{"id":15138450,"url":"https://github.com/pvormste/rlr-parser-node","last_synced_at":"2025-09-29T06:31:45.976Z","repository":{"id":65490345,"uuid":"46663757","full_name":"pvormste/rlr-parser-node","owner":"pvormste","description":"An easy-to-use Rocket League Replay Parser for NodeJS.","archived":true,"fork":false,"pushed_at":"2015-11-30T12:34:18.000Z","size":2584,"stargazers_count":2,"open_issues_count":1,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2024-04-26T06:04:47.989Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"JavaScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/pvormste.png","metadata":{"files":{"readme":"readme.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2015-11-22T14:20:59.000Z","updated_at":"2023-01-28T17:22:37.000Z","dependencies_parsed_at":"2023-01-26T00:46:55.201Z","dependency_job_id":null,"html_url":"https://github.com/pvormste/rlr-parser-node","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pvormste%2Frlr-parser-node","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pvormste%2Frlr-parser-node/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pvormste%2Frlr-parser-node/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pvormste%2Frlr-parser-node/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/pvormste","download_url":"https://codeload.github.com/pvormste/rlr-parser-node/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":234524092,"owners_count":18846638,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-09-26T07:24:03.353Z","updated_at":"2025-09-29T06:31:40.532Z","avatar_url":"https://github.com/pvormste.png","language":"JavaScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Rocket League Replay Parser for NodeJS\n[![npm version](https://badge.fury.io/js/rlr-parser.svg)](https://badge.fury.io/js/rlr-parser)\n\nA NodeJS Parser for Rocket League Replay Files.\n\nIt is a port of [jjbots](https://github.com/jjbott) awesome .Net library for [Rocket League Replays](https://github.com/jjbott/RocketLeagueReplayParser).\n\n## Features\n* Parses the meta data (crc, version info, etc.)\n* Parses all properties (like team size, team members, goals, etc.)\n* Automatically assigns players to the blue or orange team regarding to the match info\n* Modular: If you only want to use the parser and build your own object representation - go ahead!\n\n## Todo\n* Parse key frame data\n* Parse network data\n\n## Installation\n\n```\n$ npm install rlr-parser\n```\n\n## Usage\n\nThere are two ways to use the parser:\n\n```js\nvar Replay = require('rlr-parser').Replay;\n\n// Replay file location C:\\ ... \\Documents\\my games\\Rocket League\\TAGame\\Demos\nvar replayfile = 'path/to/replayfile.replay';\n\nfs.readFile(replayfile, function(err, buffer) {\n\t// Create a Replay object directly from buffer\n\tvar replay = new Replay.fromBuffer(buffer);\n  \t// Print the result\n\tconsole.log(require('util').inspect(replay, { depth: null }));\n});\n```\n\nor (using it modular):\n\n```js\nvar RocketLeagueParser = require('rlr-parser').Parser;\nvar Replay = require('rlr-parser').Replay;\n\n// Replay file location C:\\ ... \\Documents\\my games\\Rocket League\\TAGame\\Demos\nvar replayfile = 'path/to/replayfile.replay';\n\nfs.readFile(replayfile, function(err, buffer) {\n\t// Parse replay file first\n\tvar parsedReplay = RocketLeagueParser.parse(buffer);\n\t// Convert it then in a more usable way\n\tvar replay = new Replay(parsedReplay);\n\t// Print the result\n\tconsole.log(require('util').inspect(replay, { depth: null }));\n});\n```\n\n\n## Issues\n* On old replay files, the player list is not part of the properties section. It must be read from network stream.\n\n## Author\n* [Patric Vormstein](https://github.com/pvormste)\n\n## License\nThis project is released under the [MIT-License](https://github.com/pvormste/rlr-parser-node/blob/master/LICENSE).\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpvormste%2Frlr-parser-node","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fpvormste%2Frlr-parser-node","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fpvormste%2Frlr-parser-node/lists"}