{"id":13530148,"url":"https://github.com/psykon/awesome-demoscene","last_synced_at":"2025-04-01T17:32:02.373Z","repository":{"id":39638278,"uuid":"386408104","full_name":"psykon/awesome-demoscene","owner":"psykon","description":"A list of demoscene related tools, code and ressources.","archived":false,"fork":false,"pushed_at":"2024-04-05T18:25:53.000Z","size":197,"stargazers_count":262,"open_issues_count":0,"forks_count":7,"subscribers_count":10,"default_branch":"main","last_synced_at":"2024-05-23T07:24:38.416Z","etag":null,"topics":["4k","4k-demoscene","demos","demoscene","demotool","intro","real-time"],"latest_commit_sha":null,"homepage":"","language":null,"has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"cc0-1.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/psykon.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null}},"created_at":"2021-07-15T19:53:57.000Z","updated_at":"2024-05-08T15:31:22.000Z","dependencies_parsed_at":"2024-01-03T03:59:55.305Z","dependency_job_id":"4c4e7a80-f4f9-4553-ac9f-4b2edfc60e7b","html_url":"https://github.com/psykon/awesome-demoscene","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/psykon%2Fawesome-demoscene","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/psykon%2Fawesome-demoscene/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/psykon%2Fawesome-demoscene/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/psykon%2Fawesome-demoscene/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/psykon","download_url":"https://codeload.github.com/psykon/awesome-demoscene/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":246680372,"owners_count":20816688,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["4k","4k-demoscene","demos","demoscene","demotool","intro","real-time"],"created_at":"2024-08-01T07:00:44.658Z","updated_at":"2025-04-01T17:32:02.067Z","avatar_url":"https://github.com/psykon.png","language":null,"funding_links":["https://www.patreon.com/bloopmuseum"],"categories":["Others","Other Lists","Learning"],"sub_categories":["TeX Lists","Computer Graphics"],"readme":"# Awesome Demoscene\nAwesome stuff by/and/for/with sceners. \n\nRight now, this is mostly focused on PC/OGL/DX Plattforms - Send a PR if you want to change that. :)\n\n\n\u003c!-- TOC --\u003e\n\n- [Awesome Demoscene](#awesome-demoscene)\n    - [Tutorials and Guides](#tutorials-and-guides)\n    - [Demomaking](#demomaking)\n        - [Frameworks, Libs \u0026 Engines](#frameworks-libs--engines)\n        - [Tools](#tools)\n        - [Audio \u0026 Synths](#audio--synths)\n    - [Productions](#productions)\n        - [Executable Graphics](#executable-graphics)\n        - [1 k Intros](#1-k-intros)\n        - [4 k Intros](#4-k-intros)\n        - [8 k Intros](#8-k-intros)\n        - [64 k Intros](#64-k-intros)\n        - [Demos](#demos)\n    - [Misc Repos](#misc-repos)\n        - [Demoparty Organizing](#demoparty-organizing)\n        - [Viewing and Capturing](#viewing-and-capturing)\n        - [Websites \u0026 Social](#websites--social)\n        - [Github Orgs \u0026 Collections](#github-orgs--collections)\n    - [Demoscene Around the Web](#demoscene-around-the-web)\n        - [Community \u0026 Archives](#community--archives)\n        - [Curated Lists and Galleries](#curated-lists-and-galleries)\n        - [Youtube Channels and Podcasts](#youtube-channels-and-podcasts)\n        - [Demoscene Organisations](#demoscene-organisations)\n\n\u003c!