{"id":27935492,"url":"https://github.com/railkill/tetraho","last_synced_at":"2026-02-12T18:02:42.813Z","repository":{"id":92888354,"uuid":"287825204","full_name":"RailKill/tetraho","owner":"RailKill","description":"Game for #mizjam1. 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You play as a block wizard who can dash around, summon tetrominos to solve puzzles and disintegrate your foes. This game project in its entirety, including its source code and all of the assets used are under CC0 public domain license; anyone can use this project and its components for any purpose without permission. Nevertheless, the original authors for the assets are credited as follows.\n\n**Total Development Time for Miz Jam 1 Submission:** 48:00:44\n\n**Latest Web Build:** https://railkill.github.io/tetraho\n\n**itch.io Release Page:** https://railkill.itch.io/tetraho\n\n\n## Art\n#### 1-Bit Pack by Kenney\nhttps://kenney.nl/assets/bit-pack *(required for Miz Jam 1)*\n\n\n## Font\n#### Minimal5x7 by kheftel\nhttps://opengameart.org/content/minimalist-pixel-fonts\n\n\n## Music\n\n| Original \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t| Renamed \t\t\t|\n| -------------------------------------------------------------------------------------------------\t| ----------------- |\n| [Of Far Different Nature - Bouncer](https://opengameart.org/content/bouncer-0) \t\t\t\t\t| level_01.ogg \t\t|\n| [Of Far Different Nature - Vengeance Electro](https://opengameart.org/content/vengeance-electro) \t| level_02.ogg \t\t|\n| [Zodik - Technology 82 (Light Version)](https://opengameart.org/content/zodik-technology-82) \t\t| main_menu.ogg \t|\n| [Zodik - Technology 82](https://opengameart.org/content/zodik-technology-82) \t\t\t\t\t\t| level_03.ogg \t\t|\n\n\n## Sounds\n- #### Dustyroom Casual Game Sounds - Single Shot SFX Pack\n  http://dustyroom.com/casual-game-sfx-freebie/\n\n\n  | Original \t\t| Renamed \t\t\t|\n  | ------------- | -----------------\t|\n  | DM-CGS-01.wav\t| menu_tick.wav\t\t|\n  | DM-CGS-05.wav\t| house_explode.wav\t|\n  | DM-CGS-13.wav\t| duck_death.wav\t|\n  | DM-CGS-21.wav\t| speech_pop.wav\t|\n  | DM-CGS-22.wav\t| dash_collide.wav\t|\n  | DM-CGS-23.wav\t| loot_intrigue.wav\t|\n  | DM-CGS-26.wav\t| block_solved.wav\t|\n  | DM-CGS-28.wav\t| dash_ready.wav \t|\n  | DM-CGS-35.wav\t| block_invalid.wav\t|\n  | DM-CGS-40.wav\t| block_confirm.wav\t|\n  | DM-CGS-42.wav\t| block_trapped.wav\t|\n  | DM-CGS-48.wav\t| dash_start.wav\t|\n\n\n- #### The Essential Retro Video Game Sound Effects Collection [512 Sounds] by **Juhani Junkala** *(SubspaceAudio)*\n  https://opengameart.org/content/512-sound-effects-8-bit-style\n\n  | Original \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t| Renamed \t\t\t\t\t|\n  | ---------------------------------------------------------------------\t| ------------------------- |\n  | \\Death Screams\\Android\\sfx_deathscream_android5.wav \t\t\t\t\t| blockmancer_death.wav \t|\n  | \\Death Screams\\Human\\sfx_deathscream_human10.wav \t\t\t\t\t\t| gunner_death.wav \t\t\t|\n  | \\Explosions\\Shortest\\sfx_exp_shortest_soft2.wav \t\t\t\t\t\t| gunner_shoot.wav \t\t\t|\n  | \\General Sounds\\Alarms\\Low health Alarms\\sfx_lowhealth_alarmloop1.wav | player_low_health.wav \t|\n  | \\General Sounds\\Alarms\\Low health Alarms\\sfx_lowhealth_alarmloop6.wav | warning.wav \t\t\t\t|\n  | \\General Sounds\\Simple Damage Sounds\\sfx_damage_hit3.wav \t\t\t\t| hit.wav \t\t\t\t\t|\n  | \\General Sounds\\Negative Sounds\\sfx_sounds_error2.wav \t\t\t\t| blockmancer_summon.wav \t|\n  | \\General Sounds\\Neutral Sounds\\sfx_sound_neutral5.wav \t\t\t\t| loot_health.wav \t\t\t|\n  | \\Movement\\Portals and Transitions\\sfx_movement_portal2.wav \t\t\t| boss_teleport.wav \t\t|\n  | \\Movement\\Vehicles\\sfx_vehicle_helicopterloop4.wav \t\t\t\t\t| fire_loop.wav \t\t\t|\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frailkill%2Ftetraho","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Frailkill%2Ftetraho","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frailkill%2Ftetraho/lists"}