{"id":18271385,"url":"https://github.com/psineur/CCMenuAdvanced","last_synced_at":"2025-04-05T01:31:31.065Z","repository":{"id":141648827,"uuid":"1426923","full_name":"psineur/CCMenuAdvanced","owner":"psineur","description":"Better CCMenu that can be easily used as a patch to CCMenu, not only as a subclass.","archived":false,"fork":false,"pushed_at":"2011-06-12T06:21:17.000Z","size":3850,"stargazers_count":22,"open_issues_count":2,"forks_count":2,"subscribers_count":2,"default_branch":"master","last_synced_at":"2024-11-05T11:53:54.123Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"Objective-C","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"other","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/psineur.png","metadata":{"files":{"readme":"README.mdown","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.cocos2d","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2011-03-01T17:03:06.000Z","updated_at":"2016-07-07T13:37:22.000Z","dependencies_parsed_at":"2023-03-13T10:30:08.535Z","dependency_job_id":null,"html_url":"https://github.com/psineur/CCMenuAdvanced","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/psineur%2FCCMenuAdvanced","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/psineur%2FCCMenuAdvanced/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/psineur%2FCCMenuAdvanced/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/psineur%2FCCMenuAdvanced/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/psineur","download_url":"https://codeload.github.com/psineur/CCMenuAdvanced/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247276043,"owners_count":20912286,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-05T11:39:16.200Z","updated_at":"2025-04-05T01:31:26.044Z","avatar_url":"https://github.com/psineur.png","language":"Objective-C","readme":"About this Repo\n==================\nThis repository should be used only as example for Universal Cocos2D Menus blogpost.   \nLatest version of CCMenuAdvanced class can be found in [Cocos2d-iPhone-Extensions](https://github.com/cocos2d/cocos2d-iphone-extensions) repository.\n\nCCMenuAdvanced \n==================\n\nCCMenuAdvanced is CCMenu with keyboard support for Mac (esc/arrows/enter), a little bit different alignment options,\nand possibility to slide.It should be easy to add CCMenuAdvanced to CCMenu as a patch, not a subclass.\nI don't know when i will have time to prepare it for pull request to cocos2d, so feel free to do it instead of me ;)\n\nShort video demo: [CCMenuAdvanced.MOV](http://dl.getdropbox.com/u/1765875/CCMenuAdvanced.MOV \"CCMenuAdvanced video demo\")\nScreenshots: [Wiki/Sreenshots](https://github.com/psineur/CCMenuAdvanced/wiki/Screenshots \"Screenshots\" )\n\n\nMain features\n-------------\n* Selecting and activating CCMenuItems with Keyboard \n(by default next/prev bindings aren't set - set them manually or use one of align methods to bind arrows for this).\n* One of CCMenuItems can be set as escapeDelegate - so it will be activated by pressing escape (useful for back/cancel button, this CCMenuItem escapeDelegate can be even child of other CCMenu)\n* align left-\u003eright, right-\u003eleft, bottom-\u003etop, top-\u003ebottom with autosetting self contentSize (useful with relativeAnchorPoint=YES to use menu as sprite, not strange-fullscreen-node)\n* externalBoundsRect - if it is set then menu items will be scrollable inside these bounds\n* priority property - for mouse and touch - must be set before onEnter to register with new priority\n\nDemo features\n-------------\n* Universal Mac / iPad / iPhone / Retina project\n* Demonstrates also how to use CCMenuItemSpriteIndependent with Gimp \u0026 xcftools\n* contains xcf2sprites, [source](https://gist.github.com/886100 \"xcf2sprites source\")  original xcfinfo source: [xcftools](http://henning.makholm.net/software \"Henning Makholm.net xcftools\")\n\nDeveloping Universal Mac/iPad/iPhone/Retina Menus\n--------------------------------------------------\nSee commits history, starting from [this commit](https://github.com/psineur/CCMenuAdvanced/commit/6440ee09a59c40706c35780eda04812d4034b3e3 \"commit\") to know how exactly universal app can be developed from Mac to iOS and iOS with Retina.\n\nArticle about using CCMenuAdvanced for Universal Mac/iOS is available here: [parkourDev.blogspot.com](http://parkourdev.blogspot.com/2011/04/universal-macios-menus-with-cocos2d.html \"Blogpost\")\n\nRussian version of this can be found here: [wiki/Универсальные-Mac-iOS-Retina-меню-с-Cocos2D](https://github.com/psineur/CCMenuAdvanced/wiki/Универсальные-Mac-iOS-Retina-меню-с-Cocos2D \"Screenshots\" )\n\n\nContribution\n--------------\nFeel free to use, ask, comment, fork, pull request or do whatever you want ;)\n\n ","funding_links":[],"categories":["etc"],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpsineur%2FCCMenuAdvanced","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fpsineur%2FCCMenuAdvanced","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpsineur%2FCCMenuAdvanced/lists"}