{"id":28731569,"url":"https://github.com/pocketpy/godot-pocketpy","last_synced_at":"2025-10-14T04:25:29.382Z","repository":{"id":298538239,"uuid":"999595225","full_name":"pocketpy/godot-pocketpy","owner":"pocketpy","description":"Godot Extension for pocketpy (WIP)","archived":false,"fork":false,"pushed_at":"2025-09-08T07:45:11.000Z","size":957,"stargazers_count":7,"open_issues_count":0,"forks_count":1,"subscribers_count":0,"default_branch":"main","last_synced_at":"2025-09-08T09:28:47.870Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"Python","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/pocketpy.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":".github/FUNDING.yml","license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null},"funding":{"github":"blueloveTH","patreon":null,"open_collective":null,"ko_fi":null,"tidelift":null,"community_bridge":null,"liberapay":null,"issuehunt":null,"otechie":null,"lfx_crowdfunding":null,"custom":null}},"created_at":"2025-06-10T13:45:47.000Z","updated_at":"2025-09-08T07:45:15.000Z","dependencies_parsed_at":"2025-07-05T21:26:34.708Z","dependency_job_id":"5f977ffc-fd1f-4a1e-ba0f-cbfef26a5c49","html_url":"https://github.com/pocketpy/godot-pocketpy","commit_stats":null,"previous_names":["pocketpy/godot-pocketpy"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/pocketpy/godot-pocketpy","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pocketpy%2Fgodot-pocketpy","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pocketpy%2Fgodot-pocketpy/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pocketpy%2Fgodot-pocketpy/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pocketpy%2Fgodot-pocketpy/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/pocketpy","download_url":"https://codeload.github.com/pocketpy/godot-pocketpy/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pocketpy%2Fgodot-pocketpy/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":279017947,"owners_count":26086213,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-10-14T02:00:06.444Z","response_time":60,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2025-06-15T18:15:15.195Z","updated_at":"2025-10-14T04:25:29.377Z","avatar_url":"https://github.com/pocketpy.png","language":"Python","funding_links":["https://github.com/sponsors/blueloveTH"],"categories":[],"sub_categories":[],"readme":"# godot-pocketpy\n\n\n## How to use\nDownload the artifact `godot-pocketpy` from Github Actions page.\nhttps://github.com/pocketpy/godot-pocketpy/actions\n\nUnzip it into your Godot project's `addons` folder, and then open the Godot editor. Make sure your Godot version is v4.4 or later.\n\nCreate a special folder `site-packages` in your project root with a `.gdignore` file. This is where you can put your Python modules.\nWhen you run `import` statements, `site-packages` will be searched.\n\nYou may also want to create a `scripts` folder to store Godot-based Python scripts, which can be attached to nodes in your Godot scenes.\nPlease note that any Python scripts outside of `site-packages` will be compiled by Godot, so they must derive from `godot.Node` and the class name must match the filename.\n\nPython scripts in `site-packages` must not be compiled, which is why you need to add a `.gdignore` file in the `site-packages` folder.\n\nThe basic structure of your project should look like this:\n\n```\n- addons\n    - godot-pocketpy\n        - bin\n        - typings\n- site-packages\n    - .gdignore\n    - some_library\n        - __init__.py\n        - test.py\n- scripts\n    - MyClass.py\n- project.godot\n```\n\nTo create a Godot-based Python script, open \"Attach Node Script\" dialog, select Python as the language with the \"Node: Default\" template, and enter the script name (e.g., `MyClass.py`).\n\n![attach_node_script](docs/assets/attach_node_script.png)\n\n![demo_script](docs/assets/demo_script.png)\n\n## Dev Instructions\n\nTo generate the stub files, run:\n\n```\npython -m stubgen\n```\n\nTo build the project, run:\n\n```\npython build.py\n```\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpocketpy%2Fgodot-pocketpy","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fpocketpy%2Fgodot-pocketpy","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpocketpy%2Fgodot-pocketpy/lists"}