invokes `remove-node-modules` and `yarn install`.\n- `gcb` - (git-create-branch) Create and checkout on the branch with the given name.\n- `gcmwp` - (git-checkout-main-with-pull) Checkout to main branch and invokes pull command.\n- `gpc` - (git-push-changes) Commit and push all files on a current branch with the given commit message.\n\n### Test\n\n- `test` - Run tests.\n- `test:ci` - Run tests in CI mode.\n- `test:watch` - Run tests in watch mode.\n- `test:coverage` - Run tests in coverage mode.\n- `test:update-snapshot`: Run tests and update all snapshots.\n\n### Analyze\n\n- `lint` - Run `eslint`. Output any errors 🚨.\n- `lint:fix` - Run `eslint` with `--fix`flag . Fix any lint errors 🚨.\n- `commitlint` - Run `commitlint`. Output any errors 🚨.\n- `format` - Run `prettier` with `--write` flag to format all the files.\n- `format:check` - Run `prettier` with `--check` flag. Output any format errors 🚨.\n- `check` - Run `lint`, `test`, `build`, `commitlint` and `format:check`. Output any errors 🚨.\n\n## 📚 Documentation\n\n### Commit Message Guideline\n\n- For easier commit type recognition commit messages are prefixed with a proper type\n- See available commit types: [https://www.npmjs.com/package/@commitlint/config-conventional](https://www.npmjs.com/package/@commitlint/config-conventional)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fplayerony%2Fclock-actors-state-machine","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fplayerony%2Fclock-actors-state-machine","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fplayerony%2Fclock-actors-state-machine/lists"}