{"id":17449157,"url":"https://github.com/ps2/motiongl","last_synced_at":"2025-04-19T14:53:44.295Z","repository":{"id":3220577,"uuid":"4255608","full_name":"ps2/MotionGL","owner":"ps2","description":"Example code using RubyMotion and GLKit","archived":false,"fork":false,"pushed_at":"2012-05-08T13:53:32.000Z","size":149,"stargazers_count":17,"open_issues_count":0,"forks_count":1,"subscribers_count":0,"default_branch":"master","last_synced_at":"2025-03-29T09:01:46.985Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"Ruby","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/ps2.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2012-05-08T00:27:49.000Z","updated_at":"2020-04-18T16:52:50.000Z","dependencies_parsed_at":"2022-08-19T01:00:56.484Z","dependency_job_id":null,"html_url":"https://github.com/ps2/MotionGL","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ps2%2FMotionGL","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ps2%2FMotionGL/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ps2%2FMotionGL/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ps2%2FMotionGL/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/ps2","download_url":"https://codeload.github.com/ps2/MotionGL/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":249718535,"owners_count":21315083,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-10-17T21:05:13.453Z","updated_at":"2025-04-19T14:53:44.251Z","avatar_url":"https://github.com/ps2.png","language":"Ruby","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Using GLKit in RubyMotion\n\nExperiments using GLKit\n\nThis is basically a port of Ray Wenderlich's code in his nice [GLKit tutorial](http://www.raywenderlich.com/5223/beginning-opengl-es-2-0-with-glkit-part-1).\n\nOne of the more interesting parts are the use of Pointer objects to pass vertex buffers. It's not beautiful (a bit ugly, actually), but at least RubyMotion does provide a mechanism to interface with pointer based C apis like this.  It'd be interesting to see what kinds of nice ruby abstractions we could build on this.\n\n-Pete\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fps2%2Fmotiongl","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fps2%2Fmotiongl","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fps2%2Fmotiongl/lists"}