{"id":15292710,"url":"https://github.com/preliy/chain","last_synced_at":"2026-04-27T12:03:05.863Z","repository":{"id":257493617,"uuid":"858462728","full_name":"Preliy/Chain","owner":"Preliy","description":"Unity Chain Package","archived":false,"fork":false,"pushed_at":"2024-09-17T02:01:54.000Z","size":1818,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-03-24T11:16:13.050Z","etag":null,"topics":["digitaltwin","unity"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Preliy.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-09-16T23:58:36.000Z","updated_at":"2024-09-18T01:11:51.000Z","dependencies_parsed_at":"2024-09-17T03:36:08.871Z","dependency_job_id":"ac3cbb4f-a586-4682-830c-8d39304a901c","html_url":"https://github.com/Preliy/Chain","commit_stats":null,"previous_names":["preliy/chain"],"tags_count":2,"template":false,"template_full_name":null,"purl":"pkg:github/Preliy/Chain","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Preliy%2FChain","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Preliy%2FChain/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Preliy%2FChain/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Preliy%2FChain/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Preliy","download_url":"https://codeload.github.com/Preliy/Chain/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Preliy%2FChain/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":32335297,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-04-26T23:26:28.701Z","status":"online","status_checked_at":"2026-04-27T02:00:06.769Z","response_time":128,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["digitaltwin","unity"],"created_at":"2024-09-30T16:26:00.054Z","updated_at":"2026-04-27T12:03:05.847Z","avatar_url":"https://github.com/Preliy.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Chain\nUnity package for simplified representation of the flexible cable chain.\n\n![Chain_1.gif](Documentation%2FChain_1.gif)\n\n# Install Package\nInsert package using the **Unity Package Manager** or directly in `Packages/manifest.json`.\n\n```json\n    {\n        \"dependencies\": {\n            \"com.preliy.chain\": \"https://github.com/Preliy/Chain.git#upm\",\n            \"com.unity.render-pipelines.universal\": \"14.0.11\"\n        }\n    }\n```\n\u003e [!NOTE]  \n\u003e Universal Render Pipeline is used.\n\n# How to use\nAdd `Chain.cs` component to GameObject.\n\n![ChainInspector.png](Documentation%2FChainInspector.png)\n\n+ Add Prefabs to the `Prefabs` List and define the `Item Offset`. The Prefabs are instantiated one after the other with the offset along the spline.\n+ Define the `Length` and `Radius` for the spline. \n+ Use `Gizmos` parameter to display the gizmos and see current spline \n+ `Use Main Root` reparent while starting the chain items to the main root of the scene. You can use it to gain performance for large chains.\n\n\u003e [!NOTE]  \n\u003e The parameterization and item instantiation happens along local Forward direction (Vector3.Forward).\n\nThe position change for chain is possible with direct manipulation with `Position` property or by assigning the `Follow Target`. \n\n\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpreliy%2Fchain","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fpreliy%2Fchain","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpreliy%2Fchain/lists"}