-- /TOC --\u003e\n\n## Tutorials and Guides\n\n* [Teach yourself demoscene in 14 days](https://github.com/psenough/teach_yourself_demoscene_in_14_days) - Fantastic starting guide by ps.\n* [Demoscene starter kits](https://github.com/anttihirvonen/demoscene-starter-kits) - Want to start making demos but don't know where to begin? Look no further!\n* [in4k.github.io](https://github.com/in4k/in4k.github.io) - markdown clone / fork / 2016 revamp of the good old in4k.untergrund.net wiki - in4k.github.io\n* [64k-scene.github.io](https://64k-scene.github.io/) - A gallery of 64k intros, making ofs and resources to learn how to get started with a 64k by Ctrl-Alt-Test.\n* [Games in the GPU shaders](https://arugl.medium.com/games-in-the-gpu-shaders-a912414b1894) - modern examples and needed knowledge to make games in GPU shaders.\n* [How to \"properly\" release a Demoscene production](https://youtu.be/lnOi9CVgwPA) - YT video by ps anwering multiple questions on how to release a prod.\n* [sizecoding.org](http://www.sizecoding.org) - A wiki dedicated to the art of creating very tiny programs\n* [The Art of Coding](https://www.youtube.com/watch?v=u5HAYVHsasc\u0026list=PLGmrMu-IwbguU_nY2egTFmlg691DN7uE5) - Youtube channels with many beginner-friendly tutorials on Shader Coding, Shadertoy, etc.\n\n\n## Demomaking\n*Ressources for creating demos and intros.*\n\n### Frameworks, Libs \u0026 Engines\n* [Vulkan Shadertoy launcher](https://github.com/danilw/vulkan-shadertoy-launcher) - create a small single-bin(exe) file with built-in shaders. Using Vulkan and C. (~50Kb with builtin large shader)\n* [Leviathan 2.0](https://github.com/armak/Leviathan-2.0) - A simple \"framework\" for developing small (around 1-8 kilobyte) Demoscene productions.\n* [shortcrust](https://github.com/gasman/shortcrust) - Shortcrust is a Python wrapper library for OpenGL, intended for building applications that are portable to the Raspberry Pi.\n* [Blossom](https://github.com/lunasorcery/Blossom) - 4K Executable Graphics framework \n* [Ever Laster Engine](https://github.com/excess-demogroup/even-laster-engine) - Excess demo engine \n\u003c!-- * [isystem1k4k](https://github.com/in4k/isystem1k4k) - iq's open source 1k / 4k framework(s) - removed for now - because outdated libs, etc  --\u003e\n* [4k Demo Oven](https://github.com/CookieCollective/4k-Demo-Oven) - Framework for 4k demos. \n* [LunarEngine](https://github.com/Moon70/LunarEngine) - This is a very primitive graphics engine, using a simple integer array as chunky-buffer. \n* [Ghostown \u0026 Whelpz 2021](https://github.com/cahirwpz/demoscene)  - Amiga OCS demoscene related sources \n* [Harfang3D](https://github.com/harfang3d) - A high-end platform for 2D and 3D application development (C++, Python, Lua) \n\n### Tools\n*Complete Demotools and Tools to help you create.*\n\n* [tooll3](https://github.com/tooll3/t3) - Open source software to create realtime motion graphics. Main demotool of [Still](https://demozoo.org/groups/862/)\n* [nin](https://github.com/ninjadev/nin) - Ninjadev's internal demo tool. It is a tool for easing development of browser-based WebGL demos.\n* [Rocket](https://github.com/rocket/rocket) - A tool for synchronizing music and visuals in demoscene productions.\n* [Crinkler](https://github.com/runestubbe/Crinkler) - Crinkler is an executable file compressor for Windows for compressing small demoscene executables.\n* [Farbrausch Public Repo](https://github.com/farbrausch/fr_public) - Farbrausch tools from 2001 to 2011 including werkzeug3 and kkrunchy.