{"id":19294477,"url":"https://github.com/plummerssoftwarellc/nightdriverunity","last_synced_at":"2025-04-22T08:30:29.565Z","repository":{"id":107484528,"uuid":"179352779","full_name":"PlummersSoftwareLLC/NightDriverUnity","owner":"PlummersSoftwareLLC","description":"A \"demo\" of how to create a server (Unity) application to drive NightDriverStrip instances remotely by WiFi","archived":false,"fork":false,"pushed_at":"2021-11-14T10:34:04.000Z","size":47,"stargazers_count":22,"open_issues_count":0,"forks_count":2,"subscribers_count":5,"default_branch":"main","last_synced_at":"2025-04-22T07:07:05.856Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/PlummersSoftwareLLC.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":"CONTRIBUTING.md","funding":null,"license":"COPYING.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2019-04-03T19:04:36.000Z","updated_at":"2025-03-16T18:25:49.000Z","dependencies_parsed_at":"2023-03-25T00:04:19.513Z","dependency_job_id":null,"html_url":"https://github.com/PlummersSoftwareLLC/NightDriverUnity","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/PlummersSoftwareLLC%2FNightDriverUnity","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/PlummersSoftwareLLC%2FNightDriverUnity/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/PlummersSoftwareLLC%2FNightDriverUnity/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/PlummersSoftwareLLC%2FNightDriverUnity/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/PlummersSoftwareLLC","download_url":"https://codeload.github.com/PlummersSoftwareLLC/NightDriverUnity/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":250205958,"owners_count":21392156,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-09T22:38:32.184Z","updated_at":"2025-04-22T08:30:29.558Z","avatar_url":"https://github.com/PlummersSoftwareLLC.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# NightDriverUnity\nDavepl, 9/19/2021\n\nSee [Discussions](https://github.com/PlummersSoftwareLLC/NightDriverUnity/discussions) for questions and comments.\nSee source code and [COPYING.txt](COPYING.txt) for detailed technical and licensing information including versions.\n\n## What NightDriverUnity is:\nNightDriverUnity is a set of scripts for Unity that you can attach to a standard `VideoPlayer` object.  You then set the IP address, dimensions, and framerate and when you press play the video in question will be streamed to the [NightDriverStrip](https://github.com/PlummersSoftwareLLC/NightDriverStrip) located at that IP address.\n\nTo create a suitable client for sending data, use the NightDriverStrip's SPECTRUM config, with the following changes:\n```cpp\n    #define ENABLE_WIFI             1  // Connect to WiFi\n    #define INCOMING_WIFI_ENABLED   1   // Accepting incoming color data and commands\n    #define WAIT_FOR_WIFI           1   // Hold in setup until we have WiFi - for strips without effects\n    #define TIME_BEFORE_LOCAL       2   // How many seconds before the lamp times out and shows local content\n    #define ENABLE_WEBSERVER        1   // Turn on the internal webserver\n    #define ENABLE_NTP              1   // Set the clock from the web\n    #define ENABLE_OTA              0  // Accept over the air flash updates\n    #define ENABLE_REMOTE           1   // IR Remote Control\n    #define ENABLE_AUDIO            1   // Listen for audio from the microphone and process it\n```\nI also recommmend that you set\n```cpp\n    #define INCOMING_CORE           0\n    #define MAX_BUFFERS            30\n```\n    \nConstruct a display consisting of three 16x16 matrixes in series, and connect them to PIN5 of an M5 ESP32 stick.  Set your WiFi credentials in `globals.h`, and when run, the client should get (and display) an IP address.  Use this IP in Unity on the `LEDSignController` object.  With that set you should be able to click Play and have PACMAN scroll across your LED display.  \n\nOpen the Unity project (likely in a 2019 version of Unity or later) and open the Simple Demo scene.  Right next to Main Camera is a Game Object to which is attached the Video Player and the LED Sign Controller that you are concerned with.\n\nGood luck!\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fplummerssoftwarellc%2Fnightdriverunity","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fplummerssoftwarellc%2Fnightdriverunity","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fplummerssoftwarellc%2Fnightdriverunity/lists"}