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If your hardware does not support this version of OpenGL you can try to emulate it using something like [Mesa3D](https://www.mesa3d.org/).\n\n## Build from Source\nThis project was developed using the [Odin Programming Language](https://github.com/odin-lang/Odin). So the Odin compiler must be installed and be available in the command line through the **PATH** environment variable.  \n\nThe recommended odin version is: [dev-2023-10](https://github.com/odin-lang/Odin/releases/tag/dev-2023-10)\n\nIf the compiler is installed and ready to use, you just need to run one of the following commands (run the commands that are specific to your platform):\n\n### For Windows:\n\nCommand to build an optimized/release build:\n```\n.\\build.bat release\n```\n\nCommand to build a debug build:\n```\n.\\build.bat debug\n```\n\nCommand to delete files created in previous builds:\n```\n.\\build.bat clean\n```\n\n### For Linux:\nBuilds on Linux have not been tested yet, but the following commands should work:\n\nCommand to build an optimized/release build:\n```\nodin build src -o:speed -out:graphi\n```\n\nCommand to build a debug build:\n```\nodin build src -o:none -debug -out:graphi \n```\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fporem5002%2Fgraphi","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fporem5002%2Fgraphi","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fporem5002%2Fgraphi/lists"}