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By design, C provides constructs that map efficiently to typical machine instructions.\n\nThis Is A C Program To Illustrate The Traversal Algorithm In Graphical Representation\n\nThe Operations Illustrated :\n\n\t1. Breadth First Search\n\t\n\t2. Depth First Search\n\t\nThe User Will Be Prompted For :\n\t\n\t1. Entering The Number Of Vertices\n\t\n\t2. The Adjacency Matrix\n\t\n\t3. Entering Your Choice\n  \n    A. 1 For BFS\n    \n    B. 2 For DFS\n\t\n  4. Do You Want To Continue\n  \n    A. Y For Yes\n    \n    B. N For No\n\nThe GCC File Has Also Been Pushed For Reference\n\nUnlike tree traversal, graph traversal may require that some vertices be visited more than once, since it is not necessarily known before transitioning to a vertex that it has already been explored. As graphs become more dense, this redundancy becomes more prevalent, causing computation time to increase; as graphs become more sparse, the opposite holds true.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpraabindhp%2Fgraph_rep-transversal_algorithm","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fpraabindhp%2Fgraph_rep-transversal_algorithm","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpraabindhp%2Fgraph_rep-transversal_algorithm/lists"}