\n* [Werkzeug4](https://github.com/kebby/Werkkzeug4) - Farbrausch Werkkzeug4 and Screens4\n* [CNS 2012 Source Pack](https://github.com/ConspiracyHu/2012SourcePack) - Repo containing demotools (and intros) of conspiracy up to 2012.\n* [Grimoire](https://github.com/jshrake/grimoire-legacy) - A cross-platform live-coding tool for creative coding with GLSL shader demos. \n* [Shader Minifier](https://github.com/laurentlb/Shader_Minifier) - A tool that minifies and obfuscates shader code (GLSL and HLSL).\n* [GLSL Shader Shrinker](https://github.com/deanthecoder/GLSLShaderShrinker) - A Windows GUI tool that attempts to reduce the size of GLSL fragment shader code, whilst keeping it readable and understandable.\n* [Shiba](https://github.com/KoltesDigital/shiba) - Digital content creation tool for demoscene and live coding.\n* [gShaderReplacer](https://github.com/psycholns/gShaderReplacer) - OpenGL proxy dll for shader replacement and debugging \n* [Bonzomatic To Shadertoy](https://github.com/TheNuSan/BonzomaticToShadertoy) - Python script to convert bonzomatic glsl fragment shaders to use them on shadertoy.com\n\n### Graphics\n*Editors from the scene*\n\n* [grafx2](https://gitlab.com/GrafX2/grafX2) - ultimate 256-color bitmap paint program - [Website](http://grafx2.chez.com/)\n* [moebius](https://github.com/blocktronics/moebius) - Modern ANSI \u0026 ASCII Art Editor \n\n### Audio \u0026 Synths\n*Make some noise!*\n\n* [Soundbox](https://github.com/mbitsnbites/soundbox) - SoundBox is an HTML5 synth music tracker/editor, suitable for creating music for small JavaScript demos (4K / 8K). \n* [WaveSabre](https://github.com/logicomacorp/WaveSabre) - WaveSabre is a software synthesizer and toolchain for music for 64K intros.\n* [pulsejet](https://github.com/logicomacorp/pulsejet) - A bespoke sample compression codec for 64k intros \n* [4klang](https://github.com/hzdgopher/4klang) - 4klang is a modular software synthesizer package intended to easily produce music for 4k intros.\n* [64klang](https://github.com/hzdgopher/64klang) - 64klang is a modular, nodegraph based software synthesizer package intended to easily produce music for 64k intros.\n* [Axiom](https://github.com/monadgroup/axiom) - A powerful realtime node-based audio synthesizer. \n* [OpenMPT](https://github.com/OpenMPT/openmpt) - A free Windows/Wine-based tracker and libopenmpt, a library to render tracker music.\n* [libxm](https://github.com/Artefact2/libxm) - A small XM (FastTracker II Extended Module) player library. \n* [Oidos](https://github.com/askeksa/Oidos) - Oidos is a software synthesizer, based on additive synthesis, for making music for very small executables, such as 4 and 8 kilobyte intros.\n* [sointu](https://github.com/vsariola/sointu) - Fork of 4klang, supporting 386, amd64 and wasm. Runs on Windows, Mac, Linux \u0026 browser\n* [hivelytracker](https://github.com/pete-gordon/hivelytracker) - Music tracker for AHX and HVL formats\n* [pt2-clone](https://16-bits.org/pt.php) - Music tracker clone of ProTracker 2 for modern computers\n* [ft2-clone](https://16-bits.org/ft2.php) - Fasttracker II clone\n* [komposter](https://github.com/electronoora/komposter) - lightweight music composing system\n* [bambootracker](https://github.com/rerrahkr/BambooTracker) -YM2608 (OPNA, sound chip of Yamaha) music tracker\n* [klystrack](https://github.com/kometbomb/klystrack) - Chiptune tracker\n* [goattracker](https://cadaver.github.io/tools.html) - C64 music editor\n* [cheesecutter](http://theyamo.kapsi.fi/ccutter) - SID music editor\n* [furnace](https://github.com/tildearrow/furnace) - multi-system chiptune tracker compatible with DefleMask modules\n* [schism tracker](http://schismtracker.org/) - ImpulseTracker clone aiming at providing the same look\u0026feel\n\n\n## Productions\n*Github Repos of Demoscene Productions.