{"id":20621032,"url":"https://github.com/rageagainstthepixel/unity-build","last_synced_at":"2026-01-31T17:38:47.166Z","repository":{"id":65158361,"uuid":"560224394","full_name":"RageAgainstThePixel/unity-build","owner":"RageAgainstThePixel","description":"GitHub action to build a project using the OpenUPM build pipeline utilities","archived":false,"fork":false,"pushed_at":"2024-12-06T23:11:43.000Z","size":33,"stargazers_count":1,"open_issues_count":0,"forks_count":1,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-04-15T12:14:07.785Z","etag":null,"topics":["game-ci","github","github-actions","github-actions-unity","unity"],"latest_commit_sha":null,"homepage":"","language":null,"has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/RageAgainstThePixel.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null},"funding":{"github":"StephenHodgson","patreon":"RageAgainstThePixel"}},"created_at":"2022-11-01T02:05:31.000Z","updated_at":"2024-08-21T00:27:51.000Z","dependencies_parsed_at":"2024-02-12T21:29:19.572Z","dependency_job_id":"bdadcded-efe0-46fc-9bae-468657ef1c9c","html_url":"https://github.com/RageAgainstThePixel/unity-build","commit_stats":{"total_commits":20,"total_committers":1,"mean_commits":20.0,"dds":0.0,"last_synced_commit":"cdd43aace3a40b60c7d6ccc85579b24b5f25d707"},"previous_names":[],"tags_count":13,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RageAgainstThePixel%2Funity-build","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RageAgainstThePixel%2Funity-build/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RageAgainstThePixel%2Funity-build/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RageAgainstThePixel%2Funity-build/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/RageAgainstThePixel","download_url":"https://codeload.github.com/RageAgainstThePixel/unity-build/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":249067779,"owners_count":21207396,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["game-ci","github","github-actions","github-actions-unity","unity"],"created_at":"2024-11-16T12:16:27.187Z","updated_at":"2026-01-31T17:38:47.161Z","avatar_url":"https://github.com/RageAgainstThePixel.png","language":null,"funding_links":["https://github.com/sponsors/StephenHodgson","https://patreon.com/RageAgainstThePixel"],"categories":[],"sub_categories":[],"readme":"# Unity Build Pipeline\n\n\u003e [!IMPORTANT]\n\u003e This action has been depricated in favor of resuable workflows found in [RageAgainstThePixel/workflows](https://github.com/RageAgainstThePixel/workflows/tree/main/.github/workflows)\n\nA GitHub Action that builds Unity based projects.\n\n\u003e [!WARNING]\n\u003e This action requires that your Unity project be setup and using the [com.utilities.buildpipeine](https://github.com/RageAgainstThePixel/com.utilities.buildpipeine) package from OpenUPM\n\n[![openupm](https://img.shields.io/npm/v/com.utilities.buildpipeline?label=openupm\u0026registry_uri=https://package.openupm.com)](https://openupm.com/packages/com.utilities.buildpipeline/)\n\n## How to use\n\n```yaml\nname: Unity Build\n\non:\n  push:\n    branches:\n      - 'main'\n  pull_request:\n    branches:\n      - '*'\n\n  # Allows you to run this workflow manually from the Actions tab\n  workflow_dispatch:\n\nconcurrency:\n  group: ${{ github.ref }}\n  cancel-in-progress: true\n\njobs:\n  build:\n    runs-on: ${{ matrix.os }}\n    strategy:\n      matrix:\n        include:\n          - os: windows-latest\n            build-target: StandaloneWindows64\n          - os: macos-latest\n            build-target: StandaloneOSX\n          - os: ubuntu-latest\n            build-target: StandaloneLinux64\n\n    steps:\n      - uses: actions/checkout@v4\n\n        # Installs the Unity Editor based on your project version text file\n        # sets -\u003e env.UNITY_EDITOR_PATH\n        # sets -\u003e env.UNITY_PROJECT_PATH\n        # https://github.com/XRTK/unity-setup\n      - uses: RageAgainstThePixel/unity-setup@v1\n        with:\n          build-targets: ${{ matrix.build-target }}\n\n      - name: Unity Build (${{ matrix.build-target }})\n        uses: RageAgainstThePixel/unity-build@v8\n        with:\n          build-target: ${{ matrix.build-target }}\n```\n\n## Inputs\n\nThis action has the following input parameters:\n\n- **`build-target:`** ***Required***. The build target to build for. Unity -buildTarget command line args Unity CommandLineArguments. StandaloneWindows64, WSAPlayer, StandaloneOSX, iOS, StandaloneLinux64, Android, Lumin, WebGL. Default is ''.\n- **`additional-build-args:`** *Optional*. Additional [command line arguments](https://docs.unity3d.com/Manual/EditorCommandLineArguments.html) to pass to build command. Default is ''.\n- **`output-directory:`** *Optional*. The directory to output the build to. Default is ''.\n- **`publish-artifacts:`** *Optional*. Should the workflow publish artifacts? Default is `true`.\n- **`test:`** *Optional*. Run editor tests. Default is `true`.\n- **`additional-test-args:`** *Optional* Additional [command line arguments](https://docs.unity3d.com/Manual/EditorCommandLineArguments.html) to pass to test command. Default is ''.\n- **`additional-validation-args:`** *Optional* Additional command line arguments to pass during project validation phase.\n- **`artifact-name:`** *Optional* A name for this steps artifact.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frageagainstthepixel%2Funity-build","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Frageagainstthepixel%2Funity-build","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frageagainstthepixel%2Funity-build/lists"}