{"id":26287433,"url":"https://github.com/pleft/sega_ai_racing","last_synced_at":"2025-03-14T21:44:14.180Z","repository":{"id":282451328,"uuid":"948639801","full_name":"pleft/SEGA_AI_Racing","owner":"pleft","description":"SEGA Mega Drive / Genesis Racing game created using AI","archived":false,"fork":false,"pushed_at":"2025-03-14T17:40:03.000Z","size":49,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-03-14T18:41:57.777Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"Assembly","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/pleft.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2025-03-14T17:31:46.000Z","updated_at":"2025-03-14T17:40:07.000Z","dependencies_parsed_at":"2025-03-14T18:41:59.910Z","dependency_job_id":"8ad21be4-2434-43dd-bcda-313b5b034cb6","html_url":"https://github.com/pleft/SEGA_AI_Racing","commit_stats":null,"previous_names":["pleft/sega_ai_racing"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pleft%2FSEGA_AI_Racing","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pleft%2FSEGA_AI_Racing/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pleft%2FSEGA_AI_Racing/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pleft%2FSEGA_AI_Racing/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/pleft","download_url":"https://codeload.github.com/pleft/SEGA_AI_Racing/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":243652714,"owners_count":20325607,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2025-03-14T21:44:13.372Z","updated_at":"2025-03-14T21:44:14.174Z","avatar_url":"https://github.com/pleft.png","language":"Assembly","funding_links":[],"categories":[],"sub_categories":[],"readme":"# SEGA AI Racing\n\nA classic-style racing game for the Sega Mega Drive/Genesis, created with SGDK 2.00.\n\n## Build Instructions\n\n1. Install [SGDK 2.00](https://github.com/Stephane-D/SGDK/releases/tag/v2.00)\n2. Set the `%GDK%` environment variable to point to your SGDK installation directory\n3. Add `%GDK%/bin` to your `%PATH%` environment variable\n4. Open a command prompt in the project directory\n5. Run `make -f %GDK%/makefile.gen`\n6. Load the generated `out/rom.bin` file in your favorite Sega Mega Drive emulator (e.g., BlastEm, Gens, Fusion)\n\n## Controls\n\n- **D-Pad Left/Right**: Steer the car\n- **Button A**: Brake\n- **Button B**: Accelerate\n- **Button C**: View scoreboard (on game over screen)\n- **Start**: Start game / Pause / Resume\n\n## Gameplay\n\nRace along a winding track, avoiding other cars and trying to achieve the highest score. Your score increases based on your speed, and the game gets progressively more difficult the longer you play.\n\n## Features\n\n- Dynamic, scrolling road with curves and straight sections\n- Random track generation for replayability\n- Opponent cars with varied behavior\n- Simple physics including acceleration, braking, and steering\n- Score tracking and high score system\n- Sound effects for various game events\n\n## Credits\n\nCreated by Panos L (2025)\nDeveloped using SGDK 2.00 by Stephane Dallongeville","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpleft%2Fsega_ai_racing","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fpleft%2Fsega_ai_racing","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpleft%2Fsega_ai_racing/lists"}