*\n\n### Executable Graphics\n* [\"Forbidden Path by\" yx](https://github.com/lunasorcery/yx-forbidden-path) - MAGFest Demoparty 2020 Executable Graphics entry \n* [\"Long Way From Home\" by yx](https://github.com/lunasorcery/yx-long-way-from-home) - SynchroNY 2020 Executable Graphics entry \n* [\"Brutal Knowledge\" by yx](https://github.com/lunasorcery/yx-brutal-knowledge) - Demosplash 2019 Executable Graphics entry \n* [\"Light at the End of the Tunnel\" by yx](https://github.com/lunasorcery/yx-light-at-the-end-of-the-tunnel) - NOVA 2019 Executable Graphics entry \n* [\"Penrose Pathtraced\" by yx](https://github.com/lunasorcery/yx-penrose-pathtraced) - Revision 2019 Executable Graphics entry \n* [\"The Real Party Is In Your Pocket\" by Fizzer](https://github.com/demoscene-source-archive/the-real-party-is-in-your-pocket)\n* [\"Decay\" by Fizzer ](https://github.com/demoscene-source-archive/decay)\n* [\"octree\" by NR4](https://github.com/LeStahL/octree) - 4k exe gfx entry by NR4/Team210 at Revision 2k20 \n\n### 1k Intros\n* [\"Crawlspace\" by Youth Uprising](https://github.com/in4k/crawlspace)\n* [Star Traveler](https://github.com/depp/demo-traveler) - A 1K JavaScript demo \n\n### 4k Intros\n* [\"Oscar's Chair\" by Eos](https://github.com/demoscene-source-archive/oscar-s-chair) - Winner of the Revision 2018 4k Compo\n* [\"Terrarium\" by Eos](https://github.com/demoscene-source-archive/terrarium) - 2nd in the Assembly 2019 4K Intro competition\n* [\"お花見 (Ohanami)\" by Fizzer and Wayfinder ](https://github.com/demoscene-source-archive/ohanami) - 4th in the Deadline 2017 PC 4K Intro competition\n* [\"Love Reaction\" by Fizzer and Puryx](https://github.com/demoscene-source-archive/love-reaction) -  3rd in the Nordlicht 2015 Newschool Demo competition\n* [\"IIII / IV\" by Eos ](https://github.com/demoscene-source-archive/iiii-iv) -  6th in the Revision 2019 PC 4K Intro competition\n* [\"Horizon Machine\" by Alcatraz and Eos ](https://github.com/demoscene-source-archive/horizon-machine) -  3rd in the Revision 2017 PC 4K Intro competition\n* [\"Glittermorphosis\" by Eos](https://github.com/demoscene-source-archive/glittermorphosis) -  2nd in the Under Construction 2016 PC High-End 4K Intro competition\n* [\"Dropletia\" by Eos and Prismbeings](https://github.com/demoscene-source-archive/dropletia) - 5th in the Evoke 2017 PC 4K Intro competition\n* [\"Alive Here Now, Forever\" by Empathy ](https://github.com/demoscene-source-archive/alive-here-now-forever) -  2nd in the Under Construction 2017 PC High-End Combined 4K/64K competition\n* [\"Appear\" by Jetlag](https://github.com/w23/jetlag_appear) - Released at Revision 2018\n* [\"PiaggioNonTroppo\" by Cookie Collective](https://github.com/CookieCollective/Evoke-2019-4k) -  10th in the Evoke 2019 PC 4K Intro competition\n* [\"Core Critical\" by HBC](https://github.com/Bercon/CoreCritical) - Placed 1st in Assembly 2018 4k intro competition\n* [\"VIRGO 1302\" by HBC](https://github.com/Bercon/VIRGO-1302) - Placed 1st in Assembly 2020 4k intro competition\n* [\"Ghosts of Mars\" by Faemiyah](https://github.com/faemiyah/faemiyah-demoscene_2015-08_4k-intro_ghosts_of_mars) - Placed 