{"id":18058198,"url":"https://github.com/raihan4520/computer-graphics","last_synced_at":"2026-05-15T20:32:12.868Z","repository":{"id":259800563,"uuid":"864202726","full_name":"Raihan4520/Computer-Graphics","owner":"Raihan4520","description":"Contains the final project from the Computer Graphics course at AIUB. 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The project focuses on implementing key concepts of computer graphics using **OpenGL**.\n\n### Course Information\nFor more details on the course, refer to the [AIUB Undergraduate Course Catalog](https://www.aiub.edu/faculties/fst/ug-course-catalog).  \n*Note: Search for \"Computer Graphics\" for specific course information.*\n\n## Table of Contents\n- [Overview](#overview)\n- [Project Description](#project-description)\n- [Technologies Used](#technologies-used)\n- [How to Run](#how-to-run)\n- [Contact](#contact)\n\n## Overview\n\nThe final project demonstrates the practical application of computer graphics principles including:\n\n- 2D and 3D transformations\n- Projection and viewing\n- Basic object rendering and manipulation\n- Interactive control using keyboard and mouse inputs\n\nThe project was developed using **OpenGL** and C++, and aims to provide an interactive experience for manipulating 2D and 3D objects.\n\n## Project Description\n\nThe project involves creating a 3D environment where users can:\n\n- Move objects with keyboard inputs\n- Use keyboard inputs to adjust the view (day/night)\n- Turn rain (On/Off) with keyboard inputs\n- A menu which shows all key events\n\n### Features:\n- **3D Object Rendering:** Basic 3D shapes (cubes, spheres, etc.) rendered using OpenGL.\n- **Transformations:** Real-time 3D transformations (scaling, rotation, translation) applied to the objects.\n- **Interactive Controls:** Users can control object transformations via keyboard input.\n- **Projection:** Implements perspective projection to simulate depth and realism in the scene.\n\n## Technologies Used\n\n- **Programming Language:** C++\n- **Graphics Library:** OpenGL\n- **IDE:** Code::Blocks\n- **Tools:** GLUT (OpenGL Utility Toolkit)\n\n## How to Run\n\nTo run the project locally, follow these steps:\n\n1. Clone the repository:\n   ```bash\n   git clone https://github.com/Raihan4520/Computer-Graphics.git\n2. Ensure that OpenGL and GLUT are installed and configured properly on your machine.\n3. Open the project in your preferred IDE (e.g., Visual Studio, Code::Blocks).\n4. Build and run the project.\n\n### To Run in Code::Blocks\n1. Open the project: Go to **File \u003e Open** and select the `.cbp` project file.\n2. Build the project: Click on **Build \u003e Build** or press `Ctrl + F9`.\n3. Run the project: Click on **Build \u003e Run** or press `F10`.\n\n## Contact\n\nIf you have any questions or suggestions, feel free to reach out through the repository's issues or contact me directly.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fraihan4520%2Fcomputer-graphics","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fraihan4520%2Fcomputer-graphics","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fraihan4520%2Fcomputer-graphics/lists"}