4th in the Assembly 2015 combined 4k competition\n* [\"Hydrokinetics\" by Prismbeings](https://github.com/armak/Hydrokinetics) - Placed 1st in the Assembly 2015 combined 4k competiion\n* [\"Drifting Shores\" by NuSan](https://github.com/TheNuSan/Lev4k/tree/DriftingShore) - Placed 1st in the Revision 2024 PC 4k intro competition\n\n### 8k Intros\n* [\"From The Seas To The Stars\" by Fizzer and noby / Eos](https://github.com/demoscene-source-archive/from-the-seas-to-the-stars) -  3rd in the Evoke 2018 PC 64K Intro competition\n* [\"Blue Morpho\" by Eos](https://github.com/demoscene-source-archive/blue-morpho) -  3rd in the TRSAC 2016 PC 64k competition\n\n### 64k Intros\n* [CNS 2012 Source Pack](https://github.com/ConspiracyHu/2012SourcePack) - Repo containing intros (inc. demotools) of conspiracy up to 2012.\n* [Ctrl-Alt-Test](https://github.com/laurentlb/Ctrl-Alt-Test) - Repo containing the intros \"B-Incubation\", \"D-Four\", \"E-Departure\" and \"F-Felix's Workshop\" from Ctrl-Alt-Test.\n* [\"Insert No Coins\" by Razor 1911](https://github.com/razordemo/Insert-No-Coins) - Winning entry of the Main 2010 combined 64k competition\n* [\"The Scene Is Dead\" by Razor 1911](https://github.com/razordemo/THE-SCENE-IS-DEAD) - Placed 3rd at the Revision 2012 pc 64k competition\n* [\"Lightcyber\" by Team210](https://github.com/LeStahL/lightcyber) - 64k Intro for Evoke 2019\n* [\"providence\" by Team210](https://github.com/LeStahL/providence) - PC64k intro by Team210 at Vortex 2k19 \n* [\"hardcyber\" by Team210](https://github.com/LeStahL/hardcyber) - PC-64k-Intro by Team210 at Deadline 2k19\n\n\n### Demos\n* [\"Second Reality\" by Future Crew](https://github.com/mtuomi/SecondReality) - Source code and data of Second Reality by Future Crew in 1993 \n* [\"Amoeba\" by Excess](https://github.com/excess-demogroup/amoeba)\n* [\"Doomsday\" by Complex](https://github.com/jarnoh/doomsday) - Xbox demo from 2003 \n* [\"Okiedokie\" by SoopaDoopa](https://github.com/demoscene-source-archive/okiedokie) - MS-DOS Demo from 1999\n* [\"What Are You Syncing About?\" by Ninjadev](https://github.com/ninjadev/re) - Ninjadev's submission for Revision 2017 \n* [\"Construct\" by Ninjadev](https://github.com/ninjadev/dvoje) - Ninjadev's new school demo for Solskogen 2019 \n* [\"Flat Shade Society\" by Ninjadev](https://github.com/ninjadev/si) - Solskogen 2019 invite \n* [\"Pinky Frinky\" by Ninjadev](https://github.com/ninjadev/pluss) - This is Ninjadev's demo for Solskogen 2018\n* [\"No invitation\" by Ninjadev](https://github.com/ninjadev/revision-invite-2018) - Invitation for Revision 2018, submitted to Under Construction 2017. \n* [\"Black Hole\" by Nesnausk!](https://github.com/aras-p/BlackHoleDemo) - A real-time rendering demo. 1st place at Field-FX 2020.\n* [\"Parallel Multiverse\" by Abyss](https://github.com/Moon70/ParallelMultiverse) - This is Abyss´ contribution to the Revision 2020 Demoscene event. \n* [\"World Domination\" by Odd](https://github.com/kusma/Open-World-Domination) -   World Domination by ODD, now as open source! Released with permission from tr0nders0DD! \n\n\n\n## Misc Repos\n\n### Demoparty Organizing\n*Ressources for organizing your own party/event.*\n* [CompoKit](https://github.com/kajott/CompoKit/) - CompoKit is an all-inclusive environment with (almost) all tools required for hosting PC demoscene competitions.\n* [Bonzomatic](https://github.com/Gargaj/Bonzomatic) - A live-coding tool, where you can write a 2D fragment/pixel shader while it is running in the background.\n* [Bonzomatic Server](https://github.com/alkama/BonzomaticServer) - Relays shaders from opponents during LiveShading battle that use Bonzomatic. \n* [Partymeister](https://github.com/partymeister) - The Partymeister Demoparty \"Intranet\" and Composystem.\n* [stuhl.js (Partymeister notification bot)](https://github.com/cyraxx/stuhljs) - This bot provides the ability for Partymeister to broadcast certain events to several destinations.\n* [WUHU](https://github.com/Gargaj/wuhu) - Lightweight Party Management System \n\n\n### Viewing and Capturing\n*Having a Beer - capturing a demo.*\n* [Shadertoy to video with FBO](https://github.com/danilw/shadertoy-to-video-with-FBO) - frame perfect Shaders capture script made in Python and OpenGL. Suport Windows/Linux.\n* [Capturinha](https://github.com/kebby/Capturinha) - A tool for real time screen and audio capture on Windows, using NVIDIA's NVENC. \n* [Conduit](https://github.com/Gargaj/Conduit) - Demo downloader and watching utility and browser plugin \n* [upskkale](https://github.com/Gargaj/upskkale) - .kkapture-based realtime upscaling of demos that run in deprecated / unsupported video modes. \n* [Exemusic Recorder](https://github.com/reddor/emr) - A tool to record music from executables.\n* [Foxotron](https://github.com/Gargaj/Foxotron) - ASSIMP based general purpose model viewer (\"turntable\") created for the Revision 2021 3D Graphics Competition\n* [ILBMViewer](https://github.com/Gargaj/ILBMViewer) - ILBM (color-cycling image format) viewer for Windows \n* [showNet](https://github.com/vranki/showet) - Demo viewer using Pouet.net's metadata \n\n\n### Websites \u0026 Social\n* [Demozoo](https://github.com/demozoo/demozoo) - Repo for www.demozoo.org\n* [Pouet](https://github.com/pouetnet/pouet2.0) - Repo for www.pouet.net\n* [PouetDiscordBot](https://github.com/kebby/pouet-discord-bot) - A bot to spam #pouet on demoscene discord with highly relevant pouet stuff. \n* [pouet-enhancement-suite](https://github.com/pandrr/pouet-enhancement-suite) - FireFox/Chrome Addon for Pouet Browsing.\n* [demoscene.no](https://github.com/demoscene-no/demoscene-no.github.io) - The source code for demoscene.no \n\n### Github Orgs \u0026 Collections\n* [in4k](https://github.com/orgs/in4k)\n* [Demoscene Source Archive](https://github.com/demoscene-source-archive) - A collection of demoscene source code.\n* [Demo Sources](https://github.com/collections/demo-sources) - Collection of Demos with Source\n\n## Demoscene Around the Web \n\n### Community \u0026 Archives\n*Forums, Community Hubs and sites archiving scene productions*\n* [scene.org](https://scene.org/) - Home of the scene.org archive, sceneid and various scene related sites.\n* [Demozoo](https://demozoo.org/) - A website dedicated to collecting and organizing the history of the demoscene - its productions, people, events and many other bits of information.\n* [pouet](https://www.pouet.net) - Home of the glöps, prods and the  oldskool pouët.net bbs.\n* [demoparty.net](https://www.demoparty.net/) - A list of demoscene events happening around the world.\n* [livecode.demozoo.org](https://livecode.demozoo.org/) - Archive of recordings from different livecoding events.\n* [scene.hu](https://www.scene.hu/) - The hungarian demoscene portal and community. \n* [scenecity](https://scenecity.site/) - Streaming and Chat Platform for the demoscene.\n* [scenesat](https://www.scenesat.com/) - A demoscene online-radio, community and accociation.\n* [Nectarine](https://www.scenestream.net) - Demoscene online-radio and home of the Demovibes DJ Mixes. \n\n### Curated Lists and Galleries\n*Find beautiful prods*\n* [curio](https://curio.scene.org/) - A curated and continuously expanding collection of modern demoscene and real-time graphics pieces.\n* [executable.graphics](https://executable.graphics/) - A collection of executable graphic prods curated by xy.\n* [nanogems](https://nanogems.demozoo.org/) - A curated selection of the best Tiny Intros from the Demoscene.\n\n### Youtube Channels and Podcasts\n*Watch scene related videos*\n* [psenough](https://www.youtube.com/@psenough) - Personal channel of ps. He publishes a monthly demoscene report as well as guides, partyreports and curated playlists.\n* [Fairlight](https://www.youtube.com/@FairLight1337) - Channel of the Fairlight demogroup. Publishes FairlightTV with interviews, reports and technical insight. \n* [Inigo Quilez](https://www.youtube.com/@InigoQuilez) - Personal channel of iq. Lot's of content and tutorials on shadercoding, shadertoy and math. \n* [ferrisstreamsstuff](https://www.youtube.com/@ferrisstreamsstuff) - Personal channels of ferris with recordings on streams on demomaking, emulator development and hardware hacking.\n* [Gasman](https://www.youtube.com/@Gasmanic) - Personal channel of gasman with ZX Spectrum, TIC-80 and livemusic content. \n* [Zine: The Radio show](https://anchor.fm/zinetheradioshow) - Zine is a Demoscene Podcast from and for sceners, and everyone curious about one of the oldest but still very lively digital art cultures.\n* [Demoscene High-Quality Videos (Annikras)](https://www.youtube.com/@Annikras) - Youtubes biggest collection of captured demos and intros. \n* [AssemblyTV](https://www.youtube.com/@AssemblyTV) - Channel of Assembly.\n* [Echtzeit](https://www.youtube.com/user/BuenzliDemoparty) - Channel of the swiss scene accociation. \n* [Revision](https://www.youtube.com/@RevisionDemoparty) - Channel of the revision demoparty with compo and seminar recordings.\n* [Evoke Demoparty](https://www.youtube.com/@EvokeEu) - Channel of the Evoke demoparty with compo and seminar recordings.\n* [Field-FX](https://www.youtube.com/@field-fx5751) - Channel of the Field-FX demoparty.\n\n### Demoscene Organisations\n*Local and national organisations supporting the demoscene. Listed are those which accept various kind of contributions and memberships*\n* [Computerkunst e.V](https://deadline.untergrund.net/computerkunstev/uber-uns/) - Berlin based NPA for the support of the demoscene.\n* [Inércia](https://inercia.pt) - Inércia is a non-profit organisation aimed to make the demoscene known in Portugal through preservation and outreach.\n* [Echtzeit - digitale Kultur](https://www.echtzeitkultur.org/) - Echtzeit is a charitable association, with the primary goal of facilitating and supporting the Demoscene in Switzerland.\n- [The Bloop Museum (patreon)](https://www.patreon.com/bloopmuseum) - The US based Bloop Museum strifes to start a year-round brick-and-mortar electronic entertainment museum.\n- [Norsk Demopartyforening](https://demoparty.no/en/) -  A non-profit organization that has the goal of furthering demoparties in Norway.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpsykon%2Fawesome-demoscene","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fpsykon%2Fawesome-demoscene","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpsykon%2Fawesome-demoscene/lists"}